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Posts posted by DNA64
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Yay it made it!
You're very welcome

eBay links going up tonight. Posting right now...
UPDATE: Delayed, more pending sales.
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Posting on eBay tomorrow probably.... Will post the link here when the auctions are live.
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Probably everything you could possibly want to know right here...
It's been sitting around for years now, and I was going to use it in my Bitcoin Rig but it seemed like a waste to open and use it for such a thing.
Much better in the hands of a collector.
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How I would love to have one!!! But I don't have the money for one.
Galeforcerm: Great suggestion. Unfortunately, I don't have the know how, patience, or attention span (I have ADHD) to do it
1. CoinOPS 5 is software you install on the XBOX

2. Softmods are simple, In fact I built a super simple softmod installer. I can softmod an xbox without even hooking up a tv
and no telnet/networking required (That was a lame method).However I would suggest a TSOP before a softmod if you can't find any modchips and don't know how to make one.
3. I have ADHD too lol This is why everything takes me so dam long haha
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Looking for Black, Blue, (Halo) Green, and Crystal Xecuter 3 Control Panels with LCD's.
IR = Bonus
PM with details and price.
Thanks!
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Sounds like a blown cap. The system may still work even with a blown cap, but it's not advised to continue using it without replacing it. I'd open it up and check the caps.
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MORE XBOX STUFF TO COME!

Selling the UN-RELEASED CK3-CP Brand New in the Box. A Rare Gem for sure!
Drivers included.
Dump and Flash Firmwares with ease!
This is not yet released to the public so you can be the first member of the public to own it.
Tutorials are available on Youtube by "scenyx" or "CarolinaGamer".
$100 obo. New in Box. (SOLD!)
Fits into any 5.25″ PC bay
2×16 Custom Design LCD Display
4 x Button Directional Keypad (e.g Jungle Flasher No-Mouse Operation)
1 x SATA Port
2 x USB 2.0 Ports
CK3 Power Connector for any XBOX 360 DVD Drive
Xbox 360 DVD Eject Button
IVM (Intelligent Vendor Mode) -- Software can control DVD Power and Eject (inc half tray) for fully automated DVD fw access (vendor mode etc)
2 x Programmable LED's (Many uses with apps like Jungle Flasher)
When not being used for CK3, the LCD can be used to display ANY information (Huge Possibilities)
LCD Smartie open source software is fully compatible with the LCD. Includes custom driver.
The LCD display is fully customizable from the PC, including the directional pad and the notification LED's.
LCD backlight and contrast are software controllable.
The simplified and robust protocol allows anyone from hobbyists to professionals to interface the CK3 CP.
Great for displaying system statistics like temperature, cpu usage, and ram.
Compatible with all versions of Windows. Most linux distributions and even PowerPC and Intel Macintosh systems.
CK3 Related (Sources and info available for 3rd party software developers)
IVM (Intelligent Vendor Mode) -- DVD Power and Eject (inc half tray) full software controlled
The LCD display can guide you step by step when flashing a 360 drive (or other app functions)
Any input inquiry can be done right on the directional pad -- and also an OK/ENTER button.
No need to keep looking to the monitor or fiddling with the mouse to control the PC for the next step.
Metal frame means the unit is sturdy and reliable.
CK3-CP works with all current 360 drives.
Industry standard, PL2303 transceiver for communication. This means you get great stability and compatibility.
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COIN OPS!
Need I say more?

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Added another game to the list and a boxed new N-Gage

I'll be listing the lot on ebay soon. So if you have interest in anything here PM me before it's too late!
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F*** ME! That bit me in the ass...
I thought I copied and pasted from a reliable source but no..
The link is the same, so is the actual book so check that. Because again, it's not my code and I don't have those errors in my lines.
I'm just not going to type it out here and my 5.25" drive isn't working so I can't upload the dam .prg
I will type LINE 107
107 DATA63,255,252,31,221,248,3,221,192,1,255,134,3,189,204,1,199,152,1,255,48
NOW PLEASE DON'T WORRY ABOUT THIS!
It's stupid. It's not a real issue. Forget I even mentioned it please. It's just a stupid dancing mouse from the book I thought I'd type out for shits and giggles.
I found the problem, it has nothing to do with anything mentioned. My C64 wasn't properly saving the updates I made to the prg file so I had a partial saved file.
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I'd have to look, but I'm sure there's one in that place I mentioned in the forums

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Your reasoning is faulty. Line 30 is reading the data statements and is producing an Illegal Quantity error, which could very well be due to a quantity being read into it. All of those values being read should be between 0 and 255 inclusive. Humor me. Try doing what I said to fix that problem, then see what you get. If nothing else, it's good troubleshooting, but I suspect you will find that it's the problem.
As far as "it's not my code", that doesn't matter either. There's plenty of code out there, especially what's printed in old magazines and books that needs to be corrected as there are typos and printing errors. Same with code pasted on the 'net.
Again, I'm not 100% positive that this is the only error, but at a glance, that appears to be one issue. Try it out, report back what happens.
The code I posted is not what I'm having an issue with. It's NOT the code I used (RUN).
I was simply to lazy to retype it all here, but here it is re-typed for your "Amusement".
5 s=54272:pokes+24,15:pokes,220:pokes+1,68:pokes+5,15:pokes+6,215 10 pokes+7,120:pokes+8,100:pokes+12,15:pokes+13,215 15 print"{clear}":v=53248:pokev+21,1 20 fors1=12288to12350:readq1:pokes1,q1:next 25 fors2=12352to12414:readq2:pokes2,q2:next 30 fors3=12416to12478:readq3:pokes3,q3:next 35 pokev+39,15:pokev+1,68 40 printtab(160)"{white}i am the dancing mouse!{light blue}" 45 p=192 50 forx=0to347step3 55 rx=int(x/256):lx=x-rx*256 60 pokev,lx:pokev+16,rx 70 ifp=192thengosub200 75 ifp=193thengosub300 80 poke2040,p:fort=1to60:next 85 p=p+1:ifp>194thenp=192 90 next 95 end 100 data30,0,120,63,0,252,127,129,254,127,129,254,127,189,254,127,255,254 101 data63,255,252,31,187,248,3,187,192,1,255,128,3,189,192,1,231,128,1, 102 data255,0,31,255,0,0,124,0,0,254,0,1,199,32,3,131,224,7,1,192,1,192,0 103 data3,192,0,30,0,120,63,0,252,127,129,254,127,129,254,127,189,254,127 104 data255,254,63,255,252,31,221,248,3,221,192,1,255,128,3,255,192,1,195 105 data128,1,231,3,31,255,255,0,124,0,0,254,0,1,199,0,7,1,128,7,0,204,1 106 data128,124,7,128,5630,0,120,63,0,252,127,129,254,127,129,254,127,189 107 data254,127,255,25463,255,252,31,221,248,3,221,192,1,255,134,3,189 108 data204,1,199,152,1,255,48,1,255,224,1,252,0,3,254,0 109 data7,14,0,204,14,0,248,56,0,112,112,0,0,60,0,-1 200 pokes+4,129:pokes+4,128:return 300 pokes+11,129:pokes+11,128:returnThis code can be found on PAGE #167 in the "Commodore 64 Programers Reference Guide" (<- Page 69 at the previous link).
The Commodore key has other jobs; if it doesn't work when pressing shift at the same time (the on-screen text should shunt between upper and lower case characters) or change the letter keys out for graphics characters when held down, the chances are you've got a faulty key.
i'm assuming the {white} and {light blue} are in the online listing, but these aren't meant to be typed verbatim; they should be replaced by the embedded colour code, so control and 1 for white, Commodore and 7 for light blue or shift and clr/home for clear.
It toggles between upper and lowercase fine, but doesn't change the letter keys out for graphics characters when held down. And yes, the text in {brackets} is not meant to be typed. After all C64 doesn't have a "{" or "}" key

DNA,
there's probably nothing wrong with the key, the polymer contact layer under the keyboard gets dirty after 30 years, here's how to clean it if you must have that key working:
Thanks, not sure if I mentioned this, but it's already been professionally refurbished so I'm sure that was done, but I'll check anyways. There may be an issue with my current screen not displaying the colours.
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I finally found my stash of N-Gage games, had more then I thought as they were spread out into 3 boxes

PAYMENT:
All prices are negotiable. Payment via PayPal Preferred.
SHIPPING:
Shipping to the US is roughly $5 for 1 Boxed Game.
If you just want the Game Only (No Box or Manual) Shipping is FREE when spending $10 or more. Add +$1 per manual.
Please send me your ZIP or Postal code for rates.
I will ship world wide, as long as your paying

GAMES:
Most are new and sealed (BNIB) or (GO = Game Only) & (OB = Open Box).
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N-Gage; Asphalt Urban GT (BNIB) SKU: 771619107724 $6 - [SOLD]
- N-Gage; Call of Duty (BNIB) SKU: 771619106918 $12 - [1 Available]
- N-Gage; Call of Duty (OB) SKU: 771619106918 $8 - [1 Available]
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N-Gage; Crash Nitro Kart (OB) SKU: 758478000069 $15 - [SOLD]
- N-Gage; FIFA Soccer 2004 (BNIB) SKU: 758478516782 $5 - [2 Available]
- N-Gage; FIFA Football (Soccer) 2005 EA (BNIB) SKU: 6417182346538 $5 - [1 Available]
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N-Gage; Ghost Recon Jungle Storm (BNIB) SKU: 771619106482 $15 - [SOLD]
- N-Gage; Glimmerati (BNIB) SKU: 758478003671 $30 - [1 Available]
- N-Gage; Moto GP (BNIB) SKU: 6417182267628 $8 - [1 Available]
- N-Gage; Mile High Pinball (BNIB) SKU: 758478005361 $100 - [1 Available]
- N-Gage; NCAA Football 2004 (BNIB) SKU: 758478516874 $5 - [1 Available]
- N-Gage; Operation Showdow (BNIB) SKU: 771619106826 $5 - [1 Available]
- N-Gage; Pandemonium! (BNIB) SKU: 771619106260 $5 - [4 Available]
- N-Gage; Pocket Kingdom Own the World (OB) SKU: 771619107182 $15 - [1 Available]
- N-Gage; Puzzble Bobble VS (BNIB) SKU: 758478020852 $20 - [1 Available]
- N-Gage; Rayman 3 (BNIB) SKU: 771619106444 $10 - [2 Available/ 1 SOLD]
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N-Gage; Red Faction (BNIB) SKU: 7171619106307 $10 - [2 SOLD]
- N-Gage; Rifts Promise of Power "Autographed by Kevin Siembieda!!!" Very Rare! (BNIB) SKU: 758478004333 $120 - [1 Available]
- N-Gage; Splinter Call Chaos Theory (BNIB) SKU: 758478004142 $20 - [2 Available]
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N-Gage; Splinter Cell Team Stealth Action (BNIB) SKU: 6417182295720 $5 - [SOLD]
- N-Gage; SSX Out of Bounds (BNIB) SKU: 6417182366048 $10 - [1 Available]
- N-Gage; SSX Out of Bounds (BNIB) SKU: 7171619107304 $10 - [1 Available]
- N-Gage; Super Monkey Ball (BNIB) SKU: 758478020272 $7 - [1 Available]
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N-Gage; The King of Fighters Extreme (BNIB) SKU: 758478002018 $40 - [SOLD]
- N-Gage; The King of Fighters Extreme (BNIB) SKU: 6417182347023 $40 - [1 Available Won't Last!]
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N-Gage; Tomb Raider (BNIB) SKU: 77161910625 $8 - [SOLD]
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N-Gage; Tomb Raider (OB) SKU: 758478020753 $5 - [SOLD]
- N-Gage; The Sims Bustin' Out (BNIB) SKU: 771619106871 $12 - [1 Available/1 SOLD]
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N-Gage; The Roots - Gates of Chaos (GO) SKU: N/A $15 - [SOLD]
- N-Gage; Tiger Woods PGA Tour 2004 EA (BNIB) SKU: 771619106789 $5 - [1 Available]
- N-Gage; Virtua Tennis (BNIB) SKU: 771619106338 $15 - [1 Available]
- N-Gage; Virtua Tennis (BNIB) SKU: 6417182267659 $15 - [1 Available]
- N-Gage; X-Men Legends (BNIB) SKU: 771619107533 $15 - [1 Available]
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N-Gage; X-Men Legends (GO) SKU: 771619107533 $5 - [SOLD]
N-GAGE SYSTEM
1 N-Gage in original Box (No grey plastic Insert).
9655558 Ver.2.0 07/03
NEW! (Open Box)
Tested and works great!
Mint Condition!
Still has the original plastic on the screen.
Includes the charger and earphones (unused) as well as the pack of 3 cables, still sealed.
User Guide, Quick start guide, Warranty card, and N-Gage Games guide for 1/2003
Network/Carrier: Rogers/Chatr/Speakout (Unlocking is free and I might be able to do that if I have time.)
Includes all or
This is BRAND NEW! I just used charged it and tested it out to make sure it works.
Asking $30+Shipping [SOLD]
There is still one game I know have thats MIA. It's just a loose one and I seen it recently, I think it was The Roots Gates of Chaos... I'll post it up here if I find it.
UPDATE 07/17/2013: I found the missing game I mentioned and have added it to the list above. I've also added a N-Gage New in Box above.
It's for Rogers Wireless Canada or (Chatr), but It can be unlocked for FREE online easily, and if I have time I'll do that.
EDIT: Cleaned up the post a bit.. again

- Added Photos.
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N-Gage; Asphalt Urban GT (BNIB) SKU: 771619107724 $6 - [SOLD]
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The Gameboy Disc is hard to find, most players are missing it. The player itself is almost worthless. I have a few and normally sell them for $5 with no disc.
Sadly Gamecubes are aren't like N64 or SNES, I have a pile of them. Can't even sell a complete working system with a controller for $20

You'd get more parting them out. $5-$15 for the controller, $5-10 for the video cable. Orignal Memory cards are worth $20, I just sold two 64MB cards $15 for the pair. $5 each for crappy 3rd party ones.
Now you make no mention as to the wheter the controllers or the memory card is 1st party.
But I'd say a fair asking price on the systems with 1 controller is between $20 and $30, games about $5 each.
Hopefully this info helps you out.
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In line 107, is there supposed to be a comma in the 25463? Or in line 106 in the 5630 for that matter? Those don't appear right to me, and would cause that error. (and even if the book reads like this, try splitting them just to see what happens).
Hi thanks for the help and good eye, but only line 30 is the issue, the rest is irellivant because, 1 - It's not my code (Copy paste from net), 2 - I've already corrected any errors on all lines, 3 - Line 30 is the one producing the error.
As for your question #1, are you typing anything after hitting the C=+# combination? Just hitting those won't change anything on their own. If you hit that combo, then type and it's still the same color, then I guess I'd next suspect a faulty C= key.
I also suspect a faulty C= key. And not really (see line 40).
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Well I have my Commodore64 and I imediatly went to program on it, but I run into two issues....
1. The C= button when combined with numbers should output a colour. (Example: C= + 7)
but it fails to do anything..
2. The following code produces an error (?ILLEGAL QUANTITY ERROR IN 30).
Refering of course to Line 30, but this is taken straight from the COMMODORE 64 PROGRAMMER'S REFERENCE GUIDE.
30 fors3=12416to12478:readq3:pokes3,q3:next"
5 s=54272:pokes+24,15:pokes,220:pokes+1,68:pokes+5,15:pokes+6,215 10 pokes+7,120:pokes+8,100:pokes+12,15:pokes+13,215 15 print"{clear}":v=53248:pokev+21,1 20 fors1=12288to12350:readq1:pokes1,q1:next 25 fors2=12352to12414:readq2:pokes2,q2:next 30 fors3=12416to12478:readq3:pokes3,q3:next 35 pokev+39,15:pokev+1,68 40 printtab(160)"{white}i am the dancing mouse!{light blue}" 45 p=192 50 forx=0to347step3 55 rx=int(x/256):lx=x-rx*256 60 pokev,lx:pokev+16,rx 70 ifp=192thengosub200 75 ifp=193thengosub300 80 poke2040,p:fort=1to60:next 85 p=p+1:ifp>194thenp=192 90 next 95 end 100 data30,0,120,63,0,252,127,129,254,127,129,254,127,189,254,127,255,254 101 data63,255,252,31,187,248,3,187,192,1,255,128,3,189,192,1,231,128,1, 102 data255,0,31,255,0,0,124,0,0,254,0,1,199,32,3,131,224,7,1,192,1,192,0 103 data3,192,0,30,0,120,63,0,252,127,129,254,127,129,254,127,189,254,127 104 data255,254,63,255,252,31,221,248,3,221,192,1,255,128,3,255,192,1,195 105 data128,1,231,3,31,255,255,0,124,0,0,254,0,1,199,0,7,1,128,7,0,204,1 106 data128,124,7,128,56,30,0,120,63,0,252,127,129,254,127,129,254,127,189 107 data254,127,255,254,63,255,252,31,221,248,3,221,192,1,255,134,3,189 108 data204,1,199,152,1,255,48,1,255,224,1,252,0,3,254,0 109 data7,14,0,204,14,0,248,56,0,112,112,0,0,60,0,-1 200 pokes+4,129:pokes+4,128:return 300 pokes+11,129:pokes+11,128:return -
Very cool.
Any photos of the back assembled?
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If anyone has a 1541 Ultimate-II and/or 64NIC+ they'd like to sell, please let me know.
Cheers!
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As I just mentioned in another post I may have some new sealed games still, such as "Asphalt 2 Urban GT".
I'll get back to you.
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I'll double check as I may have thrown them away already but I may have some new sealed games still.
Sonic N
Super Monkey Ball
Tony Hawk's Pro Skater
and others I'll have to check..
I'll get back to you on this.
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I've built quite a few myself.
4 Desktops and 2 netbooks. (Dell Mini 10v and Dell Mini 9)
All were flawless! No issues.
Definately do your reasearch. And pay attention to chipsets, not model numbers



Two New Homebrew LCD Games (Game & Watch)
in Homebrew Discussion
Posted
I wrote a guide back in 2021 on How to use LCD-Game-Shrinker if anyone is having troubles or is interested in trying this out.