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Besides Circus Convoy there is Casey´s Gold (developed by one of the former Activision guys) - a freight train game which is similar in quality, gameplay and fun! but we don´t hear about it for months! it seems it has not been released yet.
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I am hoping for Brazil to hop on the international list on the site as it´s one of the 3 largest Americas territory and there are thousands of fans here too.
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I am all excited to the 2600 comeback! Finally (even though the way it did, not using the real chips, not a 100% ressurection). Just like the Atari 2600 has 7 elements that make up its games, I have 7 reasons to love it: 1- Nostalgia 2- Desire to keep the grand daddy of consoles alive (Atari 2600) 3- I honestly love the LEGO like blocky graphics beginning with the playfield ones which are the biggest! to me it looks like LEGO pieces that you build with 4- I love the 128 color palette they chose for the system! 5- love the simplistic iconic look of all the art assets on the screen... because they give space to your imagination a lot of times. 6- It is a lot easier to draw graphics for the system from a Dev perspective since you´re working with its popular 160x192 display res. 7- Easier to develop sound and music for since you only have 2 channels to worry about. Extra: I don´t even have to use a programming language to make me a working Atari-esque game! (I don´t know how to code) I´m an audio visual artist, so I use the non coding Clickteam Fusion 2.5+ instead to make games as can be seen here: https://aloan.neocities.org/atari_graphics_simplified
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The new Atari 2600+ w/HDMI out and 2600/7800 support
Aloan replied to tremoloman2006's topic in Atari 2600+
post deleted (posted in the wrong place) -
The new Atari 2600+ w/HDMI out and 2600/7800 support
Aloan replied to tremoloman2006's topic in Atari 2600+
I am all excited to the 2600 comeback! Finally (even though the way it did, not using the real chips, not a 100% ressurection). Just like the Atari 2600 has 7 elements that make up its games, I have 7 reasons to love it: 1- Nostalgia 2- Desire to keep the grand daddy of consoles alive (Atari 2600) 3- I honestly love the LEGO like blocky graphics beginning with the playfield ones which are the biggest! to me it looks like LEGO pieces that you build with 4- I love the 128 color palette they chose for the system! 5- love the simplistic iconic look of all the art assets on the screen... because they give space to your imagination a lot of times. 6- It is a lot easier to draw graphics for the system from a Dev perspective since you´re working with its popular 160x192 display res. 7- Easier to develop sound and music for since you only have 2 channels to worry about. Extra: I don´t even have to use a programming language to make me a working Atari-esque game! (I don´t know how to code) I´m an audio visual artist, so I use the non coding Clickteam Fusion 2.5+ instead to make games. -
The new Atari 2600+ w/HDMI out and 2600/7800 support
Aloan replied to tremoloman2006's topic in Atari 2600+
I am all excited to the 2600 comeback! Finally (even though the way it did, not using the real chips, not a 100% ressurection). Just like the Atari 2600 has 7 elements that make up its games, I have 7 reasons to love it: 1- Nostalgia 2- Desire to keep the grand daddy of consoles alive (Atari 2600) 3- I honestly love the LEGO like blocky graphics beginning with the playfield ones which are the biggest! to me it looks like LEGO pieces that you build with 4- I love the 128 color palette they chose for the system! 5- love the simplistic iconic look of all the art assets on the screen... because they give space to your imagination a lot of times. 6- It is a lot easier to draw graphics for the system from a Dev perspective since you´re working with its popular 160x192 display res. 7- Easier to develop sound and music for since you only have 2 channels to worry about. Extra: I don´t even have to use a programming language to make me a working Atari-esque game! (I don´t know how to code) I´m an audio visual artist, so I use the non coding Clickteam Fusion 2.5+ instead to make games. -
The new Atari 2600+ w/HDMI out and 2600/7800 support
Aloan replied to tremoloman2006's topic in Atari 2600+
I am all excited to the 2600 comeback! Finally (even though the way it did, not using the real chips, not a 100% ressurection). Just like the Atari 2600 has 7 elements that make up its games, I have 7 reasons to love it: 1- Nostalgia 2- Desire to keep the grand daddy of consoles alive (Atari 2600) 3- I honestly love the LEGO like blocky graphics beginning with the playfield ones which are the biggest! to me it looks like LEGO pieces that you build with 4- I love the 128 color palette they chose for the system! 5- love the simplistic iconic look of all the art assets on the screen... because they give space to your imagination a lot of times. 6- It is a lot easier to draw graphics for the system from a Dev perspective since you´re working with its popular 160x192 display res. 7- Easier to develop sound and music for since you only have 2 channels to worry about. Extra: I don´t even have to use a programming language to make me a working Atari-esque game! (I don´t know how to code) I´m an audio visual artist, so I use the non coding Clickteam Fusion 2.5+ instead to make games. -
oh sure thing on the patience! I honestly do not know how to code at all. I make games without programming on the Clickteam Fusion 2.5 program. I am here because I´m an Atari 2600 fan exclusively and I love all it´s visual limitations (yes the LEGO-like visuals) the simplistic gameplay and the wizardry gone into making the game happen, but I do not have the memory to retain programming studies or any other studies at that, lol. I also suck at math. Good luck on your endeavor though!
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I'd love it to have the original Taito Tarzan character with the blonde hair to make it even funnier. I can draw the Tarzan sprites if one of you needs it, just let me know either here or on aloan.1@hotmail.com
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If it is a pirate, then it is a pirate of the official one named: Nightmare! developed by Sancho... interesting, I never ever heard of such game neither of such company, but that´s what I found out on the net. At this time of writing, I´m trying to find out how to pass the second level. I like the game, it´s fun and challenging, plus, it gots music!!
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Pirates Never End ( Smurf - Rescue in Gargamel's Castle Hack)
Aloan replied to alfredtdk's topic in Atari 2600 Hacks
Wow this is a very cool thing and idea with a marvelous game! I wonder why so few comments! -
The new Atari 2600+ w/HDMI out and 2600/7800 support
Aloan replied to tremoloman2006's topic in Atari 2600+
I am guessing at least Magazine Luiza will get it. But if the 2600 is a major success then Casas Bahia -
The new Atari 2600+ w/HDMI out and 2600/7800 support
Aloan replied to tremoloman2006's topic in Atari 2600+
All I know is I am very excited for it and will buy it as soon as it is possible here in Brazil. So far, no retailers here as of yet. Regarding my thoughts on it: 1- I personally only care about the 2600 and its games, period. 2- After studying more about it on several places on the net, I can say I´m happy about it overall. 3- Personally I love its iconic and exquisite 2600´s digital LEGO like graphics and I also love its 128 color palette. All this fuels the imagination (when you most likely see one color or multi color (vertical stripes) icons on the scren instead of super realistic graphics) 4- yes I also like its 2 channel sound... So yeah I am a complete 2600 lover. hence why I´ll pick it up Also, I haven´t had the 2600 since the 80s when I last had a Junior, so... this will be golden to me (holding a "replica" of the 4 switch) having the console with me to the end of my human time Can´t wait for more news and revelations on it. I´m going to Youtube everyday several times a day, hunting for more info even if it´s more of the same thing hahah! -
right (so it takes all 160 color clocks) but You can multi color the background at each scanline like I did on the sky. It´s because I thought you could do a wait on the background just like you can on a PF.. (racing the beam) like only start drawing when you want.. so it seems you cannot do that with the background according to you. I always had it to me that the backgound is indeed its own thing, even though all we can do with it is change its color on each scanline. That´s why on my webpage I teach that the Atari 2600 has 7 objects 1- background 2-PF 3-player0 4-player1 5-missile0 6-missile1 7-ball
