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Alp's Art Blog

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Art Blog?


Alp

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Oh hey, there's a blog feature on here! Neat.

As I have no active interest in developing games, I will dick around here, and post pixel art concepts for various consoles. (I couldn't figure out a logical sub-forum for multi-platform art.)

First, an Atari 2600 demake concept, for my cancelled "Cat Quest" game, for the NES.
Information on the exact restrictions was scarce, so I winged it, in some places. I'm not sure if *anything* here is accurate.
gallery_44171_1569_3120.png
Sprites are limited to an 8-pixel width, with any height, from what I gather.
gallery_44171_1569_615.png
This boss enemy *should* be possible, with sprite multiplexing, assuming I offset them correctly.
gallery_44171_1569_2165.gif

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Are those screenshots from NES or 2600 or another system?

Meant to be mock-ups of a 2600 game.

The concept is a demake of a cancelled NES game I was making.

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Ok. On the real 2600, Cat Quest won't look like this.

 

Is NES cat quest available to download?

 

I would like to take a look at it.

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Ok. On the real 2600, Cat Quest won't look like this.

 

Is NES cat quest available to download?

 

I would like to take a look at it.

No. I cancelled it 3 months ago, and deleted the source. I still have the art kicking around, but that's it. I'm no longer developing games. (long story)

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