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TI99Kitty

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Everything posted by TI99Kitty

  1. Also, if you find the need to add a line in the middle, after entering the program, you should be able to just use a line number that falls in between the line numbers already in use. For example, if your existing code is: 100 CALL CLEAR :: CALL SCREEN(2) 105 X$="HELLO, WORLD!" :: R=10 :: C=11 :: X=LEN(X$) 110 FOR P=1 TO X :: P$=SEG$(X$,P,1):: CALL HCHAR(R,C,ASC(P$)):: C=C+1 :: NEXT P 115 GOTO 115 Now you type RUN and hit the "Enter" key... The screen turns black, and... WTF?!? Nothing! You facepalm and realize that you forgot to change the screen color after all the text is printed. No problem! You FCTN-4, type 112 CALL SCREEN(14) and RUN again. If your line numbers are incremented by 1 and you need to add a line, you can RESEQUENCE your line numbers. just type RES 10,5 and your program will now start at line 10, with line numbers incremented by 5. All GOTO and GOSUB statements will automatically be updated with the correct new line numbers. The only thing is, if any statement references a line number that doesn't exist, the invalid number is changed to 32767.
  2. Any chance you'd want to sell the "Legend of Legaia" set?
  3. "Commander Keen 6: Aliens Ate My Baby Sitter!" "Jill of the Jungle" "Leather Goddesses of Phobos" "The Adventures of Buckaroo Banzai Across the Eighth Dimension"
  4. Since my Photobucket links are all broken (and the edit button still hasn't turned up (maybe it fell behind the fridge?), I've uploaded my pics to my gallery (now with the labels on cartridges, woo-hoo!). I was going to post all of them here, but I realized that's a lot of pics... So I'll put my favorite one here and just link to the gallery: http://www.atariage.com/forums/index.php?app=gallery&module=user&user=24935&do=view_album&album=459 Edit: Look! I found the edit button! Turns out it had fallen behind the toilet! Anyway, ETA, thanks for making this tool, Cropsy! It's loads of fun! And when I get some extra money, I'm going to buy a bunch of cheap 2600 carts, so I can put these labels on them and put them on display! ^_^
  5. Maybe because he (or she) already had the Saturn, and buying a new game for it was cheaper than going out and buying a whole new system? Not everyone feels the need to run right out and buy a new console, when they still have a perfectly good one at home -- especially if they don't have the $200 or whatever for a new console (I have no idea what the price point on the DC was, at launch, but I'm sure it was probably close to that). ETA: It may also have been a birthday present from Grandma/Grandpa, or an aunt/uncle... Someone who might be willing to part with the money for a game, but not necessarily an entire console. Or possibly Junior bought it with his allowance money... Just sayin'...
  6. Since the link in my previous post is now broken: And for good measure:
  7. It must not be that difficult to do: ^_~
  8. I remember doing the same, during class when I was in high school. And then writing out the hex code for character definition from memory (made easier when I figured out that the hex values of the pixel clusters, which were themselves binary, were an actual number system). = binary "0101" = decimal "5" = #0005 (or just "5" in a CALL CHAR statement). When I learned how to easily convert binary to decimal, I no longer needed the chart from page III-5 of the "User's Reference Guide," which I had carried around with me until I made the pixel-binary connection. I still remember the moment I made the connection, in computer "math" class, when the teacher was discussing non-decimal number systems. She did a comparison of binary, decimal and hex, while I was looking at page III-5, and "click!" In my defense, until then, I'd never heard of base-16 counting, only knew of binary as "off/on" instead of "0/1," and I've always been horrible with math and numbers (hence why I was taking a programming class that counted as a math class credit).
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