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Norway
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Interests
Atari and other retro Computers, Music , Astronomy.
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Grevle's Achievements
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Sad to learn about his passing, Reminds of another sad story. Bill Wiliams (Author of Salmor Run) passed at 37 years of age in 1998. i had the Salmon Run game in cassette back in 1983 and enjoyed it, So it felt kinda personal to learn about Bill Williams passing back then. May they all rest i peace. 🌻
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VER 1.7 Still learning something, By switching the color data around in the girl player data then The heart above the girl is Red, Thats more nice i think. Heart above dracula stays the same since the heart is generated from the same color data as dracula has, so it's a tradeoff. And dracula has a cold heart anyway 😄. Dracula_Story-1.7.Atr
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Version 1.6 The colors for the face of the Girl in NTSC Atari was greenish and for technical reasons the color for the hearts above the girl is the same, So that didn't seem completely right. I did adjust these colors so the girl has skin toned face, and red dress. Also adjustet these for PAL for similar colors, Even thoug on PAL the colors was redish brown. Seems on a rare occation 2 pixels would hang unerased on screen while the bat is flying down the opening towards the labyrinth. This should now be resolved. Dracula_Story-1.6.Atr
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VER 1.5. The volume for title tune turned down a bit, Volume for this was set to high so that game sounds seemed unbalanced low in volume in comparison. Dracula_Story-1.5.Atr
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VER 1.4. The user IVOP provided me with a new titletune, A spooky theme, Fits the game better, And theres on thing that needed a fix, When the game is over the current player score was not shown on the "Dracula Story" title screen. The highscore was shown but the current player score was reset to soon. Fixed that. Well then i'm off to vacation. Dracula_Story_1.4.Atr
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Ok Thank you..See private message
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NO. it's kinda old fashion plot and drawto from custom character set. The way i use to do it back in 1983,old habit. But it works. hehe. It, jumps back and forth between Basic and assembly. for everytime a new screen is drawn. But This is my last Game with basic code in it. Will use Assembly only code for new projects.
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Hmm around 200 bytes max.
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Yes. Out of memory. Turbobasic is used for some setups and to draw the backround still images, Then all gameplay and sfx and such is Assembler. Combined it uses a lot of memory.
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Here's the simple engine for 1 channel tune.. ; 1 CHANNEL MUSIC *= 37000 SOUNDC = 1600 TITMS = 1601 LDX #0 ; INITILASE POKEY STX 53768 LDX #3 STX 53775 LDX #0 STX 20 MAIN JSR TITLETUNE JMP MAIN TITLETUNE LDY TITMS CPY #1 BEQ VLA LDX #170 STX 53761 LDY #1 STY TITMS LDX #0 STX SOUNDC VLA LDX 20 ; Check RT clock CPX #10 ; tempo for tune BCC HOI LDX #0 STX 20 LDX SOUNDC INC SOUNDC LDA TUNE,X STA 53760 LDX SOUNDC CPX #57 ; number of notes BCS VLO HOI RTS VLO LDX #0 STX TITMS JMP TITLETUNE TUNE ;v3 v4 v5 .BYTE 50,55,50,50,50,50,0,50,50,60,70,75,80,85,85,80,80 .BYTE 0,0,0,60,65,60,60,0,0,0 .BYTE 70,70,64,64,80,80,88,88,88,0,0 .BYTE 90,90,80,80,70,70,75,75,80,80,75,75,70,70,65,65,70 .BYTE 60,70,60,70,60,55,65,55,50,60,55,60,65,60,65,70,65,60,65,60,55,60,55,50,55,60 .BYTE 65,75,65,75,70,65,0,0,0
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Thank you. I try creating something from the heart, But The gameplay mechanics are quite simple. There are so many talented coders out here with amazing skills and talent, I'm not the best by far, but there should be room for everyone in this hobby 😉
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VER 1.3 Arghh .The small title bug was better but not completely gone.Fixed now. This should be the last version. Dracula_Story_1.3.Atr
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VER 1.2 Sometimes after dying in the last room, after game over, the Title text would not get in the right position. should be ok now. I think that is it for this one. Time to move on with somehing else. Dracula_Story_1.2.Atr
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VER 1.1 A bug that rarely happened but in the cave labyrinth the bat had a position problem when hit, so it would seem 2 bats was there, A erase bug. Fixed. Dracula_Story_1.1.Atr
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Version 1.0. Changes: Color adjustments, Game will detect NTSC or PAL and adjust some of the colors for the system region , Get a little more score than before, when score is higher than hiscore it updates the hiscore display directly when playing. Added simple Title Tune. Disabled the Atari Atract mode in the title screen and gameplay. Dracula_Story-1.0.Atr
