This is really fun. A good system of interaction and the detailed ascii graphics are well done. The map feature is very handy and I find that it gets a lot of use :). Thanks for releasing it.
Yes, I agree the music is great. Nice colorful title screen is very fun to see. Gameplay is very smooth and responsive and brings me back to the days of Wizball :). Excellent game with a lot of depth there. Wobbly pause screen effects are terrific! Could have also easily been at the top spot in the contest. Just lots of top notch entries this year. Many thanks for bringing this to the A8!
Many thanks! This game is very fun and the programming is excellent so good work!
Wow, the slimmer sprites are very interesting. Nice that TIX has done that.
Seems to be related to TOS 1.04. On my real STE and hatari STE (TOS 1.62) with 4MB it doesn't crash. With hatari ST 4mb (TOS 1.04) it crashes as you have shown.
I made a version which uses PPera's HAGE system so it can run from the AUTO folder and it works now on my STE. HAGE loads a full TOS1.04/AES into high ram and then autoruns the program. The only caveat is that the HAGE version needs minimum 2MB instead of the 1MB for the normal version.
Traced a little in hatari. It crashes in this trap #2 so there is an AES call:
0004b592 223c 0004 b6a4 move.l #$0004b6a4,d1
0004b598 7073 moveq #$73,d0
0004b59a 4e42 trap #$02
@drfloyd see above, there is a second user confirming a crash - @remowilliams.
Very strange, it works on hatari here (launched from desktop) with the same config as my STE (which as noted has the 2 bomb crash). Wonder what is going on?
Has anyone tried to run this from a real ST? I am getting 2 bombs when the program starts on my STE. Running from AUTO folder so maybe program uses AES calls?