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Posts posted by Atari Adam
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Nice, though something seems off with the perspective...
Ah - think I figured out what's up.
Look at the ship by itself - it appears to be flying out of the cartridge. As such, the shots from the nose of the ship appear to be flying out of the cartridge.
Now look at the Star Castle, and specifically how the blue shots overlap it. This makes it look like ship's shots are flying into the cartridge.
So the shots are both outward and inward at the same time. Rather like an M. C. Escher image.
Yes, the image really is the main ship flying upward and to the right dodging the shots as the enemy shots are still shooting with in the confinments of the circle and the openening.
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Here are my submissions for the label contest. I love these contest.
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.com is still a broken link.
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It sucks to say but Cybearg will unable to program this game. He has a busy schedule and a lot going on on his end and is unable to commit the time needed to this game along with the Fear The Dead game.
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CAN'T WAIT FOR THIS! Great work so far. Awesome concept.
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So what does everyone think of the idea of the game so far? Any suggestions or things you would like to see?
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Updated the thread.
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Hello and welcome to the development page for Fear The Dead. This will be the first official and original release from Splatterhouse Video Games. I know we have a page up for Never Sleep Again: A Tribute Game To A Nightmare On Elm Street but with that game, we have some big ideas and know it will take some time to bring that game to completion. So, to start things off, we would like to bring forth a title that will show you all the sprite work and programming in action from PAC-MAN-RED and Cybearg.
Fear The Dead will be a 2 player game in the styling of Combat and is ZOMBIE themed. It will be a horror title that will feature 1 and 2 player action that will let you choose to be either the Survivor character or the Zombie Character. As the Survivor character you will wield a pistol that will allow you to shoot the zombie in hopes that his vicious blood thirsty grip doesn’t get a hold of you. Playing as the zombie character you will have to dodge the bullets of the Survivor in hopes to rip apart the flesh of him and satisfying your thirst for BRAINS!!!
As like the Never Sleep Again thread, things will be updated as things are being completed to keep you all updated on the progress of the game.
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Updated the thread a little bit. New sprite from PAC-MAN-RED has been posted.
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More updates coming soon! Keep posted.
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i don't know hwo you are, but please make that happen
i just came across this thread and god's my witness, i'll buy vcs just to play that game, i'm stunned 
Many thanks gorgh, we are working hard and assembling a dev team to make this happen for everyone. Keep posted. More stuff coming soon.

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Things are getting closer to a programmer for this project. As stated by theloon, we have talked a little bit about the game thus far and I have been talking with Cybearg as well. It is excited and making this more excited as things are set into place and ideas are rolling. I am going to give it a little bit and really think into the game more. Talking with Cybearg earlier today opened up a lot of questions on where to go with the game and what we are capable of doing and producing as far as a finished final product. I would like to say we will have a definite programmer soon for this and things should start happening hopefully by the start of the new year as far as programming goes on the game, if not sooner. This is a project that I hope breaks some barriers and brings forth something new and entertaining not only for the horror fans but gamers in general.
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I haven't been around lately. DID PR get a C&D? I thought it was still for sale.
I think that the game concept looks excellent and very doable, and I'm pretty certain that the souls/level meter could be done the way you describe in your concept without too much trouble. Getting the numbers on the TOP of the screen may be more difficult--I'd have to talk to some people.
I'd be willing to help with programming as well, if you need it.
I am looking for a programmer for this. If this is something you would be interested in please message me and we can talk more. PAC-MAN-RED is doing the sprite word. I would like to develop a small team for "Splatterhouse Video Games" so not only this title, but future titles can happen as well.
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This looks fantastic!
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love the box, still make sure you get the rights even a tribute game will get hit with C&D (look at princess rescue)
Rightly so, but lets be honest, Princess Rescue was a blatant rip off of the actual mario games. The entire game itself was a mario clone/rip off. there was nothing original to the game as far as making it an original game outside of the nintendo universe. there was so much there that nintendo could bring forth a c&d. Nintendo as well, is a company very much and will only maker of a mario game. this is why you never see nintendo character cameos. look how much it took to get bowser and such in wreck it ralph. With the horror movie community I have noticed that tributes, fan art and so much more are done with likeness characters without licensing it is ridiculous. The horror movie community and the respective ip owners (for the most part) love when tributes and fan things are done to keep the legacy of there work alive. I know A LOT of artist that go to conventions that sell art of movie characters and names without licensing. Most of them have the original actors sign the art and buy the art as well. Nothing ever comes out of it because the horror community isn't about law suits and regulations but more to keep the scene alive. Nintendo is a gaming conglomerate that waits for something like this to happen.
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What does everyone else think thus far now that we have some legitimate stuff up?
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I gotsta roll but I sent you a PM with details on how I usually work.
Awesome man. Sent you a PM.
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I think your plan is much more clear. It seems you're willing to keep the homebrew alive if Time Warner fails. What you posted so far seems like a complete game concept. I think you should have better luck attracting a homebrewer now.
Oh, and not giving up gives you some cred too

What would you charge to do a game like this?
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That is possibly the best attitude I have ever seen come out of a thread like this. This project has very lofty goals, but with a mindset like the one above, you are very likely to achieve everything you are working towards. Very positive...very realistic...very honest. I really hope you see this through to completion!
:thumbsup: 
Thank you. The goal is to work with others to provide and give a game to the community and console I love. That is it.
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I think your plan is much more clear. It seems you're willing to keep the homebrew alive if Time Warner fails. What you posted so far seems like a complete game concept. I think you should have better luck attracting a homebrewer now.
Oh, and not giving up gives you some cred too

Many thanks man. I know I started off on the wrong foot when I started this thread. I have been thinking and working hard on finding the right people that will make this happen. I have a better idea of what it is I am looking for in the game itself. A concept and pushing through with it makes a difference. It has been one year and this far we have some stuff completed. I am happy and excited.
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Hey, if worse comes to worse. Maybe will all end up will a cool homebrew rom that we can all play regardless.
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Here's a radical idea: double down!
Get the game engine working and have two sets of assets: ADMAGDesigns and Time Warner. If the deal falls through you just switch to your own stuff. People still buy the game. Everyone wins!
In other news, the level display might not be easy to do. Maybe just a row with soul icons and the dream meter. Check out that I did for my game Stranglehand:
Just imagine the heart as a "soul" and the red bar in the middle for the dream meter.I like the idea of having them both at the bottom of the screen like that. As far as programming I am unsure of a lot of it. They are just ideas of what the game could look like in action.
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And the actual title of the game now "Never Sleep Again" and it is a tribute game to A Nightmare On Elm Street.
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Is this side scrolling? One screen at a time? Is that a golden-axe kind of perspective? Do you have to chase the victim around a maze-like neighborhood?
Did you go for programming it yourself?
It will be side scrolling. It will play a lot like the Texas Chainsaw Massacre. I think the Atari needs more side scrolling games. The bonus stage will be like space invaders. The "parents" of the town will throw Molotov cocktails at you and you have to dodge them. You can attack back from the bottom of the screen (like space invaders). The more parents you take out, the more your dream meter will replenish when you end the bonus stage.
I am not programming it. I am still in search of a programmer.

Star Castle Arcade Label Contest
in AtariAge Sponsored Contests
Posted
Hey Al,
Just wanted to let you know that i just submitted another label for the contest. Let me know when you get it. Thanks