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Everything posted by DamonicFury
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Looks fairly legit to me. There even is a license agreement with Atari, Inc. http://www.starroms.com/games/0001/license.php I've been hoping for something like this for a long, long time... and I'm itching to support it... but jeez, it IS a bit pricy.
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I've been playing the "old" version since the early 80's and believe it or not, I always felt it was a decent port. Anyone happen to have an ATR file of the newer version? I'd love to try it out and compare.
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The Colecovision DOES have some nice games available for it, but in my experience, it has it's problems: - The controllers are awkward and eventually painful to hold. - That short stubby control stick doesn't make for great control. - Maybe this was just a problem with my unit, but cartridges seemed to require a bit of cleaning... not quite as bad as an NES, mind you, but more than a 2600. In the end, I couldn't justify keeping the system... it was a rare case where playing the emulator was much more fun than the system itself. Like the 5200 and Intellivision, a better designed controller would have made this system much more fun.
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Let me congratulate all of you on your mad videogame skills... while I find M.R. to be a technically impressive 2600 game, I find myself getting frustrated with it's VERY high degree of difficulty. While thankfully the game itself has excellent control, I simply can't manage the micro-precise timing required to excel at the game. Anyone else find this game cool, but very hard? Anyone at all?
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It's that terrible sound DK Jr makes every time he moves that makes this one unplayable for me. Makes my ears hurt just THINKING about it!
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I've become a huge fan of Rubik's Cube (aka Atari Video Cube) It is NOT, as many believe, a video version of a real Rubik's cube (although it is entirely understandable why folks might think that.) Instead, it's a truly fun puzzle game where you try to solve the cube by swapping the colors of the various panels. It's not hard... unlike a real Cube, anyone can solve this, and do so within minutes... it's just a matter of how many moves it takes you. The effect when you move from side to side is quite nice, and much to my own surprise, I just never get tired of trying to beat my own score at it. I know it's got a crappy reputation, but I've found it to be a game I keep coming back to over and over.
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I also took advantage of the wonderful Labor Day sale (thanks AtariAge!) 1. SCSIside... gets fast, fast, fast! Which is great! I've found that keeping a cool head works best even when it gets frantic... so far I've reached level 12 (which is level 19 in normal decimal notation) 2. Star Fire - FANTASTIC shoot 'em up! The arcade game was one of the first video games I ever played so it was great to play this cool conversion. And I really want that patch... but I've only been able to score 3200 so far. Must keep trying! :-) 3. Marble Craze - The dual paddle control take some serious getting used to! But the game is so unique and interesting that I intend to make that time! I've only gotten as far as the first "no walls" level at which I instantly die. But this is an amazing piece of programming... split screens, music, animated title screen... very nice. 4. Thrust Plus Platinum - WOW! What an addictive game. It's quite hard, but the challenge ramps up VERY nicely... you always think "I can do better next time" The graphics are very nice for a 2600 game and the control is very precise. Only reached level 4 so far, but it's nice how beating each level feels like such a MAJOR achievement... especially if you can manage to blow the planet on your way out. :-) I had bought Space Treat Deluxe at this year's Philly Classic and it is quite wonderful as well... simple, addictive fun. So thanks to all the very talented homebrew authors for adding such great games to my 2600 library. As a long, long time 2600 fan I appreciate these new games that take the system to it's limits VERY much!!
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As much as I dearly love the 2600, this is one case where you are much better off playing the game on another platform. The Atari 8-bit(400/800/XL/XE) version is one of the all time classics games, and sadly the 2600 version just is not a very good translation. The crummy graphics and missing levels I could live with, but the monster jumping problem just robs the game of just about any joy. Although I suppose it has appeal for those who actually LIKE their games to be ridiculously hard. :-)
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This has been suggested before numerous times in these forums, but this little six dollar connector truly IS the solution to bad cartridge connection woes: http://mcm.newark.com/NewarkWebCommerce/mc....jsp?id=83-3785 I just got one this week, and for the first time EVER my NES works the first time with all my carts... even the Ikari Warriors cart that I could NEVER get to work before. Highly recommended and thanks to all who suggested it![/url]
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My very best was running across an ENORMOUS close out of old games back around 1995. Imagine a huge room filled with classic-era games - 2600, 5200, Coleco - many loose, many new in box... all dirt cheap. Figures that I was unemployed at the time, but even so I was able to afford dozens of games, including a few rarities. The best of the lot was a boxed Guardian. Man, if the owner of that lot had waited five years and then sold it all on Ebay, he'd have been able to retire. The store still exists and still sells games, but now it's only NES and newer, and the prices are up a bit. Next best was Chase the Chuckwagon at a yard sale for 2 bucks. :-)
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Circust Atari was among the original eight games I got for the Atari waaaaay back in 1981 and I've always rather liked it. I remember once I burned my hand pretty badly and Circus Atari was one of the few games I could still play because it only really required one hand. :-) (Too bad I didn't have Kaboom or Breakout at the time!) I think every one enjoys a good laugh the first time they see a clown spalt... it's a rare example of morbid humor in an early video game!
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Geez, folks... I thought I was on Atari-loving site! :-) In all seriousness, I really would want the good ol' 2600, if given my choice of consoles. Maybe I could finally get good at Kaboom! :-)
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From the manual: The review of this game in Electronic Fun (a vintage game magazine for those not in the know) made a bit of fun of how pointless playing a game was in which you couldn't lose, advising it's readers to make sure the switch was set to A. It certainly was one of the first games, if not necessarily 'the first' that had a 'god mode'
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2600 9s: bumper bash, qberts qubes, waterworld
DamonicFury replied to CincYnoTi's topic in Rarity Guide
My one and only 9: Bumper Bash (missing all labels, but opened up to confirm it is indeed an original circuit board/ROM) -
As a long time reader of the PvP online strip, I'd ask you cut the guy a bit of a break... the auctions started at one cent, no reserve. He's probably more surprised than anyone that the thing is selling for what it is! Yeah, I wouldn't pay anything at all like that either, but if it makes someone out there happy, why not? The guy does put out a strip every day for no charge at all, which more often than not give me a bit of a smile, the occasional giggle, and every so often, a solid laugh. :-)
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I'm always happy to pick up a cheap but rare cart with a missing end label, then apply a repro. And to dissent from what's been said here so far, if the label is pretty far gone, I've been known to "patch" it with a repro label. That is, I'll print a repro label, and paste it over the worst of the damage. Buying rare carts with label damage can be a nice way to collect inexpensively, since most collectors vastly prefer intact labels.
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Yeah, if you come across any oddly-shaped crap like this... avoid it like the plague.
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For me, Keystone Kapers is the best looking game on the 2600. It really looks and plays like a game for a much more powerful system. Most 2600 games have such sparse background graphics and drab looking sprites... K.K. just is a huge step above it's peers.
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Strange thing about the Robot Tank incompatibility... SOME Robot Tank carts DO work with the 7800! I have two RT carts, one works just fine with the 7800, the other does NOT. And both work fine with my 2600.
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This is something I've become intensely curious about myself. Since collecting carts of rarities 7-10 is for the most part beyond my budget, it would be great to be able create homebrew copies just for my own personal use. Surfing a similar thread (in the Hardware section http://www.atariage.com/forums/viewtopic.php?t=18957) a reasonably priced burner was listed - http://www.futurlec.com/EPROMProg.shtml I would love to know if this burner can be used to create all or most of the games out there. I know it is much easier to create 4K games using Pixels Past's circuit boards that are available on AtariAge, but I recall reading that boards allowing for higher memory games would be avaliable soon, as would cart cases. Maybe someday one of the very knowledgeable and helpful folks who haunt Atari Age can put together a small set of step-by-step instructions for burning games. It would be a big, big help! :-)
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This will look sweet in my game room...
DamonicFury replied to DamonicFury's topic in Auction Central
I have no probelm with it being a repro... especially at such a reasonable price. It'll just be cool to have such a large fuji hanging up over my Atari stuff. :-) -
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewI...&category=21177 :-)
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What is your very fondest Atari 2600 memory?
DamonicFury replied to Mind Master's topic in Atari 2600
Christmas morning, 1981 I was amazed beyond belief to get an Atari and the following 8 carts: Combat (of course), Asteroids, Space Invaders, Missile Command, Video Pinball, Video Olympics, Air-Sea Battle, and Night Driver. I was instantly (and apparently permanently!) addicted. :-) My early favorite was Missile Command, and it still ranks very high with me 300 carts later. :-) -
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewI...&category=27180 I must have missed this by minutes. :-(
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I just got this game tonight at Philly Classic. It is such a blast! It's just everything I like in a 2600 game... fun, simple, with a challenge level that ramps up smoothly as you play. Gotta say I'm thrilled as can be with my first homebrew purchase... and as many already know, the AtariAge label and manual is absolutely top notch! Thanks to Rasty and AtariAge!
