Jump to content
  • entries
    4,945
  • comments
    2,718
  • views
    1,808,446

About this blog

My thoughts on everything.

Entries in this blog

I don't know what to do!

So I was looking through my website when I ran across this project using the letter q that I forgot about. Luckily I have saved my .a48 (code) for the game just in case I forgot about it and wanted to look at it if I rediscover it (which I did). So I have come into a quagmire. I have a question: Which q project should I continue? Or should I work on both at the same time? I don't know. I know the Odyssey² needs more games like "Q", but at the same time, "Quirky Q's" is a lot more interesting to

Venture clone

I am in the beginning stages of making a clone of Venture for the Odyssey². My "Q" adventure game doesn't seem to be really connecting with me so I've decided to drop that and instead work on this. And work I did. It took a few hours and tons of retries but I finally got the beginning of it. It took FOREVER to figure out why the dot was going through the walls. But I figure I somehow magically put screen display code in the correct place now. And when I say "early" I mean early. The ti

Third floor, onyx

I tried to make Yars' Revenge on the Odyssey 2, but I got to the point where I was going to put the qotile in the game. So I put the qotile in the game but it doesn't move in lock step with the shield characters like I wanted it to. I tried putting the qotile drawing code in various places, but nothing seemed to work. I guess I'll pick it back up later as I wanted to work on Odyssey 2 coding, but not with tiny issues like that not working the way I wanted them to.   So I went back to w

X Vs O - art

Today I woke up. That is a real accomplishment. I went to bed at 2 p.m. and didn't get up until about 8 a.m. I could go back to sleep for a few more hours, too. So I got bored and drew a picture. It is an X shooting an O and the O shooting back. It is for my X Vs, O game. It probably won't be used or anything, but I was bored and decided to do it anyway. After a few modifications to the art after I drew and scanned it, it looks like this: One of the big problems I had was having

Mind your qs

I tested the game yesterday last night. It had a whole bunch of issues on a real Odyssey 2 that I needed to fix. I spent two hours trying to get the score not to go wacko when the q wasn't on screen until I discovered I needed to set the Q y position when it's not on the screen. I haven't run into that problem before. I got rid of the steps sound last night, but I woke up today and just tried to get them back in. Success, except the Q sometimes disappears mid-screen. So I am going to turn it int

New Odyssey² project: Dynamorb

This wizard is under attack by lots of mean evil creatures. What's more he's stuck inside different mazes! His only protection is the Dynamorb, a big ol' orb of force he can summon and hurl at those dumb enemies. (You'll have to use your imagination a little.)   So I added shooting the Dynamorb into my game. To throw the Dynamorb, you just press Action. I mean, how easier can it get? I had a version, but shooting diagonal was a little wonky, so I fixed it. I tried adding a ra

Mind your ps and qs

I came back to work on my Odyssey² game again. I was working on a version of Oranges only involving letters. You control the X and he must rescue the ps and avoid the os. Occassionally a Q comes up you don't have to get, but if you do get you get 20 points for it. This is all part of my X vs. O game I have been working on. I've used up about 1,400 of my available 2,048 bytes in the bank where this is located. Lucky for me, I'm pretty much almost done with it now that I've added the Q.

1 On 1 Soccer: bouncing around

So I thought that would be a simple thing, to make the ball stop when it hits a player. But it turned out to be a very long complicated process. I thought I was done at around 3 a.m., so I went to sleep. I didn't get up until about 2 p.m. I checked something on it and found I wasn't done. So I worked until about 6 p.m. fixing things. It's about 6 p.m. right now. It is so hot in here. It's 58 degrees right now. And what's worse I have a full head of hair.   NOW I am at a stopping point

1 On 1 Soccer

So I made a game called "1 On 1 Basketball" for the Odyssey 2. I felt like I should make a whole bunch of "1 on 1" Sports titles. Even though they already have been made. A while back I began work on a game called "1 on 1 Soccer." I gave up or quit working on it for some reason. Well, I got back to work on it today. I made it so that the longer you press fire the longer you'll kick the soccer ball.   I don't know if there is a soccer game like this yet for the Odyssey 2 or if they're a

Gimme a P!

So with my Game Gear game finished, I went back and resumed work on my X Vs. O game. I think the problem with my Game Gear programming is due to me not having good drawing capabilities. So I turned to real-life pictures. But I guess I didn't do very well with that. So I decided to turn to a console that you don't need a drawing skill to work on: The Odyssey 2.   I thought why not make the Os characters. I had it working but then I remembered that characters can't overlap each other. So

X vs. O - avoid-an-o

I tried to make it look better, but the computer was having none of it. It just gave me a blank screen after I attempted to put in the fancier screen drawing code. I tried moving stuff around. Nope. So I am forced to make it look like this: The next thing I need to do is add a score and some X's to help. The O's are to avoid and the X's are to touch. Imagine a semi-"Fast Food" clone. I wanted to redo Fatso since I have learned so much stuff since then (Fatso! was my first-ever Odyssey

X vs. O - the classic rivalry (part 5)

Decided to quit working on the Game Gear Hamburgers for a bit. This because I had an idea for the fourth and final game in X Vs. O. I had always wanted to redo Fatso! for the Odyssey 2. Now I think I will here. He can walk around. I don't know why I had to spend hours longer than I had anticipated just to get him walking around the screen, but I eventually got it the way I had wanted it to work. I don't want to go back and fix the Shoot-an-O game to put in the x-walking animation. So

X vs. O - bop-a-letter

I started work on the bop-a-letter game. I was having trouble with the randomness until I realized "Hey! I don't need to use the seed stuff in this bank!" So I didn't. I used instead the timer. And now it works good. There is still a lot of work to do, but it's a good beginning. I decided since the player is reaching for the 3 button on the console to not start the game right away. So an ACTION button press starts the game up. There are Os to bop and Xs to not bop. I need to make

Whack-an-O

More work this morning on X Vs. O. I was working on something else yesterday night and I looked at the clock only to discover it was almost 10 in the morning! So I went to sleep at about 11 last morning and woke up at around 11pm. Last night was spent trying to make the X vs. O game be sane. The reason for the insanity: I had put in to make the score be 0 since it was displaying garbage a long time ago. I fixed it and now everything (should be) working fine.   So I decided to work on t

How to fix a bug.

So I found a rather nasty bug in X Vs. O: I had to spend about one hour total trying to figure out what could have caused it before I found the answer. The answer was whenever O was going into the lower right spot when there was an X already there, it did this. So I changed a "ret" to jmp to another bit of code and lo and behold, it worked. That was a dumb thing to happen. I hate it when it does stupid things when it's not my fault.   Also, I remember it doing this even befo

I slept through a thunderstorm.

So apparently there was a thunderstorm last night. I slept right through the entire thing. I woke up a few hours later at about 7:30 a.m. I had some really weird dreams last night.   I was wondering whether my SNES Game Genie was still working. So I tested it. It worked. So it also occured to me that I should get all the SNES games I had when I was a kid for some reason. So I purchased Bubsy off eBay to play with my Game Genie.   The stupid doctors office still hasn't called,

Fly idea

So now I have an idea for the fly game for Odyssey 2. I spent most of the morning programming it. I hit a rather nasty bug that turned out to be a "well duh!" moment once I realized what was happening. I have used up 1,671 bytes doing this so far which leaves me with a little over 300 bytes left to do stuff with (out of a possible 2,048 bytes total in the in-game bank). I have to put in a game over screen, and some logic that tells the game it should end. As well as a high score check, but that

Two flies.

I finally got two flies in the game after learning that three is impossible without major flickering and one is too much like my celery game. I still need to learn my fate about the ultrasound I went to yesterday. But I got two flies in my game and I got my RZone SuperScreen working, so that's good. I also decided to put in The Voice support for it. It says "Go!" at the beginning and "Gotcha!" when you swat a fly. But unfortunately, I can't test the game's Voice support on a real conso

Flies on Odyssey² (August 21, 2023)

I had a version working with three flies, but as I suspected, the Odyssey 2 could just not handle three flies without making the swatter flicker when it was near the top. So I deleted the two flies and made it a little better. It works on an Odyssey 2 since I tested it on it. Not very much color, is there? And when I was done discovering it only could handle one fly, it was time to go to the appointment.   I just got back from the ultrasound. They kept having me hold my breat

Flies on Odyssey² (August 20, 2023)

I added some stuff since a few days ago. I had to go to sleep with a broken game. I was asleep all day yesterday because I'm trying to change my life around so I'm awake all day and asleep all night like a normal person. My ultrasound is tomorrow at 7 a.m. so I can't eat anything past 11 p.m. tonight. Anyway, here are the changes I implemented. I fixed the scoring issue I was having (although I don't know how.) The faster you swat the fly, the more points you'll get. The score timer starts

Flies on Odyssey²

I have been working on this game since yesterday. I made a game like this with the 50-foot-tall stalk of celery, but I wanted to make a better one with more flies. I plan to put in three flies that move around the screen. The fly appears randomly on the screen but I just thought of something: It can't be that way for the bees or hornets. They'll have to start from the sides so they don't start where the player may be. I went to sleep at about 8 a.m. after giving up on it. I woke u

UUU O2 cancelled

So I finally realized I couldn't use characters as enemies because they may overlap. I tried making the enemies sprites 1-3 and the guy be sprite 0 and the umbrella consist of characters, but while I got it semi-working, I realized it wasn't very good. So I've decided to cancel it.   I've been bothered by my toes lately. I looked between them multiple times, trying to find like a cut or something to be a reason why they would hurt sometimes, but I couldn't.   I played Donkey

Tunnels of Terror

I got a package today. I didn't think I would since here in the States it's now a federal holiday. So anyway, I noticed it was from Brazil. This could mean one of two things: 1.) my copy of ZipZap I was promised finally came, which wasn't very likely. or 2.) My copy of Tunnels of Terror had come. It was the latter. I now have a copy of my own Odyssey 2 game I made. Tunnels of Terror is now at my house.   I opened the box. Inside was a lovely cardboard box for the game, which I haven't

3 ghosts

So I put three ghosts in the game. I have 8 bytes left in that bank. I didn't think I would have enough room but I apparently do. But I tried it on a real Odyssey 2 and the life counter blinks when a letter is gotten. I'm going to try to move the score and life counter down to the bottom of the screen so it doesn't do that any more. I don't think I can make a letter as black as the background.
×
×
  • Create New...