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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.


    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    7. Atari VCS

      Discussion forum for the new Atari VCS console.

    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      Discuss the world's only vector-based video game console here!

    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

    3. 226.9k
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (6,959 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

    4. 2.4k
    5. 6.7k
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

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    9. User Submitted News

      Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

  • Recent Status Updates

    • Jess Ragan

      I wonder if DeSaad from the Superfriends frequently gets mistaken for the Wizard of Wor.
      1. This update has no replies.
    • lushgirl_80

      Just got a call from Kerri Green,Goonies actress tonight!! She's appearing on my podcast in a  few weeks. Can't wait to ask her if she played Goonies II  on NES or not lol. Right now I'm also shopping for a new Arcade1up countercade. Leaning towards either the Galaga 40th Anniversary edition or Marvel Super Heroes.  🐱 
      1. This update has no replies.
    • Spriggy

      And this is where it all began ....
      "All I know is that I have a future financial decision to make: AtariBox or tacos?
      I'm going with tacos. They have a better chance of reaching production, and also taste better than plastic."
      - @x=usr(1536)

      1. This update has no replies.
    • bent_pin

      Maaaan that AT-5200 controller sure is sweet. Self-centering for some games and loosey-goosey for others.
      Really enjoying missile command on my 5200 now.

      1. Jess Ragan

        We're talking about the Wico stick, right? That thing is great. Transforms the Atari 5200 experience.
      2. bent_pin

        Oh yeah, fine Wico engineering 

    • Random Terrain

      "Don't forget next time we meet we're planning something big."
      1. This update has no replies.
  • Recent Posts

    • So there's good news and there's bad news. First, the good news. I unplugged the speakers and used its rear jack, set the master volume to 50 running out of the PC out and tried 8ish on the tape recorder. This time I heard the data, so I thought, maybe, finally, I got it. And.... I did!!!  This version, unlike the type in program, does indeed work, just as everyone-but me- has experienced. I went back and tried the calculations and the replicate we talked about, and those all worked too. The arrows, however, weren't working even in 4x19 mode, but since you can't walk within cells anyway, what's the real use for these anyway?  Maybe you can tell me.   I also couldn't figure out the formula to add all the numbers from cells B1 through B12; I only could do say 2 at at time and then total.  I was thinking it was something like a range SUM (B1, 12) or the like, as it wouldn't be all B1+B2... 12, because that wouldn't fit anyway.   So just to finish the discussion on the program I typed and the program changes I had to make...   I spent like 1.5 hours again going over the program code, line by line, even with someone assisting me, and found 0 typos... checked every line, every character and with great detail. Why then, were the calculations not working???  Then I looked at the tape itself. By my past recording of music to cassettes, the WAV from CAS file was a longer dump... I would say more like 4 minutes, which is about double in time of what the CLOAD AND CSAVE were using with the type in program, with that being roughly 2 minutes and change. Not sure if it is the bit rate with the .WAV or related concept that made it take longer, or if it was additional data - maybe something was actually missing in my type in program somehow?- that made it take longer. But I did something so that if I really wanted to check that I always can... I took consecutive actual screen shots of the working program, loading in bits and pieces at a time on screen before running it: LIST 1,20... all the way through the last line of the program, for some rainy day when, if I wanted to, I could always check the working program's code vs. the one I typed, just so see where the discrepancy was and get some closure with that...to be honest it's been kind of haunting me. I'm the type that would want to know why the WAV one was working why mine wasn't if there were no typos to blame.  But at least I finally have a working program safely saved to tape. I wrote down the exact settings that enabled me to do so, so when I need to make another tape from the WAV file stored on my computer, I can get it exactly right again.  All this also means that I don't have to work on translating the Apple program I originally started. That was just plain trouble.   Now... the bad news... I thought I would try to save the data in the pic below to test out the save-ability of the data part of the program. I noticed the 410's CSAVE from the program wasn't one long continuous CSAVE as I was used to when saving a basic program; the motor paused, then started, then paused, then started... And guess what?  It ate the tape. Not just ate it, devoured it, like it was JAWS. Completely tangled, irreparable. How's that for cruel irony!   I tried to gently ease it out, but that thing was clawed in there, a  sure goner.  I saw small wires were loose, 1 even came out... long story short... after all my winding road with the program, the thing couldn't be usable anymore.  Even more odd,  before the munch, it was recording and playing back perfectly but not rewinding, and now, after the debacle, it was rewinding but not recording or playing.... Go figure!  But at least I got the main program saved to tape before its untimely death!   So now I find myself in complete limbo with how to actually run this program that I finally got to work, after all these twists and turns. This was the last of a total of 3 of the 410's I had, and the only one that was working until just now. I realize I'm in the minority here, but I kind of like the outdatedness and clunkiness of using tape still with the 600xl.  As far as I know though, it's still the same old story- that you can't just use any old tape recorder, it must be Atari-specific?  I remember seeing the list of compatible after market recorders, one was by GE, but it hasn't been easy to get any usable recorder in nice condition that could last awhile, and I can see why people put their money towards pursuing other avenues for data recording....but... I still like tape, and until I can find a viable recorder, this program is now just plain unusable. Unbelievable.   If it winds up that I pretty much have to go in the digital direction though, the last I recall, you need both the SIO cable as well as the at-the-back-non-invasive 64 K RAM expansion for this option? That combo would be the alternate way to get these files into the emulator attached to the the SIO cable which then plugs into the Atari?  With all that's out there, is there any less expensive option to store and load programs back into the 600 XL?              
    • The article itself is some of the most embarrassing historical reporting on the Jaguar i have seen.      When you have examples like..      "The production delays caused by manufacturers IBM.."       This alone highlights the writers complete and utter lack of basic understanding of what the contract with IBM was actually for and how IBM were at the absolute mercy of external suppliers.    The most fundamental of research would of yielded results for the writer.  The IBM  deal itself was widely reported at the time:     " IBM, working with a 30-month contract worth $500 million, will be responsible for component sourcing, quality testing, console assembly, packaging and distribution, and will build the system at its Charlotte, N.C., facility. The motherboard will come from an IBM-approved manufacturer, said Herbert Watkins, director of application solutions manufacturing at IBM Charlotte."       " Atari had to push ASIC technology to the limit. The chip sets will be manufactured by "one of the top four silicon vendors in the world" using the "smallest geometry" available"   Richard Miller, VP of Atari at the time.  Toshiba had the initial manufacturing contract, then Motorola..      IBM couldn't assemble Jaguar machines if they had supply issues from companies producing motherboards, the Tom and Jerry chips etc.  It's just such blanket reporting     Then we see industry sources like Jason Kingsley being used.      Yeah, great call, go for the guy who lied about working on A8 Star Raiders, the guy who wants credit for the 3 separate campaigns in AVP, something Purple Hampton states he and his team came up with. 
    • Hi guys,     ヴァイスシュヴァルツ公式 @wstcg   【今日のカード 4/4】 本日発売プレミアムブースター THE KING OF FIGHTERSに収録のカードを公開! https://ws-tcg.com/todays-card/#pbkof… #KOF #WS Translated from Japanese by [Today's card 4/4] Premium booster released today Revealing the cards included in THE KING OF FIGHTERS! https://ws-tcg.com/todays-card/#pbkof… #KOF #WS       10:40 PM · Sep 21, 2023   Anthony...
    • Hi guys,       ヴァイスシュヴァルツ公式 @wstcg   発売記sキャンペーン プレミアムブースター THE KING OF FIGHTERS 1BOXを抽選で3名様にプレゼント! 参加方法 ❶公式アカウント( @wstcg )をフォロ― ❷このポストをリポスト! s募期間:9月24日(日)23:59まで 商品情報はこちら! https://ws-tcg.com/products/wspb_kof/… #KOF #WS Translated from Japanese by  Release commemorative campaign  Premium Booster THE KING OF FIGHTERS 1BOX will be given away to 3 people by lottery!  How to participate  ❶ Follow the official account ( @wstcg ) ❷ Repost this post! Application period: Until 23:59 on Sunday, September 24th  Click here for product information! https://ws-tcg.com/products/wspb_kof/… #KOF #WS       9:35 PM · Sep 21, 2023     Anthony...
    • Hi guys,     BAM BAM GAME MONSTER OSAKA @BBGM_OSAKA   THE KING OF FIGHTERS XV OSAKA THE KING OF FANTASY 八神庵の異世界無双 月を見るたび思い出せ! [KADOKAWA]各巻¥715(税込) 取り扱いはじめました 泣け!叫べ!そして、買え!(*ご購入下さい) #KOF #KOFXV #SNK #BGMO Translated from Japanese by THE KING OF FIGHTERS XV OSAKA  THE KING OF FANTASY Yagamian's Musou in Another World Every time I look at the moon, I remember it! [KADOKAWA] Each volume ¥715 (tax included) We have started handling it  Cry! Shout! And buy it! (*Please purchase  ) #KOF #KOFXV #SNK #BGMO       12:15 AM · Sep 23, 2023     Anthony...
    • Thanks for these @lbaeza Using Altirra, both FLACs seem to load okay for me. 🤔 One thing I do notice is that yours FLACs are single track only. Are you able to capture the stereo output of the tapes as ideally we wish to preserve both. Most times the left-hand track will simply be a copy of the right-hand track or simply mute. However, on some cassettes this can contain music/dialogue. But for these scenarios we'd prefer both tracks for preservation purposes.
    • BTW: The text on the PCB says "Atari host cassette test light board"/"front"
    • Like I said earlier, but you apparently ignored it (like my advice about avoiding creating topics for now), there's nothing more subjective than music. When you love a song, you obviously want the whole world to listen to it, but when people (even friends) do, they will often have a disgusted or embarrassed look on their face - believe me, it happened to me countless times. For instance I think the Aline song I shared earlier in this topic is almost perfect as well, but you didn't seem to love it since you didn't take the time to say it's the best thing ever. 😉   Now STOP.
    • Wow, look at the wear on those connectors; that’s a lot of testing being done! 👍🏼
    • I figure you are asking about PAL60. They will of course run, but most likely with wrong colors, because Stella cannot not know that they are PAL. Usually you tell Stella with the filename or with the properties. But the former cannot be influenced and the latter will most likely not exist or found.
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