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Tr3vor

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Posts posted by Tr3vor

  1. Clint (Lazy Game Reviews) has a pretty impressive PC gaming collection. He has some stuff I've never heard of and he has most of it boxed and complete from the looks of it.

     

    Yeah, he's my favorite youtuber, and I'm actually watching his videos right now.

     

    I haven't seen very much PC computer videos compared to the Ataris, Commodores and Amigas. I'm not really into that stuff. Old PC stuff is where its at.

     

    I really want to get a 8088/80286 system sometime. My oldest computer has a 486.

  2. The system and future games will sell to the same people it was always going to, hard core collectors. Collectors who love to buy retro gaming things, new and old. The OP is acting like NGX is up against the 3DS or Vita. It's not even in the same galaxy. If the NGX folks thought they could sell beyond retro gamers, they were foolish to. Beyond the Neo Geo nostalgia, the price of the unit offers little to most gamers, who can get the same for less from other products.

     

    I don't know if its trying to appeal to "hardcore" Neo Geo collectors, those guys are probably buying the actual consoles or arcade machines. Really, I have no idea who its supposed to be appealing to.

  3. whoa, that there is a novel.

     

    I think the whole Neo Geo X is stupid. It is an emulator. why buy the emulator when you can get it for free? Also, really, when was the last time that anyone cared that Roms are illegal in some cases? If someone wanted the "legit" Neo Geo Experience, they would buy an MVS or AES, not a $100-$200 hunk of junk. From what I've heard it doesn't even emulate some games perfectly, and that's something that should be expected from hardware that costs as much as it does.

     

    They are just cashing in on people with a name and old games. Why should I buy this system? What does it provide that I can't get elsewhere? Is the hardware worth as much as it is?

     

    What is it bringing in the future? I can tell you what, old roms on a SD card, nothing else that we haven't seen before.

  4. I have a Sony Trinitron, but it doesn't say "WEGA" on top, but they are generally the same from around that time. It has an "enhanced 16:9" mode in the menu if you ever play any modernish games with a widescreen aspect ratio. That mode pretty much squishes the lines together, resulting it what appears to be a sharper image and widescreen on your 4:3 tv. It doesn't cut the resolution on the top or bottom of the screen, as it just reduces the space between lines, it makes things look a ton better in widescreen.

  5. I find Donkey Kong Country 2 to be difficult. it just drives me insane after dying like 3 times at the boss, and before you can save you have to go through another 2 levels, and if you die again, you're sent back 2 levels before that boss you beat D:

     

    The Simpsons Barts Nightmare on SNES

     

    Batman on NES

     

    Vortex on SNES

     

    Castlevania 1 and 3 on NES

     

    and so many more.

    • Like 1
  6. I heart Anandtech. They do reviews properly. And their analysis usually has much more detail than other places. Other places are always trying to release their articles or reviews as soon as possible to get first hits. I also love the work that Arstechnica does, at least their tech side, not so much their video game side.

     

    Anandtech is awesome. If I need to look up benchmarks for video cards or whatever, that's my number 1 stop.

  7. Wow. Reading that blog post is like being the carnival ride operator getting hit in the face by the flying chunks of some unfortunate patron's former lunch. Clearly, this guy's an anti-Nintendo fanboy.

     

    Quite frankly, I want to play games that are fun. If the visuals "Wow" me, then that is just a bonus. If I really gave three dangs what graphics technology are capable of achiving in 2012, then why am I still gaming on a Atari 2600?

     

    That said, I look forward to unwrapping my Wii-U deluxe model this Christmas holiday, not because of graphical prowess, but because Nintendo = fun games! :D

     

    more like nintendo at this point = rehashes of the same games you have been playing since '85.

    • Like 3
  8. one of the issues I have with the Wii U right now is that from what I've heard none of the games run in 1080p. even New Super Mario bros Wii U isn't doing 1080p. I think thats sad considering that its 2012.

     

    as far as processing goes I'm not that impressed at all. also there is only one game that would make me want to buy a Wii U at this point, Zombie U. the other ones are just ports from the 360 and ps3.

     

    idk. Ever since switching to my PC, I don't really see the upsides to a console, besides the price and ease to use, but for me there is a lack of flexibility.

  9. There's a quote in the article that sum this up pretty well. ” He also said “clock for clock” comparisons with the older Xbo 360 chip aren’t strictly valid."

     

    yeah its like comparing a P4 @3.8Ghz to a single core of my Core i5-2400 @3.1Ghz, of course, the i5-2400 will wipe the floor with the p4. I don't think we will find out for sure until a year or two into the console, when people figure out how to program for it and we really see what its capable of.

  10. Are PC games these days even getting to the point yet where they are becoming graphically superior to the top console games? Most of the time, PC & arcade games were always way ahead of consoles graphically and that new technology was the reason for pushing a new system. If there are PC games that surpass console games graphically by a huge margin, name a few.

     

    besides all of them? the fact you can have a pc that is powerful enough to run console games at resolutions higher than 720p makes pc games graphically superior, not to mention anti aliasing .

     

    Crysis was is one. it wasn't matched on the console until around last year, even that port has lower draw distance, less effects such as smoke, and lower resolution textures.

     

    Linus Tech Tips puts it in perspective a bit more.
  11. I don't know why console designers have to go with these unique architectures. why not make a console thats more like a traditional PC, like the xbox and the xbox 360. I think that those have had more success in the multiplatform games because the console itself is more like the pc they're programming it on, so its easier to make better looking games. then they port it to consoles they don't know how to program as well, like the ps3 and its weird Cell processor.

     

    by doing this kind of thing I think they are shooting themselves in the foot in some aspects.

  12. i just saw it today as well, and a famous glitch thats in almost every arcade game (usually only retro ones) is that if you get really far in the game, half of the screen glitches out.

     

    Not very many games kill screen like that, sometimes there are games where you roll the score or the level counter and cause a buffer overflow, causing the next byte to increase by one, often ruining some game mechanics, graphics and all that.

     

    most of these games have an 8 bit architecture, so each unit of memory is stored clumps of 8 bits, or a byte. each one can store a number up to 255. when counts up to 256, that bit resets to 0 and 1 is added to the next byte.

     

    That's my understanding of it.

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