Ball Horizontal Control Proposal 2 Entry posted by DanBoris April 17, 2007 945 views Share More sharing options... Followers 0 Here is the other proposal supercat made for the ball horizontal control circuit. This one actually appears to work exactly like the real circuit, providing 3 different ball speeds and saves at least 2 chips.
supercat 125 Posted April 17, 2007 I wonder if the horizontal ball control evolved somehow during the course of the design? The circuit I described seems simpler and more straightforward than the one Atari actually used, but perhaps it took people awhile to figure out exactly how they wanted the speedups to behave? If they started out with a more complex sequence of speedups and then simplified it, it may be that the complex circuitry had been needed earlier but wasn't in the end. Quote Link to comment
DanBoris 198 Posted April 18, 2007 I wonder if the horizontal ball control evolved somehow during the course of the design? The circuit I described seems simpler and more straightforward than the one Atari actually used, but perhaps it took people awhile to figure out exactly how they wanted the speedups to behave? If they started out with a more complex sequence of speedups and then simplified it, it may be that the complex circuitry had been needed earlier but wasn't in the end. Another thing to consider is that there are no AND nor OR gates in the Pong circuit (but a lot of NANDs and NORs). If they were striving to keep the number of different chips down they would have had to add some inverters which would add at least one more chip. Also the inverted versions of V1, V2 and V4 aren't available so that may require yet another inverter chip to get these. Given what was available in the way of signals and chips, the original circuit was probably the most straight forward even thought it may have saved a chip of two. I would love to see schematics for some other Pong like game by either Atari or other companies to see different approaches to implementing the game. Dan Quote Link to comment
supercat 125 Posted April 18, 2007 Another thing to consider is that there are no AND nor OR gates in the Pong circuit (but a lot of NANDs and NORs). If they were striving to keep the number of different chips down they would have had to add some inverters which would add at least one more chip. Also the inverted versions of V1, V2 and V4 aren't available so that may require yet another inverter chip to get these. I did offer an alternative which replaced the ORs with NANDs and didn't need inverted /V2 and /V4, but did require inverting the counter (or else using a different counter which goes down instead of up). Not sure what counters were available. BTW, I wonder how the layout was done? Is Pong a double-sided PCB? Quote Link to comment
DanBoris 198 Posted April 18, 2007 BTW, I wonder how the layout was done? Is Pong a double-sided PCB? Yes, Pong is a double sided PCB. I am going to guess that the lPCB ayout was done manually. Dan Quote Link to comment
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