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Black_Tiger

+AtariAge Subscriber
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About Black_Tiger

  • Birthday 12/29/1976

Profile Information

  • Gender
    Male
  • Location
    Vancouver, BC
  • Interests
    Pixel Art

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  1. CoreGrafx II lot: $185 CAD/$135 USD shipped Includes the following: CoreGrafx II console (includes EXT cover) Stock controller Stock power supply Stock AV cable (finnicky) Retro Frog High-end AV cable (better picture than stochkcables) World Stadium '91 Game CIC I have many more photos I can send in a pm.
  2. It looks great and the pixel artist knows how to do Mega Drive color right. Unfortunately, $45CAD for a rom and $142CAD + shipping for a physical copy will keep a lot of people from backing.
  3. Received.  Thank You!

  4. Sold him a Turbo Everdrive Pro. Fast payment and good communication. 👍
  5. This lot includes the following: Turbo Everdrive Pro flashcard with Humble Bazooka faceplate. Case + manual. 256GB micro sdcard. $235 CAD/$170 USD shipped to U.S. and Canada. SOLD This flashcard plays all HuCard and CD games. No system cards are required. In the video below, you can watch HuCard and CD games being played off this Turbo Everdrive Pro:
  6. It was quite common, there's gotta be well over 100. The North American launch alone featured 5 games with parallax.
  7. You best off buying one decent upscaler and feeding it the highest quality output any given console can output. The upscaler will have less lag and display 4:3 games properly.
  8. PC Engine Intellivision Twin Famicom Wondermega Sega Mark III
  9. I don't understand why anyone would ask someone to proxy message a community you don't want to be a part of and tell them how to do their own community event. This isn't Mattel Electronics in 1982 holding a contest. Feel free to create your own GOTY polls in facebook groups. You can even amalgamate the results. If you're the only publisher who has found a way to make selling Intellivision homebrew games lucrative, you're also in a position to offer up cash prizes and free games to the winners. To show your appreciation of the homebrew scene. Similar to what the publishers who are lucky to break even on homebrew sales have been doing for programming contests. There is a programming contest on right now until the end of April (thanks nanochess & Rev!). They could use some more prizes. https://forums.atariage.com/topic/364177-intybasic-tiny-contest-2024/?fbclid=IwAR0NQ0tyRzlc6OJHGI_aQ8AMksqQK7YWJYNhlAl3PYdWOPoosTQTFkImT9U
  10. The nomination process put an end to a bunch of inactive accounts logging in once a year to vote for the same publisher's lackluster releases. I think that more than anything justifies the current system.
  11. The Mame emulation seems pretty poor. While taking screenshots I got pics with different types of glitching and duplicate sprites far apart. There are also only 2(?) labeled dip switch settings and a bunch of unknown.
  12. While trying to recreate the arcade stages accurately, while still incorporating the barriers, houses and the tower, I got 19 - 42 trees per stage and only sacrificed anywhere from 1 - 6 trees per stage compared to the arcade. To put it into perspective, the Intellivision demo that Papa Pete played has 12 trees per stages without barriers, house or the tower. kells.bmp cannemara.bmp cork.bmp limerick.bmp munster.bmp dingle.bmp tralee.bmp donegal.bmp
  13. The layout of each stage is always the same except that the pot of gold begins at a different set position each round/cycle of stages. The order of the stages per round/cycle stays the same. The Lephrechaun can grab the pot and move it to mess with you. I used 3 sprites each for the Sleuth/player, which leaves 2 sprites free for the pot. The trees have different "hit" color palettes depending on the stage. The dead trees only remain hit for a short period of time, adding some variety and challenge.
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