Jump to content
  • entries
    657
  • comments
    2,702
  • views
    902,636

Feature parity with the final build of the prior reboot


SpiceWare

1,574 views

I'm now at the point where I've implemented everything that was in the final build of the prior reboot

  • the RAM usage has been changed so there's space for the 2K speech buffer
  • preliminary animation
  • sprite clipping
  • etc

On top of that, the Stealth feature is in place, which wasn't last go around.

 

The new routines have saved almost 2K! Before there was 7372 bytes free (see the comments), now there's 9218 bytes free. Like before, the 9218 doesn't consider the ROM I'll be able to utilize by overlap data with the Display Data and Frequency Table RAM usage.

 

Controls

  • RESET = start game
  • SELECT = return to "menu" (rainbow screen)
  • Left Difficulty, style: B = Berzerk Rooms, A = Frenzy Rooms
  • Right Difficulty, Test Mode*: B = Off, A = On
  • TV Type, stealth Technology: Color = Off, B&W = On

* Test Mode is infinite lives and max robots. Score will be red when active.

 

ROM

frantic20140211.bin

 

Source

Frantic20140211.zip

  • Like 1

3 Comments


Recommended Comments

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...