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Schiggidyd

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Posts posted by Schiggidyd

  1. Hey guys, I've been away a while from the scene, but with my first AES coming into my possession, my collecting flame has once again sparked.

    For trade: Almost anything you want from my store HERE

    WANTS:
    CIB NEO GEO AES GAMES


    I only have about 20 so far.

     

     

    I am more active on Nintendoage/Segaage. As well as Digital Press and Sega-16.

    Please see my feedback for NA HERE

  2. Perhaps the reason why a boxed copy is worth so much, is because the game's awkard size makes it difficult to store along side all the other normal sized carts. I have the Ghost Manor / Spikes peak game.

     

    Schiggidyd , where did you find your copy? ....thrifting, dumperster diving, ...... very curious

    I got it when I went to an old collectors house. He was selling off lots of stuff, so I grabbed it because I knew some Xonox games were unique.

     

    By the way, It did end up selling for 70 to a happy buyer.

  3. Yeah, I've only found three adjustable pots, they move X and Y, and the other moves the screen diagonally from bottom-left to top-right. I used that one to get my height correct, now I just need to move the screen left a little bit, and I'll have a perfect vectrex.

  4. Thanks guys. I've asked a few others and the centering is indeed done with yoke magnets. I've found all the Potentiometers and adjusted them well, it's just off center by 2-3 millimeters. SO CLOSE to being what I want.

    In the beginning it was too low, closer to the bottom left, I got that positioned better, perfect height, just slightly too far right.

     

    I love this thing and want to enjoy it as it's meant to be!

  5. Hello folks!

    I've been recently blessed with a Vectrex and 15 CIB games for a fantastic price (190 dollars).

    But I need your help!
    I have an almost perfect vectrex, I just can't center the friggin' screen. It should be so easy but I can't figure it out.
    I understand there should be a yoke magnet, but I don't understand the concept and when I loosen the clamp on the yoke, I only seem to be able to rotate the screen, there's no other magnet I can spin, it all spins in unison and rotates. What am I doing wrong?

     

  6. I believe it does play the same, I've read that most proto's are like that. Sometimes the differences are simply in the programming, not the visuals or gameplay. I was close to throwing it away a few weeks ago, because I made the same topic on Digital Press, where I'm more active, and didn't get a single response. Thank you for talking to me about it Stargunner!

  7. Hey guys! Long time reader.

    I'm not a huge Atari guy, so I need some help identifying this Spider Fighter cart. I knew the moment I saw it that it was not normal, I found it odd.

    Can anyone tell me if it could be a proto? It is an authentic Activision case, however, the label is completely blank, but still the orange color they used. It has a sticker on the end, which has its product number and title. I would like to open it up and see the chip inside, but I can't figure out how to open it!

     

    1006122248.jpg

     

    Any help opening it? Identifying it? Thank you!

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