Adventure II XE update 10-10-2019
Still running down my laundry list of more minor tweaks. The past few things I've done are:
- WSYNC screen color changes tweaking. I can't believe it, but on several screens I had the WSYNC on the DLI *after* the actual color register change, not *before*. Thus in the 5200 version there are a few screens where you can see a color change mid-scanline. I tested 5200 AdvII on a 27" CRT so it probably didn't concern me , or I didn't notice it back in 2007. So, I fixed a handful of those screens for the XEGS version, and those screens are more rock-solid looking now. See the before and after screen shots - look carefully along the logs and you'll see blue water color on the before pic .
- Minotaur Freeze State. I never got to put this into the 5200 version but always wanted to have some way you could take out the Minotaur, even if just for a short while. In the XE version, the Blue Key will freeze the Minotaur in his tracks until you remove the key from that screen.
- I also finally located a bit of code that needed some gentle massaging (either that or more Hard Work* ) to stop the Troll from BAMF-ing ** around at times. Fixed!
* obscure AA reference
** BAMF is the comic book sound effect in X-men comics when Nightcrawler would teleport. BAMF!
Al is going to have a recent version at the PRGE show , running on an XEGS machine. See prior blogs for other recent tweaks to Adventure II XE.
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