D(J) Day
So all the work on Doodle Jump for the Atari 2600 someone else had been doing inspired me to try and make one for the Odyssey 2. With the characters being platforms, the most I could have would be 12 at a time. But if I decide to keep working, I doubt I would make that many. So what I have now is a guy, a platform, jumping, and collision detection. I figured putting collision detection in would be the easiest way to have the guy keep bouncing.
My program looks like this:
Also, I have the beginnings of a random way to have that lone platform be a random x position.
So what I'd need to do now is figure out how to make random platforms appear at different y positions as well as x positions. I thought that it looked simple to do, but that isn't the case. Oh well.
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