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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.


    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    7. Atari VCS

      Discussion forum for the new Atari VCS console.

    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      Discuss the world's only vector-based video game console here!

    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

    3. 229.6k
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (7,693 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

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    5. 6.7k
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

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    9. User Submitted News

      Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

  • Recent Status Updates

  • Recent Posts

    • I dunno the context of this post, but this is the arcade stick I would use to play Street Fighter style fighting game on SNES:   I think that's as good as it gets for playing fighting games on the 16-bit consoles. I envy anyone who actually had this back in the for SNES, because it's top tier stuff.
    • I feel your pain, brother     The single, most honest, but unbeatable answer to the questions above.     @Cris1997XX The "ports" are far more than just ports. They often include alternative sound/music sets. Also, in some cases, code was optimised or shifted to the DSP to run faster, to make the experience better. Apart from that, the games are little works of art. They attest to the fact how skilled in the craft is the author. It must be serious fun being that good. And it provides a lot of entertainment for the rest of us. I don't see why so many people get all worked up about this. On the other hand, CyranoJ and his minions have more than a terrific track record in developing their own games, original and marvelous every one of them.   As for the ports from other systems - that's a toughie. The ST line uses the same CPU as the Jag and that's it. So the code technically executes, but the input does not work and neither does the output. Graphics are fundamentally different between the systems, and so is the sound. So it is all about figuring out what was done on the ST and how to accomplish that on the Jag. That means knowing both systems to the core. And it should answer your question why there are no "ports" from other platforms - you really have to be able to read that (decompiled, undocumented) code quite fluently to even begin to contemplate "just porting" it.   For me this is where I take the hat off to the meister, and enjoy the games.
    • Woo Hoo!   Physical carts and digital ROM files ordered of Turbo and Elevator Action - @johnnywc cannot wait!!!   sTeVE
    • Since we're talking about run 'n' gun games plus ROM hacking was mentioned, I'd think Doom Troopers is actually pretty good at its core, but someone REALLY needs to go in and fix the specific way the controls work in the game. I can't remember the exact thing that is wrong, but something about the moving and shooting, etc, is a bit of a nightmare at times, purely because of how it's been implemented on SNES and mapped to the controller. Actually allowing the player to move, jump and fire, etc, basically just like on Genesis for the most part, while still keeping any extra stuff that's already in the SNES version and mapped to the extra buttons, would make the SNES version sooo much better to play.   Edit: Having quickly checked again, it might be because you can't fire diagonally while moving--totally terrible decision imo--plus the melee attack is a seperate button when it could simply be proximity based and save the clunkiness of having to remember to press another button to activate it, given you're never going to want to use it unless right next to an enemy anyway, plus you're probably always gonna be happy to save ammo when attacking an enemy up close too. I think those were the main things I had a major issue with around the controls previously.   Honestly, I look at that game, see the huge potential there and imagine what it might have been like it RARE had developed it. Just that extra level of flair and polish across the board, from the visuals (particularly the specific prerendered quality of the characters, which could easily look as good as we see in the likes of the SNES Donkey Kong games) to the controls, and this could have been an absolute stunner of a run 'n' on SNES.
    • If Donkey Kong can be licensed, then one of the great 2600 remakes already mentioned earlier, plus for the 7800 release Donkey Kong Remix, which is a greatly expanded version of the original Donkey Kong.  I would even volunteer to do the coding for the 7800 version, which I already have a good start on.  See my avatar.  
    • Oooh, I have #12, I wonder how many hundreds of dollars mine is worth?   Odd wording in the eBay description, they keep calling it a "console", not a cartridge.     "This limited edition Atari 5200 video game console is a must-have for any serious collector. Featuring the classic game Gauntlet, this console is a rare find that is sure to impress. With its sleek design and high-quality graphics, it offers a truly immersive gaming experience.   The console is in excellent working condition and comes complete with all the necessary cables and accessories. Whether you're a lifelong fan of Atari or just starting to explore the world of vintage gaming, this console is a great choice. So why wait? Add it to your collection today!   This is a ultra rare game that was created in limited quantities."     Seems like a lazy cut-and-paste job.
    • They are many ways the controller read could be programmed, the pulse width of the blue trace is wider then that of the yellow so unless you were monitoring the wrong point the fact that they are so different is disappointing as it would make comparisons easier. The fact  that is appears to be mostly low is odd as well, perhaps check that channel display setting to see it if is set to inverted.   For next test I would compare the signal on pins 4 & 17 of U18  and then the test suggested by @Zerosquare 
    • I am an avid user of my Intellivision and buy ALOT of ROMs    I have not seen this as much in the Colecovision community   Is there a place to buy digital only copies of games?   I am specifically looking for 1942    
    • Tracking shows mine in Canada. Probably hung up in customs    
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