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Tizoc

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Everything posted by Tizoc

  1. Just a note, if you are not interested in the labels and are more interested in playing the games on your console, you don't have to buy their PAL counterparts. There are other more common games you can use to just get the board then solder on the EPROMs. Most of those games on your list use the same board anyway. O'sheas might still have some of the games with the board you need. BTW, if you plan on burning the EPROMs yourself you will have to deal with HEX. HEX is your friend. :-) Good luck!
  2. I wasn't going to say anything because I don't doubt Andrew will follow through, but if other people have received their QB labels and manuals, does anybody know what the status is on that? Does anybody have a link to the QB status page? IIRC, I still need the label and manual.
  3. Wow, there was some pretty nasty stuff going on in this thread. While I was reading the flames I was openning the package from Jah Fish. Sheesh, I couldn't help feeling bad for the guy. As I was saying, I got my Thrust from Jah Fish today. Haven't had a chance to play it, but the packaging and the stickers are very cool. I like it! I hope this post continues with more good news about people receiving their packages. No more flames please. : )
  4. Only 2 points for figuring that out? A little binary humor.
  5. ------ 45 --------- airmail p Tizoc CHOSEN SHIPPING OPTION AND TOTAL COSTS: small parcel airmail: 21$ I'm exactly sure whatt that whole thing means, but I paid for game #45 plus the $21 for the airmail shipping. I will be sending some JPEGs in the mail for you Thomas.
  6. Count me in! I sent him the money through paypal as well. The list says: C6 cart no. 45 (Tizok) reserved waiting The 'reserved' should be changed to 'payed'; I still have the e-mail from paypal that indicates I sent payment to him. Has anybody made any contact with Nicolas Neugebauer. Perhaps we should forward a link of this thread to him, he may be liable as well. Maybe he can get after Fish as well.
  7. Head over to Geo's site, Stella's Boneyard, he's got a big list of serial numbers of the older consoles. He may also have more info based on your S/N. http://www.netmodem.com/claddagh/stellasboneyard.htm
  8. Not defending the seller or slamming the seller, but I have bought 7800 games from her in the past. She has been selling 2600 / 7800 for a long time. She knows her atari 7800 games. So she knows what she is doing with this copy of Ikari Warriors. From my previous e-mail communicatons with her, I got the impression she has a rather large stock of games. I got my first copy of this game for $15 a few years ago, and the price has steadily gone up. Thank goodness I completed my MIB 7800 collection some time ago. I don't have to worry about this sort of thing anymore....at least not for the 7800.
  9. Maybe that his problem? Heh looks like we hosed his site.
  10. I paid for airmail on mine and I'm still waiting. Did they all go out at the same time?
  11. Wow! I had no idea that a 7800 sentinel cost so much. You can get the modified for NTSC ones on the net for a lot less. Scumbag is too nice for this guy.
  12. Tizoc

    ARRRGGGGHHHH!!!!

    so innocent, yet so funny.
  13. I'd hate to see all that PCB material go to waste. Here is a little write-up by Calamari which I think you may find useful. Good Luck!
  14. MegaMan, I have a few of those that I modified. Basically I took the PAL chip out, and it just has the NTSC proto rom on there now. Completely playable on your NTSC Console. Here's the info from the first run: http://www.atariage.com/news/7800Sentinel/index.html I was going to do a second run, but then it became available in a few other places, so I decided to concentrate on other things. Anyhow, if you're interested in one, let me know.
  15. and, 5200 = 2600 + 2600 (Twicw the Fun!) :-) 7800 = 2600 + 5200 or something along those lines.
  16. Mitch, 7800.com rom = Jindroush's rom. That I know for a fact. So I guess there is only really two different versions of the rom. From my understanding, John's version is actually the PAL, but converted to NTSC. Jindroush's rom is the NTSC, with a 'Patch'. I always found these two approaches very interesting. I hope john's version is released. I had been hoping to write up a comparison on the two. Cheers!
  17. That's correct. There was no software conversion for that one. It may be possible for a very nice person (with some free time) to adjust the game to work on a PAL console. My fear is though, with so many moving objects on the screen at once, it may just not be possible. Probably, the reason why Atari didn't just 'tweak' the existing code and release the game in PAL format. Just a guess though. If anybody is interested, I think Dan Boris still has the commented disassembly of the Robotron code on his website. I would be willing to make a small run of carts (at a resonable price, not $50 ) if somebody worked out the details of adjusting the the game code for a PAL signal.
  18. Who is the third? Just curious. I know about John's and Jindroush's ROM.
  19. I imagine it will be some time before we see 128k 7800 homebrew games for the reasons you mentioned. Also, If I remember correctly there some issues with the encryption utility that was ported to PC. I don't think > 48k roms were supported (yet). The original encryption program should have no problems though. I always thought that the max for a rom (w/o banswitching) was 52k. I have actually seen a couple of proto boards for these bigger games. I would imagine that as long as you have the Banswitching hardware, it wouldn't be a problem to go even further than that.
  20. Ah yes! Thank you Mitch. Obviously I still haven't learned how to count pins. With 24-pins I guess I could make 2600-mode 7800 games. j/k
  21. It's actually not to bad to make. I put the top and the bottom pieces together after all the soldering was done. Most of thw wires are straight through, except for the differences noted by Mitch. Thanks Mitch! It's not PCB, it's this brown proto board stuff. I forget what it's official name is though. They sell it in sheets at the electronics store. The socket pins, they also sell just the pins alone on strips. The strips you see at the bottom are soldered on there. These are 24-pin strips. Also, make sure you leave enough room on the connector side so that the cart will fit properly into the slot.
  22. Why not write your code so that your game will work on both machines? Check this link to dowload Eckhard's documentation on how to do it: http://quadrun.tripod.com/ Check 'Backdoor.zip' there info in there on how to set up for both machines. AS far as making carts, I'm not sure randy will make 7800 carts. Asumming he will though, many of the 2600 hombrewers use his services even when they are in Europe. Even Andrew Davie, who is in Tasmania, used hozer for QB. So it's probably not that big of a deal. Also, I make 7800 carts, and would be more than happy to help you in any way to get your game released. The 7800 does need more original 7800 games. Good luck and best wishes!
  23. That's a really good idea. I'll have to give it a try. I used individul small switches for each jumper. Either way, being able to open and close the jumpers with a switch sure beats soldering everytime you want to play a different game. For my EPROM cart. I installed a 24-pin socket at U1 (for the I attached a pic of my adapter board in case anybody wants to see what it looks like.
  24. I don't know for sure, but I guess that since he was a former Atari employee it's possible he may have signed confidentiality agreements and so forth. If this is the case, then his risk is much greater. It would probably a lot easier to sue him in court because of that. A homebrewer who released a game from a proto he obtained or made from roms freely available on the web, would probably just be asked to stop. My guess anyway.
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