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Atari 8-bit emulation


Shannon

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Well seems I somehow got myself involved with modifying the recently released x-port source code for the Atari800 emulator. This runs on the xbox for those who are not in the know. Being that the Atari 8-bit computers were like my first love (PC wise). I've always had a fondness for the machine and emulation thereof. My first computer was an Atari 400 with 8k. I remember one of my first programming endeavors was to get a 16k Basic game to run in 8k and alter it for 2 players (the game was Goldrush).

 

Anyways, long story short. I managed to fix three things that really bothered me about the emu. 1. The sound was off. 2. The colors in save screenshot were way off. 3. Artifact select mode was acting funky. There were other things that I did that I may post in here. Now before anyone begins even thinking it. I have absolutely no C++ skills so I'm kinda learning this stuff as I go. I can make basic fundamental changes, and probably upgrade the core versions, but that's about it. The above changes luckily happened to be just a weird fluke and two typo's in the source code.

 

So why am I posting this? Well because I'm not really getting any feedback over at xbox-scene and I figured if I'm not getting any responses I might as well stick my blatherings in my blog where they wont get buried underneath ten million other unread forum msgs. :lol:

 

Meanwhile my poor Awecades machine goes neglected. I really need to either replace the MB or add RAM and maybe a new graphics card.

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