Two ghosts
Spent all day working on getting a second ghost in level 2. I finally suceeded, but noticed it wasn't moving. So I spent about 3 hours getting the ghost to move. I think I finally did. I noticed something though: when the guy keeps banging against the wall, the game slows down. I made it so that only happens on level 1. Because level 1 is done and I don't know how I fixed it. I'll make it a "feature".
The score is missing and I know why. The life counter starts at 0 and I know why that happens, too. The score initializing code is in the bank where the game starts. And so is the part of the code where I set the number of lives to 3. So now what I need to do is redesign the levels. The hardest part of this will be getting the room borders working again. And, of course, designing the rooms. I think the hardest parts of the game are done. I can now copy bank 1 to banks 0 and 2 and all I'd have to do is change the rooms and their borders and the treasures.
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