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Everything posted by gezkc
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Intellivision HSC Season 12 - Game 8 - Mouse Trap
gezkc replied to JacobZu7zu7's topic in Intellivision High Score Club
Surely you don't want to play this godawful game?!! ? The keypad buttons open and close doors - 1 for red doors, 2 for white doors and 3 for blue doors (I think). It's on page 3 of the manual. -
Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
Last go for me I think. The game really speeds up at 70,000 but I'm a bit gutted I didn't reach 80K and get another life! Mission X: 78,630 -
Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
If you divide your final score by the hits number, you get your average score per hit. Yours and mine are not too different (you have 232 per hit and I have 198 per hit), which means you obviously shot slightly higher scoring targets on average than me in that game. I guess you either play this game shooting everything in sight and score a low score to hit ratio, or aim for big targets and get a high score to hit ratio. I'm not sure which is best to be honest - I don't think it really matters. -
Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
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Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
That is the hardest thing about this game - suddenly switching from bombing everything to shooting. And the plane always seems to turn up when you least expect it! -
Ah OK - I see what you're doing, though it's a slightly strange way to play the game - I guess you've just got to crash your remaining cars once you get to the score limit!i (One alternative way to do this would be to ask people to take a photo of their screen after the second roadway pitstop (regardless of lives left). Top score wins - any scores of 100,000 are disqualified). Anyway, I'll give it a try and see how close to the limit I can get. Hitting 99,998pts exactly does sound pretty impossible! ?
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I have to admit I'm a bit confused about the scoring in this! Why is there a limit of 99,998 pts? I realise you don't want people to get more than one 50,000 bonus for not bumping any cars, but you can still score over 100,000 points in a game by just bumping cars after that. There's no limit to the scoring as far as I can see. Or are you limiting the game to just two seasons/roadways - a clear run followed by one of bumping cars? ?
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Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
Does anyone know what the point of the "hits" figure is when your final score is displayed? Is it good to have a high or low hits total? I don't really see what the point of it is or how it matters! ? -
Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
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I've never given this game a proper go before. I remember renting it out from the local video shop as a child. I've never laughed so much playing a game - 2 player with my best friend playing as the zombie was hilarious! Anyway, here's my best score so far. I don't think I'm going to improve on this. I don't know how Rick managed to get over 20K - very impressive scoring! Dracula - Hard Level: 16,700
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Intellivision HSC Season 15 - Game 15 - Mission X
gezkc replied to Rickster8's topic in Intellivision High Score Club
If I remember correctly, you can bring up your score after the game's finished by pressing a button (disc or a side fire button). -
Haha, I thought that as well. At least in Burgertime you're making decent looking burgers (although trampling all over the patties, buns and ingredients as you build them isn't particularly hygienic)! In Diner, you're kicking unidentifiable "food balls" down ramps and making some weird gloopy mess down at the bottom - really not very appetising at all! I don't think that the Diner would get too many customers with that sort of service, but perhaps I'm over thinking it!! ???
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Intellivision HSC Season 15 - Game 12 - Utopia
gezkc replied to Rickster8's topic in Intellivision High Score Club
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I've played both emulation and original hardware and haven't noticed any difference between them. Each enemy type responds in a different way to your position, so I'm not sure if you're expecting them all to behave the same way and when they don't, you're thinking they are just doing what they want (forgive me if that'd not what you're thinking!). Generally if you're standing on the same level as an enemy and there is a ladder up and a ladder down before they reach you, the hot dogs will go down the ladder and the fried egg and pickle will go up the ladder. However, if you're above any of the enemies or below any of the enemies, they will move towards you (they will go down if you're below them and go up if you're above them). As you progress through the game, this changes a bit, but that's the general mechanic as I see it. I personally haven't noticed any difference in the way this works between emulation and the original game.
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Burgertime is one of the best games on the Intellivision without a doubt! Everything about it is just right. My first impressions of Diner though is that graphically it's a complete mess! I find it really hard to work out where the "food balls" are going to go when you kick them, and it's not very easy to see what's supposed to be up and what's supposed to be down. Saying that, it actually seems quite fun to play, but I'm terrible at it!
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Intellivision HSC Season 15 - Game 11 - Nova Blast
gezkc replied to Rickster8's topic in Intellivision High Score Club
Thanks Roger! ?? -
Intellivision HSC Season 15 - Game 12 - Utopia
gezkc replied to Rickster8's topic in Intellivision High Score Club
Just managed to break through the 2000 mark! I don't think I'll improve much on this though. Utopia 30/30: 2,093 pts -
Intellivision HSC Season 15 - Game 11 - Nova Blast
gezkc replied to Rickster8's topic in Intellivision High Score Club
No, I didn't record this one unfortunately. I've got the hang of this game again now though so I'll try to do another one for TG at some point soon!
