Another long gap between posts, but... another milestone hit.
Today Rebooteroids ran for the first time from a production Jagtopus board, complete with all high score tables (4 of them) and all game options (control config/audio settings/etc) saved to the card EEPROM chip.
Since the last update there have been many changes/fixes/additions, some of which are below:
The boot loader intro has been completed.
Name entry and high score screens added.
Interlaced High Resolution title picture added.
Multi-player Co-Operative mode has been added (For main game and skirmish)
Multip-layer Kombateroids has been finalized, complete with a config screen and 10 battlemaps for head to head action.
A code entry screen has been added (cheats, hidden stuff, etc)
Extra config for rotary to give even more (finer) adjustment for different spinners.
Several bugs have been documented, located and squished.
More news on the Reboot Facebook page as it happens.