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DaytonaUSA

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Posts posted by DaytonaUSA

  1. Is there a companion article to go with this video of some guy yapping for fifteen minutes straight?

     

    I can read.

     

    That guy is me, and I'm not yapping off. But thanks for the input! I'll be sure to not talk on my channel. Maybe the next video will be "Darryl Staring at You....."

     

    If you want an article, obviously Joystiq.com will have it, as they've been talking about their closure all day.

  2. Great response Keatah.

     

    Yeah, I think things were ok post NES/SNES era. My examples would be many PS1, 3DO, Saturn, and N64 games, for instance. Even EA joined the quality fray. Games like Need for Speed I and II, WaveRave 64, Starfox 64, Rival Schools, Wipeout, F-Zero X, etc.... those games feel just as classic to me as 2d early 90s and late 80s games.

     

    It started with the PS2, GC and Xbox generation that I started noticing things were going to crap. GC's exclusives didn't hold a candle to N64 ones. WaveRace Blue Storm vs WR64, GC loses. Starfox 64 vs Starfox Assualt, GC loses. I know the PS2 has tons of games for it, but again, it started to feel extremely generic. FPS titles started to get popular as did online with the Xbox. It all just fell apart after that for me.

  3. /\/\/\ I know where you are coming from Daytona, but you don't have to try very hard to see the lack of innovation in previous gaming generations. The NES library is just a pile of 2D platformers over and over again. The Genesis is basically the same thing. Both have some exceptions or additional genres that are just as copycat, but that is exactly what we have now.

     

    I totally agree. I'm not saying there wasn't a wave of shovelware for old systems. But the non-shovelware, the meat and potatoes.. just felt so much more creative and significant.

     

    Seriously, in 20 years, will ANY copy of Call of Duty be worth more than a penny? Generic, online will be cut off, hand holding, extremely common.... this is what we have to look forward to in the future. Collecting worthless coasters that weren't that fun to play even when they were fully working.

    • Like 2
  4. Ok that one game dont work that well. But the rest do.

     

    The DK game? Have you gotten past the part where you go back and forth? I rest my case. Aggravation isn't innovation, and that's all that game was for me. But I digress.

     

    There's not much innovation anymore. It's why I've been focusing on older stuff. I'll be honest, if it wasn't for games like SW BF III coming, and the fact I use my XB1 to talk to my best friend in Canada, I wouldn't have much use for a modern console. I find modern games to be horribly dry and devoid of fun, and the reason this is a reality is because everything has to be a franchise. Everything has to be safe. Everything has to be beatable. Everything has to be generic.

     

    When was the last time you saw a character as cooky as Dig Dug, or a game as out there as Rez? Frankly, I think indie scenes are where all creativity is at now a days, but the problem there is two fold. 1. The assumption that anything with 8 or 16 bit graphics is awesome... because 99% of indie games are rendered this way, and it's f***ing annoying. 2. Many indie games simply aren't made by talented/experienced enough people to create something that feels polished.

     

    The problem is that the people who ARE making polished games, are working for companies like EA who are literally sucking out the soul of what games used to be. We have no games like Clayfighter (graphically speaking, not gameplay), we have no racing games with music like F-Zero where the music was original, catchy, and wasn't licensed, and we have no color (apparently everything has to be rendered in the same engine to look as boring as humanly possible).

     

    Call me jaded, and maybe I am, but most of modern gaming can suck it. I've been gaming since the NES, and it's gotten worse and worse since the DC era, and frankly, I don't see that turning around unless there's another crash.

  5. The concept of "if you're going to do something illegal, make sure you don't get caught" isn't a new one. It's just important to realize that doing so doesn't justify your actions and you must take full responsibilities for your actions should you be caught.

     

    Never said it did, nor did I condone what he did with licenses that he didn't own. Just saying I'm baffled as to why he didn't just not plaster his name everywhere so he'd be caught. He had to know he had a chance of being targeted...

  6. Seriously, whether $99 or $150 (or somewhere in-between like it is at present), this is a tremendous system. To be able to play actual NES, SNES, Super Famicom, Genesis, Mega Drive, Famicom, Game Boy, Game Boy Color, GBA, and Master System cartridges (with an adapter) on a single system over crystal clear HDMI 720p (with plenty of display configuration options) with your choice of NES, Genesis, or SNES controllers, as well as with various save, mapper, and cheat options, I find it stunning that anyone can be critical of this thing (I will say that the stock controller rather sucks and the cartridge ports do like to really hold onto a cartridge, but those are relatively minor bumps in a product that delivered on all of its original promises).

     

    If you don't have original cartridges or controllers, of course you're better off with regular emulation. This was never marketed as a replacement for that, though. It's unfortunate they don't officially support flash cartridges (or even ROMs), but from a business standpoint it's an understandable stance (of course, there is now an unofficial option to play ROMs, but that was inevitable).

     

    It's one thing to say this product is not for you, it's another to call it junk or trash or anything else of that ilk when it's demonstrably not.

     

    And no, just because they don't support system x, y, or z, doesn't make it junk or trash either. They can't support everything in one, and, like it or not, classic systems like the Atari 2600 tend to be a different class of collector. It's understandable that Hyperkin does not see it as a viable market to target, even though I too would have loved for them to provide support for platforms like the 2600.

     

    Wow, this is getting a bit out of hand. :ponder:

     

     

     

     

     

    Just because the system is for you, doesn't mean it is a product for most people. If you want to emulate (ie: not run on original hardware), you can use devices that have better compatibility than this device, are cheaper (or you already have one, like a PC), don't have the clutter and cost of buying used games, and have all the controllers you just mentioned via the power of USB. In the case of modded Xboxes, you have plenty of options for classic gaming controllers as well (I won't get into that unless you want me to...).

     

    If you want original carts on original hardware, this isn't really the device for you either, and there is really only one choice. You have to want the flaws of running roms on iffy hardware with tons of bugs, while using real carts and controllers. Seems like a weird half-way that feels more of a compromise than it out to be.

     

    Not counting the power base converter, as this doesn't come with it, if you go out and buy a Gameboy Advance SP, an NES, a SNES, and a cheap Genesis, it'll cost pretty much the same amount as this, and they come with their original controllers.

     

    I personally am not trying to "call it junk or trash", but there is PLENTY to be critical of here. The controller it comes with complete junk, you have to buy (or own) controllers for the systems you don't own (if you're buying something like this you wouldn't own the real systems, after all...), you're emulating on iffy hardware to TONS of issues while having to deal with the collectable used game market which isn't cheap, and the system itself is very pricey.

     

    I'm glad it fits people's wants and desires, like you, but this is NOT a system for most classic gamers. MOST will find either original hardware or pure emulation to be the best for their need, as each side has less compromises, depending on your tastes. The only positive, frankly, I can come up with is the high def output. But then both emulation and simple RGB mods take care of that. Once again making this feel like a compromise of each side instead of the positives of each side.

    • Like 1
  7. For me, it's too in-between. If you're a collector, or like having a stash of carts to sift through, then just buy the real system.

     

    If you're the type of guy who wants everything in one spot, and doesn't care about cart value, then emulate (PC, modded Xbox, Ouya, etc).

     

    Either way is fine.

     

    Bit this has all the expense of collecting with the bad side of emulating on a crappy Android system. There's no win-win scenario here for me, it's just a big lose-lose. And for the price, you can nearly buy all the consoles this thing plays. Other than the HDMI out (which frankly, component cables with a modded Xbox at 1080 do just as well), I just don't see the point.

    • Like 5
  8. Figured I'd share my review of the Everdrive 64. Bought this from the ever-so-awesome Stone Age Gamer, and I really want to thank him. Looks and plays great in my clear blue/white 64. Check it out below and let me know what you think, guys. And if you can, please subscribe if you appreciate the content we make :).

     

     

  9. So I picked up a Sega Katana... yeah, another one. (Maybe they're like Pokemon, and they'll start breeding...). I have a question, as this one has a slight issue.

     

    How does the disc tray work on a Katana?

     

    What I mean is, how does it know when the tray is closed? This one has a slight problem in that a DC game won't spin and load when the tray is simply closed. You need to very slightly press on the drive, as if you were going to push it to open it, and only then will the game load. Of course, when you stop pushing, it stops spinning and you're sent back to the main menu.

     

    Does anyone have any ideas as to how this drive works, and how I could possibly fix this issue? Is it contacts? The spring? And I can't seem to find any disassembly information on this either.

     

     

    Otherwise it's in astounding shape, and I got it for a steal. I know it's fixable, it's just BARELY off. Assembler Games seems to be down due to server issues, so that whole community is a wash right now for reference.

     

    If anyone can help, PLEASE let me know.

     

    Not sure if it matters btw, but it's the model with the "Dreamcast" written on the front, and all hardware/ports included, as well as a HDD. In fact, if anyone knows how to check the contents on there, also let me know how. My first Katana didn't have a HDD, so I'm curious what could be on this one.

     

    Thanks everyone.

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