Noisy game
I discovered that the explosion sound didn't play when the autofire was happening. So I made it so you can't shoot until the sfx is done playing. Then I had to shorten each sfx so it doesn't sound and play awful. I also made it so if you touch the boss, you'll die. This was another change that had to be done with autofire. You can still get up right to the boss's face and autofire, but you'll risk getting hit by one of the boss's onion rings. I changed the colors to level 6's background so they're brighter.
I woke up at 3 a.m. I had to pee, but when I got back to bed I couldn't go back to sleep, so I woke up and began working on the game. It's now almost 8 a.m. Interesting how I can code for five hours straight when I'm motivated to do so. In this case the motivation was to finish the thing.
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