cparsley
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Everything posted by cparsley
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Intellivision HSC Season 16 - Game 5 - Night Stalker
cparsley replied to Rickster8's topic in Intellivision High Score Club
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Intellivision HSC Season 16 - Game 5 - Night Stalker
cparsley replied to Rickster8's topic in Intellivision High Score Club
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Intellivision HSC Season 16 - Game 6 - Super Cobra
cparsley replied to Rickster8's topic in Intellivision High Score Club
A ) Why does this game look like one that was way more popular in that era while this one isn't.... and B ) How in the heck is this a "Maze" game lol and C ) Another game fails in emulation, guess that's another game I pass lol lol lol Ok getting off the soapbox -
Intellivision HSC Season 16 - Game 5 - Night Stalker
cparsley replied to Rickster8's topic in Intellivision High Score Club
I'm now half expecting you if the score crosses mid-fight with the black with gold projectile you'll make him invisible mid-fight too... -
Intellivision HSC Season 16 - Game 5 - Night Stalker
cparsley replied to Rickster8's topic in Intellivision High Score Club
Ok at least some of you saw one of my previous posts about it being wrong the game immediately gave the grey bot the homing programming once the score turned to 5,000pts and probably got a chuckle... BUT THIS WAS WORSE!!!! I was at 49,800 with the black bot with the large grey/white projectile.... My bullet hit a grey robot (the ones that replace the bats) for 300 pts making the score 50,100 and instantly mid-fight with the Black bot he got the GOLD projectile even though he hadn't been defeated yet.... EVIL play Night Stalker, evil play! -
Intellivision HSC Season 16 - Game 5 - Night Stalker
cparsley replied to Rickster8's topic in Intellivision High Score Club
I figured I would try a stall tactic, and dear god if the programmers didn't think of it!!! I got to 4,900 and then figured I'd switch to spider hunting (yes only 100pts a pop) but figured as long as I didn't go for the robot would avoid the homing purple one... The game saw right thru that and gave the grey bot the 2nd Purple's bot homing programming instead, kind of like "you didn't think we thought of that?: Well played, programmers, well played! -
Intellivision HSC Season 16 - Game 4 - Buzz Bombers
cparsley replied to Rickster8's topic in Intellivision High Score Club
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Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
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Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
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Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
Think its more of the INTV saying why are you still subjecting me to another Coleco game... it's the equivalent of water boarding... -
Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
it's an idea but without the keyboard (see posting to Rickster's post) can't remap whatever the game decides to map the controller to. It made for one hell of a Tut game last week with left on the right trigger button, left on the Red action button, the BOMB on the left thumb button on top and movement on the thumb stick lol. It's even worse with where the red, white, blue and still haven't found out what's mapped for the dog button yet lol (I know it's INTV 5, but what this thing mapped that to havent yet determined lol) Sorry for the line of posts, answered each as I saw them... lol -
Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
There were a handful of Coleco titles that would just not boot to an INTV 2 no matter what... I remember in the 80s we got an INTV 2 but kept the original as well solely as my father liked playing Donkey Kong from Coleco, the most infamous of the absolutely no go on the INTV 2 (yes I swear he was sadistic like that), before you ask, his other favorites was PBA Bowling (the only sport title he touch) AD&D Cloudy Mountain (but more towards Tarmin), BurgerTime, LNC and Pinball. -
Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
I love you didn't read... Im NOT playing with a keyboard, the machine with the emu no longer has that either LOL.. it has an old Xbox 360 controller hooked to it so my control in the thumb stick lol -
Intellivision HSC Season 16 - Game 3 - Mouse Trap
cparsley replied to Rickster8's topic in Intellivision High Score Club
Just tried for the first time this round this bloody game of Mousetrap... doesn't seem too terrible but for the music theme is extremely annoying... ending up singing puck me puck me over and over but the p isn't a p if u get my drift... Also the god damn movement controls, how in the f'in HELL could you think this is better than LNC, thats actually responsive unlike this piece of crapola... Might not help that I'm now reduced to playing on an old 360 controller had to ad hoc into the mac to control OpenEmu to play (using the thumb stick for movement) and yes 90% of the time the bloody mouse really does NOT want to know where he's supposed to LOL... No score to post yet just had to rant... Added the parenthesis info.. -
and yes QBert emulation act the same way as my last console ever had where after each level ie 1-1 you'd auto lose a life regardless of what happened.
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For now put me in as Pinball
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Could be agreeable to that... Minotaur with score 0 beats a non beaten minotaur with 12500
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MG, Id say Disc mode Minotaur must be defeated to score and highest score at that point :) Classic where were you we JUST did that one last week... lol
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well I dont know if I should pick as there is zero way to me to do Q*Bert... lol
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Also wouldnt go more than 25-30 rounds max, we dont need an hour 99 round game
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Actually the max per round is 3 point regardless how others are eliminated. Also most of the doubles would be yellow and tan ramming into themselves and leaving the players (Red/Blue) to battle it out. Double Elimination: 2+1 = 3 Single Eliminations: 1+1+1=3
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I like that but would increase the # of rounds to help avoid a 100 way tie for 1st. Otherwise love SNAFU (especially that one music track that speeds up after 2 playthroughs of it)
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Intellivision HSC Season 16 - Game 2 - Tutankham
cparsley replied to Rickster8's topic in Intellivision High Score Club
yah cause posted both via phone and it just copied previous post info... I updated the score on the posting but figured heck yet leave the rest lol -
Intellivision HSC Season 16 - Game 2 - Tutankham
cparsley replied to Rickster8's topic in Intellivision High Score Club
