I made a room editor for my colecovision game.
It would be easier to design rooms.
With this editor, you can export codes to make the game like this.
Just copy and past these codes to your programs.
I noted CCI supports only strings with 256 characters. But this is still fine.
Instead writing 24 lines of codes just to display in the full screen, just one string will fill up 8 lines.
I only need three strings to full the screen.
I'm not sure if a colecovision game can handle 200 rooms. Montezuma's revenge has 100 rooms in a 16k cartridge data.
A 200 rooms game would take 32k of data. Maybe more with the rest of code to make the game to run.
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