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Posts posted by zylon
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Test played few more last night
SNES-
Emerald Dragon- 30min
Kinda fun cross of Breath Of Fire, and Secret of Mana. The AI controlling all the other party members still sucks, but I really can't say I'd do better, lol
Hero Chronicle- Project Olympus- 40min
This one is turn based RPG featuring all older anime heroes, like Ultraman, and first SD Gundam pilot, etc. It's also very funny, while still engaging.
Ranma 1/2- Treasure of the Red Cat Gang- 55min
Turn based, and heavily based on the anime series, but gameplay offers no surprises. However, if a fan of the show, it's hillarious, and lightyears better than the two fighting games under same license. Only ding, is while spells are translated into English letters, the names give no clue as to what they do. Sailor Moon-Another Story, was much better done, in this dept, and a deeper game.
I'm going to keep a copy of these 3. A friend of mine imports batches of these repro/translation games for resale, and has me test one from each lot of 10. I've found some great epics, some stinkers, and some truly different ideas. I'm more after ones that bring something different, while not being entirely new, but grab me, while still fun. For instance, Warriors-Legend of Blue Dragon, is a hard style for me, but the little monster companion made the difference, hence my extra efforts. I actually want to help her, and felt kinda bad, in my failing to do so. I might never finish it, but I'd regret walking away. That's, good game writing there.
My current serious play, is going to be the 1st Lufia on SNES. I'm hoping I finally got one that the major glitches, are fixed, on my recent edition multicart. There's a glitch avoidance guide for this game, but I'm playing without it.
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14 hours ago, GoldLeader said:
That's funny, simply because I have a friend who claims only rich kids had home systems Like Atari 2600...He says at least he could afford to pay quarters at the arcade, heh...
Atari 2600 Berzerk, was my first ever video game playing experience. I was in hospital, in my kindergarten year, recovering from burn injuries on my arms, from falling on freshly paved road in front of the school. One of my orderlies, who used to change my dressings daily, used to bring it in for me.
The family didn't get a 2600 until mid 80's, with the Jr for 50 bucks. It was our income tax refund splurge that year, with 3 games- Warlords, Galaxian, and Battlezone. The next year, my grandmother got me the C64c and I could afford bargain bin discs/tapes for that, so most gaming began there for me.
In those days, Jamesway, ran a promotion, of offering a gift certificate of like 5 or 10 bucks, for every $500 in reciepts, turned in at front desk. So, I spent an entire summer, wandering the lot, picking up any stray ones I could find, and turning them into game cash. 😎
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2 hours ago, TrogdarRobusto said:
so, what is the state of the Amiga platform in the opinion of this group? Hardware? Software? What is the appetite for Amiga content?
I never had one. That's what all the rich kids had, while I played C64c, lol.
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I find TIA paddle issue failures, to run much higher on 4sw and later models, since they removed the hex buffer from the lines. I was going to suggest using a test-TIA was best option, but you're already past that. :) I stick to L6ers for myself, but still tinker/repair the others. 4sw socketed board does make a great IC testor unit though.🤔
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SNES-
Warriors Legend of the Blue Dragon- 80min I found you could change controller layout, and did much better. It'll get a run someday.
Lufia- 2hrs 25min First 20min or so, is actually just playing through a flashback, that eventually became the 2nd game, which became all the later ones too, lol.
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A few test runs of transated JP rpgs
SNES-
Live A Live- 20min Pass, just don't wanna, lol
Warriors: Legend of the Blue Dragon- 45min Pass, but sadly. I really like the little monster companion you get, but the combat requires too many buttons for me.
I did replace my Wizardry V cart
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In a way, I kinda figured this was inevitable, to some degree. Especially with the 2600+ coming out, and Atari still suffering the same shortage of material/developers, as in the late 80's. This could go both ways in time. Atari could actually get good materials, 3rd party developed controls, plenty of testing and QC, maybe gain back some of the past glory. It could also go the other way and drive most off, from creating anything for these systems.
I also don't really play any of the systems they're recreating, so not much for me, might change. I've likely spent more time repairing 2600's, than playing one, in last decade or so.
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11 hours ago, Brentarian said:
About Atari buying IPs, please buy back the Battlezone IP! That should have never been sold.
That's probably the only original on 2600, I'd still play. It was one of 3 games we bought with our 1st 2600, a Jr in 1987-ish. Battlezone, Galaxian, and Warlords, with Battlezone being the most expensive, around 40 bucks then.
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I always thought it meant BIGHairyMoonWalker, 🤣

Jokes aside, my father got himself a crazy, many years after the divorce with Mom. Little by little, she ruined his life and cost him most of what he built. He had many chances to be done with her completely, but never could quite do it.
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5 hours ago, jgkspsx said:
Ugh. Is it possible it was something other than the mask rom that fried? Maybe it’s repairable?
I believe the SRAM only died. Game still plays, but less characters each time. I still have the NES one, and SNES Eye of the Beholder, far as that type goes. Another Wiz V is cheap enough still, or I can get a repro. I have it on one Fram-save multicart too. I've been considering the repro with the transated Wiz 1-2-3 on one cart, which lets you carry characters from one chapter into the next.
Funny thing is, I know we hardly ever played this one, and battery still reads 3.29vdc. I think it was just a bad one, from new.
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19 minutes ago, cvga said:
I didn't get my times posted either and I took advantage of the long weekend (and an Analogue Pocket) to play more games. I will accept whatever punishment Carlsson declares
No "analogue" pocket play for you! Gonna have to use digital.

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I strongly suspect it's just a redeco of the same old game, often used to replace missing leg of the couch.
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SNES
Wizardry V- 4hrs, 2min ☠️
Carts do indeed die. This one began showing all 6 characters, but having two vanish, when you'd select one. You could have either top 4, or bottom 4. Then, the puzzle screen showed up, and upon reset, 1st two characters gone, and it still only lets half of the remaining in. RIP, it lived a good life. Taking a whif near cart edge, something baked.
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oops! good catch. I'll fix it.
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Just now, CaptainBreakout said:
Hahaha! Yeah. I almost suggested going full James Earl Jones. Like Omadon in Flight of Dragons.
think about it, anyone with that much gravity, must be mighty dense

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Magneto, with a dose of Vader
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On 8/29/2023 at 8:58 PM, neogeo1982 said:
Picked up a 120 multicart locally after seeing all you guys talking about them. All lots of fun even with a few hacks on it too. I saw others with Donkey Kong Country or Megaman X on them. Too much overlap with what I own on cart already though. This one seemed the most rounded with the RPGs and action games.
That one's noteworthy for having the translated JP Dragon quest 1&2, FF IV, and Secret of Mana 2, on it, as well as the BS Zelda game. Uses cr1220 battery, but holds multiple saves.
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On 8/26/2023 at 10:05 PM, Tanooki said:
I do not have images for this sorry, but this was my dumb sort of little tech fix and it felt really good for more than one reason.
I got these two controllers (image is end result) a few weeks ago early in the month, the listing on ebay was dumb: Nintendo Corded AFTERMARKET Controller for Nintendo NES NOT TESTED (2) And I think we know usually what untested on ebay means, it's damaged or broke. I went on it, it went cheap at $17 shipped/taxed to me, for perspective even with the metal finish wear they're easily $25-30 working right each, so I figured maybe I could franken one together or have parts for yet another later.
When they arrived they got a quick wipe down, and then tried it out on my action set-PVM combo since I could get to that red cable that way best.
Before: Both #1 and #2 the sliders were sketchy, the sound on the audio jack didn't work well spotty or not between them, and inside wasn't making 100% reliable contact for gameplay (uh oh.) So one at a time I opened them up and I gave both the same identical treatment. Inside and out got a nice alcohol rub down, swabbing in smaller spaces, got them sanitary to say the least, and did this on every single contact, even the metal sliders prongs. There was some varied improvement on both, but not the audio which still was bad but control input was good. From here I had already assumed the worst, had my soldering iron out. Imagine the inside of this as it's TWO PCBS of the same size/shape as an Oreo and the cream filling would be various diodes caps, etc between the pair with a few plastic struts, which gratefully left me hopeful my plan would work. I went over both PCBs every single last solder joint I heated up to liquid and reflowed it all, everywhere, including for the audio jack leads. Before closing up pulled the metal prongs on the sliders a bit more up and away to be a bit more firm on the PCB.
After: A 95% recovery! #1 is at 100%. #2 is not, but it's minor. The controller is a bastard molding hybrid of the Famicom and PCEngine controller, as such it has the same sliders for turbo right down to the icons in the plastic as the PCE and for turbo it's OFF, 50%, 100%. On this controller, and it's weird, but the 50% contact works at 100%?!?! and the 100% (full right) is dead. Why I have no idea, it's strange, but I don't care enough to figure it out. Aside from that, it's perfect.
The neat thing on these, that audio jack, you plug that into your NES, and your audio goes to the controller which has a sound processor inside and it has two features to it, volume control on the front, and a switch below sel/start along the narrow edge and that's for stereo panning. If you have it off you just get split sound over 2 speakers simulating stereo pretty ok, but if you flip that on, whenever you press LEFT or RIGHT on the controller, it pans the audio volume up for like 1.5~sec. It's really fun and depending on the game it creates an awesome effect if you use more of left and right equally to play (flight, pinball, sports, etc) than your usual run to the right platformer.
So basically I paid $17 and got like $50+ worth of controllers. They're really unique and fun, licensed and especially close to first party given Hudson of the time, the controller jack itself isn't third party, it's a Nintendo cable with their name in the plastic like on an OEM Controller with the console itself.
Those look like my Beeshu Zipper pads 🤔
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Let's continue with the CBS carts a while longer, and run Wizard of Wor, on defaults(3 lives). Play on real 5200 systems, using Atari mfg controls, -1 HSC pt for use of period analog sticks, such as Wico. Flashcarts/SDloaders, are the only modern exceptions, if running original Roms. Pics preferred, but not required, except for HSC wins and records. Round ends when month does.
Current HSC record- Bust it for a bonus Point!
Wizard Of Wor - (Single Player/Yellow Worrior On The Left/3 Lives)
CV Gus 370,160current scores-
20,500 RB5200
Current Standings-
RB5200 - 91
DamonicFury - 75
rubeon - 75
zylon - 64
Mikey50 - 46
jeremiahjt - 38
RangerG - 37
jetset - 31
nitrohepcat - 23
troff - 14
IICCEEMMAANN - 5
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We always considered it just "rolled", beyond all 9's, but it does track score beyond that, via number/letter code replacing the 100k-10k digits. Gotta be a bug, as it does have the 6 digits setup, just fails to use them. This thread will actually be useful, in plotting how it actually does this, or fails to.
Meanwhile, August goes to RB5200 and his multiple record busting play, which also may have demonstrated the code it uses for tracking higher scores. 😎🏆 Some nice play by all, in this fun game. I'll get Sept round up shortly
Final scores-
129,250 RB5200 +11+1=12
54,450 DamonicFury -1+10=9
31,100 nitrohepcat +9
24,950 zylon +8
22,950 rubeon +7
8,150 RangerG +6
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5200-
Blueprint- 15min
Genesis-
Sagaia- 20min
Darius II- 45min
SNES-
Wizardry V- 2hrs rolling characters up
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375,950 ac
I like using Tiat more, but did slightly better with Proco. My 112-in-1 cart had the actual Jp Darius 2. I still prefer the SMS version, as it's what I had longest, but this one's way better than SNES. Not that I don't like that one too, lol.
2nd pic is my original Sagaia cart, and I'd rate play the same.

What have you actually PLAYED tracker for 2023 (Season 16)
in Classic Console Discussion
Posted
Snes-
Lufia- 2hrs 50min