Zereox
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Posts posted by Zereox
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Ok thanks guys for those games. Oh and here is for somone willing to play PSO... Private Server: http://www.schtserv.com/
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Hi i got my DreamCast not long ago but I just finish Jet Set Radio and I'm searching for a new game to play... Any suggestions?
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Dude stop it with all you posts If your not a scammer then post picks.
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Do not trade with:
jerryallenrulz
Mutiple sell threads( 7 in 10 mins) + Bad description + No pics + Over Price + PM's PPL to buy his stuff.
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Ban this dude he posted like 7 threads with like 1 min time diff about over price Console for sell + no pictures and he PM's PPL to buy his stuff.
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This guy is a rip off I wanted to buy the console only for 30 and he sayed that he selled the console with free games + Controler and wire for 100$
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Can I see a pic of that Sega Genesis and how much are you selling it at... I really suck at gicing prices.
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As title states I am searching for a new RF Switch since my is all rusted.State your offer.
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Kid Chameleon 5$ + Aladdin 3$ + Shipping Canada ?$?
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How much are you asking for Aladdin and kid Chameleon + are they box?
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Im am searching for VectorMan & Kid Chameleon if you have any of those please leave you offers?


P.S:If you have doubles or carts you want to trow send them to me i will pay for shipping.
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i sent my submission 2 days ago never appeared? Is there any special reason?
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Games I want:
Swordquest Earthworld by Atari (Silver Label) + Manuel + Box
Simply state your offer I will buy carts but if you have box and manuals its better.
P.S I can only pay by mail.
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How much for Pitfall! Activision Standard and Star Wars: The Empire Strikes Back Parker Brothers Standard?
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Ok thanks.
Speed was fixed
Collision was fixed
to-do
Add additon barrel
I really need help when i want to add a extra barrel what do I do because player2 doesn't exist neither does enemy0 what do I call my enemy sprite.
Here is 3 files One with Fix above + .bin + Files with try to add 2 barrel
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Ok thanks to both of you here is the code + the .bin.
This game is called Barrel Jumper pretty straight forward you just have to jump over a barrel as it passes.
Features:
Increase barrel speed
Jumping
Animation
Score and Damage(damage has bad collision I might need help on that)
All of the credits are in the .bas please leave comment this is my first game.
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How can I disable the player to press on the fire button more then one.
EX:jump five pixel high then wait for landing to be able to jump again.
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OK thanks now this is what i have done:
Taging (Collision)
"It" coloring (Darkish color when "It")
Scoring system
Being "It"
To-Do:
Method of chasing the enemy
Add 3 digits scoring
This is the hardest getting the enemy to flee properly and then be able to add a third digits to Curtisp minikernel.
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Can someone help me out with Curtis minikernel because when ever I compile i get this error:
---------- Capture Output ----------
> "C:\Atari2600\bB\2600bas.bat" C:\Atari2600\bB\samples\playerscores.bas
2600 Basic compilation complete.
DASM V2.20.07, Macro Assembler ©1988-2003
Warning: Unable to open 'playerscores.asm'
Warning: Unable to open 'bcd_math.asm'
bytes of ROM space left
Warning: Unable to open 'playerscores.asm'
Warning: Unable to open 'bcd_math.asm'
2765 bytes of ROM space left
Warning: Unable to open 'playerscores.asm'
Warning: Unable to open 'bcd_math.asm'
2765 bytes of ROM space left
--- Unresolved Symbol List
player1score 0000 ???? (R )
player0score 0000 ???? (R )
subbcd 0000 ???? (R )
addbcd 0000 ???? (R )
player1scorecolor 0000 ???? (R )
player0scorecolor 0000 ???? (R )
Fatal assembly error: Source is not resolvable.
> Terminated with exit code 0.
even tought I have both files in my folder what wrong?
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Thanks alot I will post my progress later.
--Double Post--
Ok I got the collision system to work + the "It" color change I will be adding the 2digit score system by Curtisp and points handler.
Could somone show me how to find the exect color needed?
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OK guys since i just started I'm pretty newb and don't really understand so let my simplify.
Im making a tag game just to learn so Points go up while the other player chases you. when he touches you points go down until you touch him back.So that is where my collision is needed when I have to touch him back.
As for right now he can only touch you. here is my script:
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Hi i wanted to know how can I have a collision Ex:
if collision(player1,player0) then a=1
but if it collides again I get Ex:
if collision(player1,player0) then a=0
cause if i do
if collision(player1,player0) then a=0
if collision(player1,player0) then a=1
it will just stay on a=1?
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This is simply to say that I have a indie devs wikispace with Tutorials,Reference and stuff for Atari2600 check it out if you want:

Price Check
in Buy, Sell, and Trade
Posted
Hi I wanted to know how much does a DreamCast Controller normally go for because the only place I found, They where selling it at 14,95$ CAN.