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Insecticide for VB finished


atari2600land

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I have been working off and on (mostly off) for the past 6 years or so on Insecticide for the Virtual Boy. I think I'm at a good stopping point and I deem it done. But that's not to say I'm done with VB programming entirely. I have a new idea I want to attempt for the Virtual Boy. Basically what you do is explore around trying to find a pineapple. The pineapple is like the Legend of Zelda's Triforce of this new game idea I have in mind. Only it's supposed to be a humorous silly game with silly enemies and other stuff. I hope to begin work on it on January 1, 2016. I'm calling it "Pineapple 64," a callback to when all Nintendo games had the "64" suffix on it, and yes, even though it's on the incorrect platform to HAVE the "64" suffix on it. That's how silly the game is. You guide Quincy Quandorf on a guide to find the pineapple. That's the point. But it will (hopefully) prove hard to do. Not that I'm a fan of hard games or anything. And in this game, I'd probably need to implement saving, so it would need SRAM or whatever, and this would be the first game I would ever program that would need it. Nothing really all that hard to save, though, just what level you begin at, your current health meter and the items you have. To save a game, you'd need to find the bathroom in a certain level and use its toilet. Flush the toilet, save your progress. And I'd only have one save file since, let's face it, how many people who have a Virtual Boy have more than one person who uses it?

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