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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.


    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    7. Atari VCS

      Discussion forum for the new Atari VCS console.

    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      Discuss the world's only vector-based video game console here!

    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

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    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (3,194 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

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    5. 6.6k
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

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    9. User Submitted News

      Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

  • Portland Retro Gaming Expo

  • Recent Posts

    • If a PC can write the disks from image files, I can easily make them. I have an old legacy system and drives. I would need to order media though.
    • It's no problem. I've had my Jaguars since the 1990s too. I used to visit the billboards, forums, etc (though this was 98-00 when I was online). I guess peoples' involvement in something isn't impressive to me unless they've done something impressive. i.e. Someone can own a NASCAR for 30 years, but if they can't finish a race in the Top 10 after 30 years of racing and bragging, are they an impressive driver? Should I praise all their barely average work? Praising mediocre people makes them think their mediocre work is good, and then they'll never try harder. That's why we've got all these shovelware piles of crap being released now by simpletons that seem to get a chub from getting the 68K to fire, lol. As for the "been there, done that" conversations, it takes a pretty pathetic and tiny little person to want to stop others from having a conversation, just because they had that conversation before. "Gonna be some nice weather today." 'STFU! I talked about the weather yesterday!' That's how fcking stupid that illogical jackassery sounds, lol. Not replying is even easier than replying to say you don't want to reply. I can't believe some of the things I have to explain. But yes, not taking the time to say you don't want to reply is WAY less work than just shutting TF up and not replying. That's just free advice that can help everyone in life.   As for Primal Rage, you're definitely not alone in feeling it's the best Jaguar fighter. I've seen more than a few people with that opinion. I liked it in the arcade, but it didn't really "do it" for me on the Jaguar CD. Then again, it might be like Tempest 2K (for me); that's a very well-made game that I don't like very much. But it's because I'm not that good at it, lol. Maybe the only reason I liked Ultra Vortek so much is that I was good at that.
    • Release 0.2 Now it's a game! Collect hearts and save goats lost in the dungeon and explore the dungeon for points. Choose goat color with select button (and it's possible to choose the flashing radioactive goat color, but that's no longer the default).   goat_dungeon_0.2.bas.bin goat_dungeon_0.2.bas
    • Yes, is true then follow the rule +1 value on my previous post.  
    • I had that issue of Happy Computer back then, and remember reading about you and your game in there.. So, thanks for being part of my childhood then, Detlef!
    • It's more or less this: -> colour 0 (black/grays/white) the same on the two; -> then on other colours PAL increments +1 from NTSC. On your example: blue colour 9 turma green colour 10 but the green stays green but is another one (10 is +1 so is colour 11).
    • I read it at Ataricrypt site: "It's amazing how fantastic this thing works: plug it in and power on your Atari ST (mine defaulted to high resolution but that can be changed by holding the top button for a couple of seconds)" .   Btw.  I really don't see need for all electronic for some simple task like this:  switching can be solved with mechanical switch (need multiple type), some resistors, and guess what ? It remembers where was set last time 🙂 
    • I suspect the code is the same and doesnt take into account the different palettes between NTSC and PAL.
    • Thanks! Yes, the idea is to call it via X=USR(1536) and it's only a buffer, so it doesn't have to be preserved after exiting the program. So $D4-$FF sound like a large enough area for me to use, thanks!
    • This is assuming a simple USR() call - stuff like DLIs and VBlank NMIs coexist with a running program so would be very restricted.   If no CIO operations are taking place then you could use $20-$2F. $30-$40 is mainly used by SIO and should be able to be safely used. Some other various locations 0-7F can be used but it should be noted that normal allocation of some locations varies depending on OS version. Locations under $14 you want to stay well clear of. Also note most of the lower z-page is cleared on warmstart.   Locations $80-$91 are Basic program pointers which you'd never want to modify - the main danger being if you press Reset while the value isn't valid you'd cause corruption. $92-$CA are various Basic work variables, some of which you could modify but some of which might cause a problem if changed. $CB-$D1 are spare and free to use. $D2-D3 used by Basic. $D4-$F2 used by Floating Point - you could trash these without isse.  But $D4-$D5 is the returned value of the USR call which you might want to set to some value or return code. $F3-$FF you could probably use without issue also.   Note that practically any location you use aside from the mentioned spare/free bytes won't be guaranteed to be preserved once your Basic program resumes after a USR() call. One thing you could do is copy the work area you want to use somewhere else then restore it on exit.  But you have to assume your program might be interrupted by a Reset press which would mean the restore operation is skipped.    
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