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About this blog

Mostly Atari-related projects, and other ramblings. Home of the Artie the Atari comic strip.

Entries in this blog

So... many... Daves...

First things first - Happy New Year!   Yeah, okay, I'm a little late with that.   I've been on vacation for a few weeks, after having wrapped up the projects mentioned in my last entry. The games seem to be reaching the hands of their owners at last (I don't envy the task Albert had in putting all of the orders together), and I hope everyone enjoys them! Being involved with various aspects of some of these games (sprites and other artwork) I generally play them quite a lot before they hit th

Nathan Strum

Nathan Strum

So... it's a big iPhone

Well, Apple's non-big announcement today was of their jumbo-sized iPhone.   I mean... the iPad. (Although several times during the keynote, Steve called it the iPod. I'm surprised they didn't go back in and fix that. )   Now, this would have been a technological marvel a few years ago... before the iPhone. But now, it's just a bigger iPhone. Not all that impressive - despite Steve continually mentioning during his keynote how impressive it was. It's like making a DVD the size of a laserdisc

Nathan Strum

Nathan Strum

So much for that...

Well, I was going to try to go through the entire month of February without a new blog entry* (just to see if I could), but decided I couldn't let something pass by without griping about it: The Annie Awards.   The what?!   The Annie Awards. The animation industry's annual awards for (supposedly) excellence in animation. Well, actually, it's ASIFA-Hollywood's awards. What is ASIFA-Hollywood? It's the L.A. chapter of the The International Animated Film Society (how they got ASIFA out of that

Nathan Strum

Nathan Strum

So many pixels...

I had a really nice Thanksgiving at my relatives' house. It's always nice to get away for a few days. Ate way too much turkey and mashed potatoes.And pie.Gotta have the pie, though.Anyway, I brought along an iBook and a Wacom tablet, so I could work on some more game sprites while I was down there.So far, I've done almost 50 sprites.For one game.Including the individual frames for animation I'm up to 151.Plus 30 font characters.That's a lot of pixels.Not all of it is going to get used. A few are

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So close...

I used to play Nintendo's Vs. Golf back-in-the-day-when-you-could-actually-play-it-in-the-arcades. When I got into MacMAME (now 20 years ago!!!!) I picked it up again, and the best score I shot at the time was 59: That was 13 under par (the course changes, so the overall par changes as well). Recently, since I got MAME running again properly for the first time in years, I've been playing it again. I've gotten to where I can birdie every hole on the course... just not always in the same game

Nathan Strum

Nathan Strum

Snowpiercer (?) - Spoiler-free review

Yeah... I'd never heard of Snowpiercer before, either. This despite it having a fairly-star-studded cast including Chris Evans (Captain America), John Hurt and Ed Harris.   I think this film is the reason for a bit of Avengers trivia. In The Avengers' shwarma end-credits scene, Evans is hiding his face with his hand. The reason being, he had grown a beard for another movie, and they couldn't completely hide it. And in Snowpiercer, he has a beard.   So I'm guessing Snowpiercer is that movie.

Nathan Strum

Nathan Strum

Sloggin' through Sweden, Mixing it up in Mexico

Usually, I post one WRC blog entry for the season, then just add comments for each subsequent rally. But since I had already named this year's entry after the first rally in Monte Carlo, I thought I'd post new entries for each of the other rallies too (or every other rally... or every third rally...). Rally Sweden was a bit of a disappointment in that the weather was unusually warm, and so what's supposed to be the only full-snow rally of the year turned into a slushy mud bog. Now, driving o

Nathan Strum

Nathan Strum

Slightly more fun than coughing up phlegm

It's been awhile since I've reviewed any animated film. Mainly because it's been awhile since I've seen any animated film. However, since I'm home with the flu, I figured while snot was draining out of my head, it was as good a time as any to watch Meet The Robinsons. Mainly because nothing else is on, and a friend of mine loaned me the DVD, so it didn't cost me anything.   Here's my review, in a nutshell:       Seriously... if you're a filmmaker... never ever put scenes like these in

Nathan Strum

Nathan Strum

Skyfall - Spoiler Free Review

So here we go again. This time I'm sitting in a properly huge IMAX theater, waiting for the latest James Bond epic to begin. No lack of a crowd this time - being a rainy Saturday night in Burbank. The movie kicks off in about 20 minutes, and as usual I'll be back with a review after I get home.   Or maybe tomorrow.   Either way, see you after the show. __________________   (15 hours later...)   So, is Skyfall the "Best Bond Ever"?   Well, no. That would be Goldfinger. But I'll get bac

Nathan Strum

Nathan Strum

Six in a row!

I just realized, that as of yesterday, I've posted to my blog five days in a row! While this is a completely meaningless statistic, I've decided to try and go for a solid week of blog entries, and make it an even bigger completely meaningless statistic!   So, with today and tomorrow left to deal with, I'd better come up with something to post about. Just putting up a mostly empty entry would be cheating.                       Umm... well, I did get a first pass at the Rai

Nathan Strum

Nathan Strum

Siri-ous TV

Apple has been rumored to have been working on an Apple-branded TV for years. They've actually released several products along those lines, such as the Macintosh TV, the first Mac Mini-sized Apple TV, and the current super-tiny Apple TV (seriously, you have to see this thing in person to appreciate how small it is). None have really solved the "TV problem", however. All TV services and DVRs have some shortcomings, and some are downright annoying to use. While I generally like U-Verse, I'm beginn

Nathan Strum

Nathan Strum

Shut up!

Finally!   After a few very frantic weeks, I've managed to all-but wrap up a bunch of projects.   The semester at work is ending this Friday, and I taught my last class Monday. Of course, when January rolls around, I get to start it all over again.   The manuals for Space Battle, Phantom II/Pirate and the AtariVox are basically finished, and are just going through final proof-reading now.   And yes, since they're already on sale, that's probably a good thing.   The sprites for Toysho

Nathan Strum

Nathan Strum

Shifting priorities, with a "manual" transmission

Well, it turns out that not only am I designing the manual for RPS, it looks like I'll be writing it now, too. But that's cool, since I created new characters for the game, and I kind of relish the idea of writing their back-stories.So this moves it to the top of my "things to do" list, and I ended up getting a pretty decent first pass at the layout done last night. I haven't started any of the writing yet, since I wanted to see how much space I was going to end up with, but between some e-mails

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