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Velvis

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  1. I'd love a portable 4 Player Warlords device. Similar to the 2 player Pong unit from a few years ago.
  2. I watched a review of the 7800+ and they said the paddle support was better in the 7800+ than the 2600+. I was wondering if this will make it into the 2600+ firmware or if the 7800+ has additional hardware to improve the paddle experience.
  3. I'm not a huge follower of Intellivision, but isn't Astrosmash like their biggest game?
  4. Things like this is why I left iOS a long time ago.
  5. None of that word salad changes anything I said originally nor is it related to the original post of thinking it would be a good idea to take a B&W football game with x's and o's as players and porting it to the next generation "Super System", which was sold specifically as a graphical upgrade to better replicate then current 1982 arcade games, simply because it had trackball support or an analog controller. "Hey, lets spend $270 on the 5200 and then buy games that look worse than 2600 titles!" Atari really should have gone after that market.
  6. B&W X&O Football or Baseball isn't the same thing as Space Invaders in any way, shape, or form. Releasing the earliest primitive sports games on what was supposed to be the latest and greatest hardware and specifically designed to surpass the 2600 in graphics and game play would make no sense whatsoever. There were already more modern baseball and football games on the 2600, no one was looking to "go retro" in 1982 and have a football game with X's and O's as players. The whole thing at the time was to make videogames to look, play, and sound better. Never mind requiring people to purchase a trackball or two to recreate the experience which as you pointed out would be expensive. No one wanted to buy a 5200 at $269.99 likely replacing a 2600 in order to play games that were more primitive than the already existing 2600 versions. Those games weren't even still in arcades by 1982. I don't think I even knew the Baseball game existed before this thread. I was referring to Colecovisions games because they came out roughly at the same time as the 5200 and the biggest selling point was their arcade games that "play like the real arcade game." The point being people were buying 5200's and Colecovisions to get away from primitive graphics and sound. People wanted to get arcade quality games at home. By 1982 arcade hardware was leaps and bounds beyond Atari Football from 1978. A few years later as a comparison, one of the (many) reasons the 7800 did poorly against the NES is its library is filled with the same old Atari arcade games that people had moved on from by 1986.
  7. I agree 100%. Those B&W games were relics by 1982. Porting them to the new "Super System" and having them go up against things like Colecovisions arcade games would be embarrassing. It would be almost as bad as porting Fun with Numbers, Slot Racers, and Surround.
  8. If the box wasn't crushed on the edges from the shrinkwrap I'd say it's worth $50 as a cool display piece (not my thing but I get why people like to display things like this). I'd rather it on a wall as a conversation starter than ever playing it again.
  9. I clearly remember having a guy at the video store hold one for me until I could get back to the store with my mom. He said he could only hold it for 2 hours. My mom agreed and we went and picked it up. Once I got home with it, I was so disappointed. I tried to pretend it was good, but it just wasn't. I knew it was garbage. What I'm not super clear on was the price. But I am pretty sure it was either $34.99 or $39.99. It was the first time I saw it in a store so it must have been shortly after it came out. It was also the first time I was disappointed with a video game. 2600 Pacman has to be the first big videogame failure in terms of public opinion, right? I know it sold 12 million copies but clearly that was hype and the lack of easily accessible honest reviews. For a "AAA" title to go from $35-$40 to $2 on the used market in about a year says it all. Realistically people trading them in were probably getting fifty cents.
  10. Why was there a proportional trackball made for the 2600 if there were no games available to take advantage of it?
  11. What are the chances we will be able to add games and artwork to the default menu rather than going through the text based sd card interface?
  12. I am trying to update the firmware on my GSP and when I press the reset button and power my computer pops up an unrecognized usb device message. I have installed the driver included in the download package. Does anyone know a way around this?
  13. Does the GSP support 4 player paddle games if I got 2 more controllers?
  14. Am I missing something? Who would do that?
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