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  1. Atari Systems

    1. Atari News

      Please post Atari-related news here, so we have it all in one place.

    2. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    3. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    4. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    5. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    6. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.


    7. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    8. Atari VCS

      Discussion forum for the new Atari VCS console.

    9. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    10. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    11. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

    12. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      Discuss the world's only vector-based video game console here!

    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

    3. 242.2k
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (9,474 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

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    5. 6.7k
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

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    9. User Submitted News

      Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

  • Recent Status Updates

    • Maztr_0n

      thanks to the 2600+ not only is the 2600 coming back to take back the technicality crown of longest console lifespan ever...

      The 7800 is hoping to edge out the NES... Not even thinking about the SMS, they dont have big beef...

      and with the famicom in the picture, its got about 16-18 years time to do so...
      1. This update has no replies.
    • thanatos

      I saw a shirtless really skinny guy with long hair and a giant beard wandering in a park, and all I could think is that he looked like a real life Metal Slug POW.
      1. This update has no replies.
    • Van Halbgott

      Just ordered my next CX40 joystick.
      Let’s hope it works this time.
      1. bent_pin

        I bought a couple new ones on amazon for $24 for the pair and they work great.
    • r_chase

      My, oh my, do I have a question for you guys: do you consider a virtual novel a form of interactive fiction?
      1. Show previous replies  1 more
      2. r_chase

        @bent_pin I would say either way. I've seen some Twine interactive fiction with multiple endings and still be considered "interactive fiction".
      3. bent_pin

        For me there are three degrees of interactivity:
        Passive) Linear story with no user changes
        Mildly interactive) Analogous to choose your own adventure. A widening number of branching decisions end up narrowing the reader down to a half-dozen or so conclusions.
        Fully interactive) Limited open-world format with no foredrawn conclusions. Most things possible.
        I'd only call two of these interactive
      4. r_chase

        @bent_pin That seems about right I guess. Though I am curious about interactive fiction you have to interact with something in order to get the "real" ending. I'm guessing that is more on the mildly-interactive side of things, as you said before.
      5. Gemintronic

        I've usually heard the term "Visual Novel".  If we're talking about the same thing then, yes
      6. r_chase

        @Gemintronic Well, kinda. Before the Japanese visual novel, there was point-and-click graphic adventures...and before that there were text adventures as well. All of which are considered interactive fiction.
      7. View All Replies
    • SlidellMan

      My personal favorite Final Fantasy game:
      I played the fan translation of the NES/FC original over twenty years ago and loved it. That prompted me to have the DS remake on a Christmas list in 2006. As for Final Fantasy XVII, Square Enix should return the series to its roots.
      1. SlidellMan

        How to make a blender out of recycled cans:
  • Recent Posts

    • I'll update this thread tomorrow.   Just got back from Japan. Great trip! Meet some cool people from Texas, England, Scotland, Brazil, Canada, and of course Japan. Had a nice 3-day return flight thanks to "Air Canada". The return was just one comedy of errors after another. About 5 minutes from landing in Denver, someone decided that planes can't land in bad weather(not even raining). We ended up flying around and someone decided to land in Salt Lake City instead. That is after 2 more hours of circling. Sit on the runway for a few hours and then they dumped us in the airport at midnight. They offload us on runway and bus us to some service entrance. Tell us to talk with the staff inside. No one was there to meet us so we made our way to a gate. Not one person who works for the airline is in the airport.  We all waited around for a few hours for anyone to tell us what to do and then took a 40-minute uber to the last hotel in SLC. Went back to the airport in the morning to find out that no one from Air Canada was working again. The entire airport and not one Air Canada employee. At 10am got a text saying our new flight leaves at 1:30pm but no gate info. New flight isn't on the big board. Finally a half hour before 1:30, we get a text with gate info. All 100+ passengers rush to the gate(apparently 50 passengers never returned). Guess what? No one from Air Canada is there. They page Air Canaga over load speaker for 2 hours. They show up at 3:00 and load us into the plane. No one has done the paperwork so the pilots sit for another 2.5 hours filing out shit. Then at 6pm, they say we are gonna take off. Not so simple, they realize they need more fuel. So another 2 hours of sitting waiting on a fuel truck. We finally take off at 9pm. Land at Denver and by the time I get home it is the next day. Well, actually the next next day. Left Friday and got home Tuesday.   On top of all this, because we landed at the wrong airport(Salt Lake City and not Denver) they forgot to have ANYONE go through customs. We all just walk into the airport without any passport check or bag screen. We were 5 minutes from Denver, but because they decided not to land(lightning in the area), we ended up wasting another 1.5 days traveling. The return trip took almost 3 days. I wonder what happened to the 50 people we never knew about the return flight???? Some of the older people don't have cell phones or didn't download the app. Amazing. 
    • I see, you should switch out the bios and use the 0000h-7fffh range for the rom
    • Well odds are your tv just has a poor refresh rate, near or higher than the 30ms mark which starts to really foul up stuff.  The one I have is a 32" TCL Roku TV model 32S325 and its lag can vary from 15ms down to like 4ms depending on the resolution so it's more than awesome for picky games.  I've seen complaints the NES classic has lag, but it also seems to be from people who get called out for the TV causing it not the emulator package so who can say really.
    • Thanks!   There will soon be two serial/parallel boards.  One is a remake and the other is a prototype that is heavily influenced by the re-make.  Right now, the re-make board isn't working as planned.  However, the pictures of what we believe to be a working original board had bodge wires.  In addition, we suspect that all older chips, with slower transition times, may be required as there could be timing issues.  We don't really know.  @kenames99 is currently assembling a re-make board as well to see if he can get it working.   After some frustration, I decided that the re-make also had some other issues.  In particular, it uses a RIOT chip and an out-of-production eprom chip.  Also, the timing may be hokey.  So, I re-did the board with components that are available new, today.  I added the 74LS123 circuit so as to properly time the circuitry.  The RIOT chip was replaced by a 6520 and a AS6C1008 chip.  (Yes, most of the RAM is wasted, but it's still cheaper than tracking down a working RIOT chip.)  The EPROM was replaced by a modern flash ROM.  In addition, I was able to add an extra 2k bank to the ROM.  Much of the glue logic was replaced by the big ATF2500C PLD.  (This PLD is really cool and is practically a CPLD in that it has buried logic and buried latches.   🙂  )  Also, I was able to add a jumper so two of these cards could be installed.  (The available documentation mentions adding the capability to have more than one parallel/serial card.)  I did have to remove the second serial port.  However, the re-make second serial port would have required a ribbon cable, connector, and mount for the card slot.  So, it would have used up a card slot.  Adding the capability to have more than one card resolves this problem and adds a second printer port.   So, here's what I came up with:     I'll be ordering a batch of test boards soon.....          
    • I think he was talking about making your own at home with a gas mask, some solder, and high explosives or something. Unless something has changed, you can have AtariAge do it for you and that includes DPC+ games:   https://atariage.com/store/index.php?l=page_view&p=atariage_melody
    • I think the animation of my code may be the coolest thing I've ever seen!  I don't know if anyone has done anything like that before....?   It's more than just pretty pictures.  It was essential to help me track down wasted bytes - in particular bytes lost to using "align".  I think they should add something like this to Stella. I "visualized" a bunch of commercial games from the old days as well... there's all kinds of bizarre things in those roms!  For example the sprites in Popeye fill the entire screen vertically with empty space!  This results in slightly fewer instructions required in the kernel (which they probably needed), but the result is huge amounts of blank space in the rom.
    • There was an article in Interface Age in early 1982 that indicated total sales up to April? 1981 were about 55,000 units. Based on the serial numbers and their documented production dates, during the last half of July 1981 the highest documented serial number from those weeks was in the 78,000 range. @iliketurtles has been trying to gather serial numbers to see what he can suss out from the data he finds. . .
    • That's an awesome visualization of the game, thank you so much for doing that! I really enjoyed seeing your game evolution shown in this format. 🙂 It really gives people an idea how much of the game is taken up just with "simple" graphics, especially the score!   - James  
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