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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      21.4k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      711.1k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

      91.7k
      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

      171.8k
      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73.5k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      219.2k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      19k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      36.1k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

      687.8k
      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      66.2k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      578
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      425.9k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.9k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      280.9k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.3k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12.1k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.8k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.3k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14.1k
      posts
    3. 240.5k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.5k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.9k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      233.1k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      861
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      726
      posts
    4. Atari VCS (Redirect)   (9,094 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.2k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.6k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      3.3k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      46.1k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.6k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.4k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51.1k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.5k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.6k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      125
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.9k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.9k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      706
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      365
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

    • Charlie Cat

      Nice teeth Garfield. 
       

      1. This update has no replies.
    • 7800Knight

      "Listen, it's too big a world to be in competition with everybody else. The only guy I have to get better than is who I am right now. And in your case, that's tough enough." - Colonel Sherman T. Potter, M*A*S*H 4077
      1. This update has no replies.
    • SlidellMan

      For @yerzmyey:
      I'd like to see someone connect an Electribe, MC-303, or DSi Tempest to an ST, TT, or Falcon via MIDI.
      1. SlidellMan

        Oh, and here's something from Architecture on the MiSTeR FPGA front:
         
    • shane857

      Why Men and Women are on different planets...
      We are very simple and Women are more complicated.
      2. Bathrooms
      A man usually has about 6 items:
      toothbrush, toothpaste, razor, shampoo, body wash and a towel.
      The average number of items in a typical woman's bathroom is 338
      Most men would not be able to identify more than 10 of these items...
      1. This update has no replies.
    • Maztr_0n

      Okay, what drugs were people on in the late 70's when they invented the Intellivision, Colecovision and Atari 5200 controllers?

      "yo lets, like mash a keyboard with a joystick to make a jack of no trades"

      just... make a normal joystick and keypad/board, that's what people actually wanted...
      1. Show previous replies  2 more
      2. BassGuitari

        At a time when you usually either had a paddle or 8-way joystick and a single button, they were very forward-thinking and at least theoretically offered more flexibility and sophistication in the kinds of game designs that could be implemented, beyond (but also including) simple arcade fare. Of course they later turned out to be evolutionary dead-ends, but at the time, when there really wasn't any precedent, they made sense. (CV and 5200 were '80s designs, btw.)
      3. shane857

        In the 1970s cocaine regained popularity as a recreational drug and was glamorized in the U.S. popular media. Articles from the time proclaimed cocaine as non-addictive. The drug was viewed as harmless until the 1985 emergence of crack...🤣
      4. GoldLeader

        They were neat at the time.  I have a soft spot for them to a point.
      5. Maztr_0n

        thanks shane, the switch to crack is often called "The Reagan Special"
      6. Atariboy

        Atari's programmers were against it, but management and engineers that didn't play games forced it through.
      7. View All Replies
  • Recent Posts

    • Amico Infinity? From Discord within the last 12 hours:     "Hello all. wanted to run something by you guys and get  your feedback.  For the past eight days I have been fully immersed in the challenging process of rebranding the name Intellivision Amico. I dedicated countless hours to brainstorming, researching, and refining ideas. The journey was marked by intense focus and a relentless pursuit of a name that would capture the essence of innovation and endless possibilities.    Through this rigorous effort, I am proud to present a new name that embodies the future of gaming: Amico Infinity. Amico Infinity could offer several compelling benefits:   Modern Appeal: "Infinity" evokes a sense of endless possibilities and innovation, which can attract a wider and more contemporary audience.   Differentiation: The new name distinguishes the product from the classic Intellivision brand, emphasizing that this is a modern, forward-thinking console rather than a retro one.   Brand Freshness: It refreshes the brand identity, potentially reinvigorating interest and excitement among both nostalgic fans and new customers.   Versatility: "Infinity" suggests limitless gaming experiences and continuous updates, aligning with modern gaming trends of expansive content and regular updates.   Positive Connotation: The term "infinity" carries positive connotations of endless fun and possibilities, which can enhance the marketing narrative.   Global Appeal: The word "infinity" is universally understood and appreciated, which can help in international marketing efforts.   Memorability: "Amico Infinity" is a catchy and memorable name, making it easier for consumers to recall and a name change to Amico Infinity could significantly benefit the brand's perception and marketability.   I also recognize that a name change alone isn't enough. It's essential that we back this rebranding with tangible progress and deliver on our promises.  The community has been incredibly patient, and it's crucial that we provide a product that meets or exceeds expectations. In this regard, I want to acknowledge the amazing work of @John Alvarado - Intellivision . He has been working tirelessly to get the product out and I have complete confidence that he will deliver on his promises. John is loyal, honest, caring, and exceptionally intelligent. His patience and dedication are unparalleled, and he is truly the only one who can make the Amico Infinity a success.   I actually like the name Amico Infinity. think it adds a cool futuristic vibe to the console. For me it still feels inviting and exciting, promising endless fun and possibilities. Plus, the word "Amico" itself conveys a sense of friendship and togetherness, which balances it out nicely". 
    • What Rosen also explained in an interview, is that Atari deals with the licensing, the financing, the logistics, so that Nightdive and Digital Eclipse can focus on development. Of course, in exchange Atari gets a cut. Seems fair to me.
    • The Yamaha V9938 (1985) is largely accepted as the successor of the Texas Instruments TMS9918. The V9938 is used in the MSX2 (1985) and the Geneve 9640 (1987) (enhanced TI-99/4A). Maybe the V9938 is a more suitable target for your project. Other derivatives of the TMS9918 include Famicom/NES (1983), Mark III/SMS (1985), Mega Drive/Genesis (1988), SMS II (1990) and Game Gear (1990).
    • All editions should now be available to view/download. Let me know if you have any issues. Thanks again
    • Can you post a picture of how it looks like?
    • I've had bad luck when I look.  also annoying that searches like "intellivision ecs" will pull up nothing and then at the bottom you see some suggested items like..   an intellivision ecs..   I saw that one go for under $100 back in May..  I've not really been looking often for them...   And let me qualify my question further.  I honestly don't want an ECS..  i know it sounds like a contradiction..  because if i buy an ECS..  what do I have?   I niche product for a niche product that doesn't do much..  a few cool demos for it but that's about it.. from what i can tell.  The idea behind making a new ECS is something people could get anytime anywhere for a reasonable price so wide adoption.    So I appreciate the tips / leads on finding one, but this question is more about making something new / compact / available / affordable for the entire community and help raise the standard for what homebrew devs could achieve and still feel like it's our beloved intellivision.   Now I'd buy it for that price.. lol.. because that's a fun price..  just to kick the tires.   though that shipping.. heh        right i agree.  looking at champs games for example..  yes acceleration, but he's still working with the same sprite limits.. he just has more cpu power to drive the original hardware graphics, so in that sense it feels still like it's the atari doing something still.     yep... exactly..  the only reason i like new ports would be if they could have power to allow new controllers (like light guns) to be used with it, etc.  maybe hook up 2600 pong paddles up..  stuff like that.   it is but if it were able to use a zapper or light phaser..  it would mean a reasonably low barrier for those who say made a new game for the intv that uses a light gun..  the CRT being the biggest barrier i realize, but i dunno.. crts are not that hard to come by still, even free..  this way folks are not buying a whole thing JUST for a light gun.. but just having a thing allow the option to hook one up is neat.  my zapper is already collecting dust, this would give it more opportunity to be put to use  Not a killer feature though i realize.     that's cool but are those chips that readily available to make potentially 100 of them?   seems like a lot of wasted potential of one chip could be used for all games (that know to use it), but still, that is cool to realize that the cart could have the chip on it.. i see how that makes sense now, but i just didn't consider that.    yea i agree.  my only thought to this would be if it could effectively replace the intellivoice..  as in..  if they became tougher to find in the wild..  that's not the case i feel currently..  but maybe down the road..   not something i'd consider a must have new thing though sine the intellivoice is still pretty common, but if it were not tough to add it..  might as well get one in there..  but i'm thinking sourcing the chips could get tough / expensive in it's own right..   the last thing a new ECS product wants to do is make itself tough to produce in ongoing quantities.     yea i'm fine with making some enhancements to that..  as it stands some games can make smooth scrolling backgrounds while others have that choppy look..  like mission x..  that one always had a jittery feel that i could do without..   I think improving some aspects like that would be welcome.  you're still working within many of the limitations of the intellivision, you're just given a few frame rate boosts and such could be cool.     right this is where the fujinet could really shine..  since it's already got a lot of that worked out.  This could help most of us lone gamers connect with folks.  The Adam computer / fujinet had a tic tac toe game i think that's online multiplayer..      yea i'm with you still.  Even though I started this thread, I get what you mean and I'm only looking for low hanging fruit that could be done affordably and easily available that could give homebrew devs some ways to make games do more.    Frankly the save/load of JLP alone makes the intellivision shine for homebrews..  i know the 2600 has some tech available..  but a lot of other platforms do not have any publicly available save capabilities.  This ends up being probably the biggest reason I'm still looking to stick with INTV for homebrew stuff (when I get back to it! and stop making new game hardware accessories) so yea i know it's tough to make something that doesn't cross someones line but i'm inclined to be more reserved as well on not going too far..  system changers do not appeal to me much either.  
    • A little early this week. This is Battle of the Ports - Heavy Nova. Yet another game that started life on the Sharp X68000  
    • 19 runs last nite...will keep trying for 30+
    • I got it working with a atr of Pac-Man but you can only play it with THEGamepad, the AGSP Joystick does not work with it. I need to understand what the RA.cfg does and what its keycodes are, RA has never uses keycodes before...?
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