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Hard oranges (part 2.)


atari2600land

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I have a problem. I don't know what to do with the Oranges game. I want it to be difficult, but not impossible. So far, it's been impossible. I haven't gotten 1,000 points. And I doubt anyone else can. Right now, the action speeds up at 100 points. This is due to the fact that people were saying it was too easy. Or my problem just might be I suck at my own creation. I made Bob go almost all the way to the other end. I was wondering why he didn't go all the way, then I realized it was because manx was a char. If I changed it to an int, he went to the other end of the screen. So I changed it back to a char. I guess chars can only go up to 128. But the highest score I got last night was only in the 300s. Oh well, at least I got the music working. And I think the second orange works again. I think what I'll do first is try and make it speed up once you get 500 points instead of 100. That way you only have to go through 500 points of the fast oranges.

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Hey I've seen a couple of your posts about your Oranges game. Do you have any screenshots you could share? I'd love to see what it looks like.

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