dreamcastrip
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Posts posted by dreamcastrip
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My 40" Sony Bravia 1080p TV looks great with Jaguar hooked up via an official RGB SCART cable.
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Note that the Playstation was released 1995, the same year Windows 95 came out and PC gaming made the jump from 16 to 32 bit.
Pedantic I know, but PlayStation was first released in Japan on December 3rd 1994.
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Whilst obviously not in the same class but when judged in terms of maximising the relative hardware potential the unreleased Sinclair ZX Spectrum 128k versions ofand Wolfenstein 3D totally rock.
But now you are talking life long guru's honing their miraculous skill squeezing every last heart beat
from those systems. That is higher power computing right there. Battlesphere is probably the closest the
Jag has ever come to that. Scatologic were in a league of their own in the Jaguar world. I think Eclipse
was definitely on their way.
That's telling it damn straight, buddy.
I've not yet been fortuitous enough to play or even witness Battlesphere in person so can only ever comment on what I've read and seen of it via Youtube but I do appreciate where you're coming from. As a former Speccy owner from back in the day watching those vids of Doom and Wolf3D near make my eyes bleed such is their phenomenal achievement.
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Whilst obviously not in the same class but when judged in terms of maximising the relative hardware potential the unreleased Sinclair ZX Spectrum 128k versions of
and Wolfenstein 3D totally rock.
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Sinclair ZX Spectrum rules!
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Yep, I have a CD32 Competition Pro Joypad for my Amiga CD32 and have no complaints with it whatsoever.

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Jaguar for me!
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This thread is fun!

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@ Gorf:
There's no mention of you at the AA link - http://www.atariage.com/software_page.html...areLabelID=2806
I demands...I say I demands satifaction suh!!!

Maybe Al can correct that.
Yes, I can--what was your role in this project?
..Al
Cart Label Affixing Division VP, rumour has it!

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I think what he was going for was the fact that a huge majority of DC exclusives made their way to the PS2, Xbox and Gamecube. Seaman, Sega GT, Sonic Adventure, Jest Set Radio Future, Space Channel 5, Ikaruga, Rez, Project Gotham Racing, Samba De Amigo, the 2K games, Daytona USA, Ferrari F355 Challenge.......I could go on
Fair point but...
Sega GT - I've no idea how good the PC version was but Sega GT 2002 on Xbox was a step up.
Sonic Adventure - Sonic Adventure DX for GameCube is widely acknowledged as not playing as well as the DC original.
Jet Set Radio - Yep, JSR Future on Xbox definitely improved things in most areas although some feel the gameplay changes didn't necessarily improve things.
Space Channel 5 - Graphically inferior conversion for PS2.
Ikaruga - Yep, the GameCube conversion was sweet and offered clearer display quality via a component cable in addition to the 'net world high score rankings.
Rez - Killer HD version on XBLA. PS2 version had a better frame rate but rougher graphics, i.e. jaggies due to PS2's lack of anti-aliasing and video RAM relative to DC.
Project Gotham Racing - Very much open to debate insofar as the Xbox sequels go as even though graphics & menu screens were improved many consider the DC original's gameplay to be superior. As I said, this ones very subjective.
Samba De Amigo - Wii update features much of what made DC's SdA & SdA ver.2000 great plus some cool additions but its ultimately very much inferior due to major issues regarding the Wii Remote's limitations.
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Sony by a long distance imo.
Pre-launch BS hyping of PS2's supposed abilities being the chief culprit but there's a ton of other false and/or misleading claims and deceptions since then which are too many in quantity to list.
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@ Gorf:
There's no mention of you at the AA link - http://www.atariage.com/software_page.html...areLabelID=2806
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A system like the DC, and systems like it with not so many games, have games that may seem more memorable, because the number of killer games on a system with not so many games... is limited!
To repeat an earlier query from another poster, are you actually properly reading the posts here by others as you have a great capacity to ignore the many good points made?
With that in mind, your statement taken at face value is quite correct. However, you conveniently ignore the nature of those memorable DC games. As previously stated the best of what DC offered usually comprised of fun and innovative titles (see earlier post for examples) which for me set it apart from the majority of big hitters on PS2. Sure, if I'd wanted to have continued playing franchises often originating on earlier consoles such as Tekken, Metal Gear Solid, FIFA, Final Fantasy, Gran Turismo, Ridge Racer etc... then I'd have bought and have enjoyed PS2 back then. Whilst many of those franchise updates were great games in the opinion of many they held little or no interest for me personally.
As a current PS3 owner who'd previously chosen to pass on PS2 I've since bought 11 PS2 games with my personal favourites being Rez, R-Type Final, We Love Katamari, Space Channel 5 part 2, Intellivision Lives! and Contra: Shattered Soldier. So in the grand scheme of things I've come to respect and enjoy some of PS2's games if not necessarily the console itself. Owning the wealth of DC's fun and innovative titles plus a selection of PS2 games that actually interest me means I'm a happy gamer - especially as I own GameCube and Xbox too.
It would be nice to see you acknowledge that I and others here have the right to enjoy another console more and consequently consider it "better" than PS2 without constantly being referred to as fanboys just because we have the temerity to hold a different view to you...
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Soul Calibur is just another boring and dull fighting game *yawns* Ya it's pretty, like any other DC game. But like any other DC game, it's just another really short, arcadey type of game that gets boring in no time.. That's why the DC failed, people got bored of the games quickly. You "hardcore" people can't seem to understand that. It cracks me up that you all think people who prefer the PS2 over the DC somehow aren't as hardcore as DC fans... The problem with DC fans is you are all emotionally scarred by Sega, and don't know how to let go of their last, precious system (in your mind). So you defend your system against the evil corporate giant to the death, even if you are dead wrong. Personally, I grew out of the whole fanboy phase around the age of 16. Seems a lot of you don't know how to grow up and see things for how they really are, instead of how you feel (your inner fanboy).
Just to reitterate. I love many systems from all makers. I chose the Genesis over the SNES back in 1991 and still love my Genesis to this day. I am a Sega fan, but I'm also a Sony fan. As I love lots of games on the PS1 and 2. I can't say the same for the DC. The system just bored me after I got over the pretty graphics. The games only entertained me for such short periods of time.
And you know the biggest thing that bugs me about you DC fanboys.. You ALWAYS bring up graphics as your main argument about why the DC is better than the PS2.
Ok, even if the DC's graphics were better (which they aren't), the thing that most REAL hardcore gamers agree, is that its the GAMES that matter. Isn't GAMEPLAY supposed to matter more than GRAPHICS? YES... And the PS2 has this in spades over the DC. The FACT (yes... FACT) remains and will always remain and will always be the reason the PS2 is better (factually) than the DC. The Ps2 just has a lot more games and GOOD games than the DC! And that's it! Ya the DC died early, whatever. IN THE END, the PS2 won and the DC died. End of story.
Are deliberately trying to flame with your heavily opinionated views presented as "fact" once they've been processed by your somewhat unique thought processes?
To say "Soul Calibur is just another boring and dull fighting game" is one of the most breathtakingly dismissive statements I've read in many years. The game is widely acknowledged as an absolute AAA classic only recently surpassed in its fighting sub-genre by the recent Soul Calibur IV on PS3/360. You personally may not care much for it, which you're of course entitled to, but to deride it as you did smacked of jealousy and spite as you singularly failed to present any valid argument. The game has a whole new mode attached to above what the arcade featured lengthening its single player value immeasurably.
Whilst I don't much care for the views of Famitsu nowadays it was once seen as some sort of "gaming bible" and they rated the game as 10/10. The next console game to achieve that same score was GTA IV which was nearly a whole decade later. In other words, no PS2 game ever released was rated as highly by them as a "mere" DC launch game.
You have a point to a certain degree in portraying DC as a system which featured among its better releases many arcade conversions and "shorter" games. As far as I was concerned this was a major strength of DC and one of the reasons I enjoyed it so much at the time. I'd become, and still are, bored rigid with console games requiring one to learn complex control schemes whereby I'd have to pause the game to check the manual to discover which button presses or combination of button presses executed a desired move. You're right to say the masses at the time desired longer/more involved gaming experiences and that's fair enough but it certainly wasn't what I hankered for. Give me innovative pick-up-and-play fun titles any day over overly serious drawn out affairs.
Its rather easy to perceive PS2 owners in the main as not being "hardcore" because at launch in Japan sales of The Matrix DVD outstripped sales of any game. The system launched in Japan with no game even approaching what could be seen as AAA. Iirc, the game that many people preferred most was Fantavision which if we're honest was more of a pretty graphical demo than a real game. The whole PlayStation brand from the get go was marketed as a lifestyle product aimed at the so called "clubbing generation". The fact franchises such as Tekken were sweet looking button mashers also goes some way to explaining the perception of the "PlayStation Generation" (another BS Sony marketing term) too when other consoles had deeper experiences such as the Virtua Fighter series. I wouldn't wish to characterise all PS2 owners as being Madden/FIFA etc fans there's more than a degree of truth in that.
"Emotionally scarred"? I guess it could be argued I maybe that to the extent that imo the video games industry has been all the worse since Sega withdrew from being a console manufacturer. I don't see that as necessarily being a Sega fanboy in itself but more of a sadness for what was obvious was going to happen to the industry as a whole. Sega at its peak regularly offered fun and innovative games unlike the play-it-safe me-too gaming by numbers world in which we live - apart from occasional and all too rare exceptions. I didn't necessarily feel "emotionally scarred" that a company so hopelessly managed failed in its mission.
I almost choked reading your opinion-presented-as-fact views on gameplay. I'm not gonna waste any time debating such subjective "claims".
You really need to get over your limited thinking in relation to who "won". Your contributions seemingly forever centre on the number of systems and games sold as some kind of barometer of quality. Its a futile argument as by your logic games such as Nintendogs, FIFA and Wii Fit must all be AAA titles whereas Rez, Panzer Dragoon Saga and Okami must all be substandard.
Your constant need to characterise those who don't subscribe to your views as being fanboys possibly reveals more about you personally than it does most others who've posted in this semi-amusing thread. I'd hazard to guess those constant fanboy accusations have led others here to conclude there's actually only one real deluded individual posting here and that's its you. You cannot truly accept that others in this world have alternative views to you and if they personally think DC is "better" than your beloved PS2 then that's fine. Some of your recent posts have painted you as a control freak, among other issues, needing to have the final say and who seeks to bully others into accepting your own rather limited one dimensional point of view.
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If you HONESTLY believe that, then why not make a fair comparison then? Compare the DC against only the first two years of the PS2. The first two years of PS2 sales, first two years of PS2 library, first two years of PS2 game quality. Since if the PS2 had been killed off in only 2 years, that's all it would have to show for itself.
Hey, why be so mean to Sony's
effort?!
Let's give it a fair chance at least. So my charitable proposal is to pit just one single game from DC's US launch lineup against everything that came out on PS2 in its first two years? Sounds a toughie for Sega's finest to pull off but...
Soul Calibur (DC) VS. Complete game library 2 years post-launch (PS2)

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Its a conspiracy!
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PS2 is better than Dreamcast in every aspect: graphics, controller, game library and DVD support. Saying DC was better at PS2's launch or that DC had a better 1-2 first years is utterly irrelevant, it's like saying Amiga and Mega Drive were better than SNES because they were better in the short term. A slow start of a console that brought the demise of a console with more games is worse, right.
Just because we don't glorify the Dreamcast, it doesn't mean we are Sony zealots that only play GTA, Fifa and Madden. I'm based on reality, a console with superior horsepower and a bigger library of games with more good titles than an euthanized console inferior in practically everyway is better.
You DC fans can continue to be alternative, with different views and a sense of being part of an underdog cult. Fine, I'll return to my futile and superficial gaming experience.
Fair enough as we're seemingly never going to agree.
Mega Drive/Genesis was definitely better than SNES though!

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AND WHY WAS THE DC KILLED OFF?! BECAUSE THE FREAKING DEVELOPERS AND PUBLISHERS KNEW BETTER TECHNOLOGY WAS COMING SOON IN THE PS2 & XBOX.. DUH!
And I'm far from a PS2 fanboy. Call me a REALISM fanboy, as I live in the real world, you guys live in Sega land! Trying to argue the DC is somehow better than the PS2 is like saying American cars are better/more reliable than Japanese cars.. BULLSHIT!

Er... no, actually. Many developers switched to PS2 simply to chase the $$$ as PS2 was selling so well relative to DC. Dreamcast was designed from the outset to be very straightforward to code for and, again, do a little research and you'll discover this. There were masses of interviews/articles featuring coders raging at Sony for making PS2 such a nightmare to code at the time. Many of them resented being forced into making games for PS2. Publishers releasing games for PS2 instead of DC had little or nothing to do with each console's technological ability.
DC was killed off by Sega to save the company from total collapse. Yes, that may well have in part been caused by a relative lack of third-party support but the reason for that lack of support had little to do with technology. It had everything to do with making greater profits on a system that was always going to succeed regardless of how good it was or not simply because of the strength of the PlayStation brand. For evidence of this please recall the run-up to PS3's launch where a senior Sony executive, forget the name although it may have been Ken Kutaragi, went on record stating PS3 would sell huge numbers off the bat regardless of price simply because it had the name PlayStation on the box.
Oh, and a strategy of attempting to debate any issue by resorting to "(topic being debated)... is like saying that... (insert random and unrelated new topic)" is generally a sign of desperation in any discussion outside of the schoolyard. Gratz on insulting the hard work and efforts of your country's auto industry workers in this time of great economic uncertainty too.

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Playstation 2 VASTLY INFERIOR to the GAMECUBE!?

Um, no. Dreamcast and GameCube are more comparable to each other whereas PS2 and XBOX are more comparable to each other... They aren't that far apart though. They all produce great looking 2d and 3d games...
Besides, all one has to do is look at WORLDWIDE SALES FIGURES to see what people REALLY think of the systems ON AVERAGE.

Do a little research on the REAL polygon pushing power of these consoles, i.e. with all commonly used graphical effects utilised and you'll understand things a little more.
GameCube was indeed more powerful than PS2. Sony pushed their BS claims of how many polygons PS2 could push but were later forced to admit the figures were for flat non-textured polygons. Add in the typical graphical effects used in most games and that figure predictably came tumbling down. Coupled with the difficulties of effectively exploiting the Emotion Engine and a lack of video RAM, PS2 seemed somewhat disappointing relative to the pre-launch hype. No ragging, just fact.
You earlier referred to the number of games published on PS2 as a misguided justification for its supposed superiority. You're now using sales figures to somehow justify its supposed superiority. I'm struggling to take this seriously anymore as by your logic NES or PS1 are better than Xbox 360 and PS3 and in the current-gen Wii must therefore be the best console available...
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I found the Dreamcast experience to be much more enjoyable than PS2. In that short time when Dreamcast was still viable, and PS2 was still new, I found that buying a Dreamcast game was almost always a sure-thing...and that there was a lot of garbage for PS2.
I'm not sure if anybody would agree with me, but Dreamcast games, in general, had this weird uniqueness to them that made them (and the system) special.
I totally identify with you on that point. I fondly recall the all too short time when Dreamcast scaled the heights. Breaking the seal on and playing a new game felt like an event in itself at times as the level of originality/innovativeness and sheer fun of its top titles set it apart. That's not coming from a then existing Sega fanboy either as it was the first Sega system I'd bought at that point. I already owned a PlayStation at the time just to be clear that I wasn't a Sony-hater at the time.
The closest I can come up with to describe this is that the very best Dreamcast titles seemed to have "soul". When a bought a PlayStation game at the time the experience felt just like acquiring another consumer product. Purchasing a top Dreamcast game felt more like being in possession of a carefully sculpted piece of art, if that doesn't sound a little over the top.
Having since learned more of the operations of Sega's various gaming departments at the time it all kinda makes sense as they were seemingly given free reign to go crazy with their ideas (e.g. Seaman, Samba de Amigo, Rez, Jet Set Radio, Shenmue, Chu Chu Rocket, Segagaga, The Typing of the Dead) and the level of interdepartmental competition was incredibly intense. Commercial factors, focus group opinion, market research data all seemed to matter little as long as the guys making the games felt they were fun and progressive.
One hell of a lot more in the video games industry died following the demise of Sega as a hardware manufacturer. The radical restructuring within Sega at the time, partly in an attempt to stem the financial losses, resulted in a company that was never quite the same again.
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How much of a difference in quality is there between Dreamcast's 480p for nearly all of its games and PS2's 1080i for a small handful of its games? If PS2 did 1080p then I'm well aware of what the difference would be but as it doesn't I'd be interested to know? As 720p whoops 1080i for moving images then would the difference between 480p (referred to as EDTV, I believe) and 1080i be really something to shout about?
Even if the difference is significant I'd still rather own a console that shows nearly all its best games in 480p as opposed to one which shows only a handful of games at a higher quality.
On a related point, wouldn't seeing PS2 games in 1080i merely serve to highlight the console's lack of anti-aliasing even further by emphasising those jaggies? Also, given the drab colour palettes seen in so many PS2 games as a result of its piss poor amount of video RAM I wouldn't have thought seeing such blandness in HD would be all that special anyway. Oh, and that's if one truly classes interlaced mode as being "proper" HD anyway, unless you only plan on viewing static images. I guess a game of Myst would truly rock in PS2's "HD" mode!
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Realism in a Gran Turismo game? So playing bumper cars equates to realism? I loved the first GT game on PS1 and also enjoy playing GT5:Prologue on PS3 but I've never bought into the hype of the series genuinely offering realism. Pretty graphics and absurdly anal ways of tinkering with car setups may fool some into swallowing that "The Real Driving Simulator" tag but the games ultimately are quite arcade-like to play. The irony of Ferrari F355 originating as an arcade machine is striking but as a pure racing experience absolutely nothing touches it. Anyone who can succeed playing it truly possesses some serious racing skills. Unlike the faux-simulation racing of the Gran Turismo series, hitting a wall or crashing into other cars will actually seriously ruin ones chances in a race as it would in real racing. To seriously claim that a Gran Turismo game is more realistic than Ferrrari F355 beggars belief imo.
Please view this video review to get a clearer picture -
To refer to the game as "... just another typical/shallow arcade type racer" makes me wonder whether you've actually ever played the game. For you to effectively bracket it alongside the likes of Ridge Racer, Daytona etc is so far wide of the mark its untrue.
Your opinion of the DC controller's analogue stick is fair enough as you see it. Whilst I wouldn't necessarily claim the controller to be the best out there I personally rate the analogue stick very highly - although my thumb does sometimes slip off it in an energetic bout of gaming.
If "... the bottom line is, there are a bazillion PS2 games" then by that logic the world would still be playing VCS or perhaps everyone should just quit all other systems now and get Wii and/or DS. I'll take true innovation and quality over PS2's mountain of Madden/FIFA/Tekken tedium every time, thanks.
DC, for the kind of games I generally enjoy, beats PS2 hands down. PS2 of course has a healthy number of top games, of which I've since purchased approximately ten so far to play via my PS3, but its library is overstocked with bland and generic titles the likes of which turned me cold.
EDIT: Referring back to bleemcast!, and stressing again it had its limitations, here's a DC/PS2 comparison vid for MGS -
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Rez on DC - looks better to some due to DC having anti-aliasing therefore meaning it had no ugly "jaggies" unlike the PS2 version.
Rez on PS2 - looks better to some due to it being smoother as it ran at a higher frame rate tan the DC version.
As for the "washed out" textures of many PS2 games in comparison to DC, well the explanation's quite simple: DC has double the video RAM of PS2.
GTA4? Technically a fine game, granted. "The Real Driving Simulator"? Yeah, right, if you like bumper cars! F355 is as hardcore as its gets even if it does only feature one model of car.
As for PS1 compatibility, well it may have had its faults but bleemcast! pissed all over what PS2 did.
DC may have a certain reputation as not being the most reliable of consoles but my launch model is still going strong so no complains here. Oh, and the original PS2 was beset by a host of issues: jamming disc tray, scratched discs, A/V synching issues with DVD playback etc...
As has been said several times already in the thread, some are judging what DC had in its brief lifespan against what it took developers many years to achieve on PS2 with its supposedly all-conquering Emotion Engine. Still waiting for those nukes to be launched by the way!
PS2 definitely had a use though - http://www.ukresistance.co.uk/ukr/dcstand.htm
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I totally remember the day when Dreamcast came out in late '99.....everyone I knew talked about it and when my brother got one it felt like the most advanced system ever.Dreamcast is wayyy better than PS 2.
Ain't that the truth!


Jaguar Cd piracy
in Atari Jaguar
Posted
Just to point out that this thread's title and opening post both contravene the Jaguar Forum Rules as stated by Albert - Link