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Molasses Man or yet-another-pacman-clone


hloberg

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Molasses Man, a Pacman clone created with the XB256 compiler.

OK, that said, what is Molasses Man and why the weird name. Well, the game itself is rather OK and challenging. You Pacman your way through a maze avoiding the three ghost. Eat power pills, chase the ghost ect...

The game itself I didn't create. It's a game from the old TI program exchange of long ago. I actually remember buying the cassette from the exchange seeing if I could do something with it. The game, Molasses Man, lived up to it's name. You can imagine how slow a Pacman clone written in TIXB would be. Yes, that slow. I attempted, at the time, in my youth, to speed it up. Made it from exasperating slow to just very, very slow. Zip forward a few decades and I came across the game again in a the Altman cache. I thought, hum, I wonder if this game would work if you compiled it? yup, it works, after some finishing touches, and it is FAST. Too fast, had to actually slow it down. 

Anyway, here it is. Have fun.

 

MM5D.BAS MM5D.dsk

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