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Cobra Kai

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Posts posted by Cobra Kai

  1. Definitely get Super Pac-Man and Space Dungeon.

     

    I'm highly biased in favor of the 5200, so I'm going to say to not worry about what titles to get, just get anything you can, chances are the game will be good no matter what it is. There are very few stinkers on the 5200.

  2. I know the feeling :D I share in your enjoyment. Get yourself a copy of Millipede as well as Centipede. You won't be disappointed. The Trak-Ball is why the 5200 version of Centipede blows away the 7800 version gameplay wise.

     

    I love the design of the 5200 TB, it wasn't made like a cheap piece of shit ya know. It's total class all the way, from having dual side controls for either left or right-handed players, to the Heavy construction so you have something that doesn't move around on you while you use it. The ball itself is excellent, basically a Cueball...making it also nice and heavy as to give you better control...I think the heavyness of the ball makes it easier to stop it for more precise aiming especially on Missile Command where you need pinpoint accuracy to nail those smart bombs.

  3. Also, there's nothing stopping anyone from re-shrinkwrapping a used game. I've bought from GoAtari before and had no problems, but still, anyone can shrinkwrap a used game. I have used games that look like new still, that if I shrinkwrapped it no one would know otherwise.

  4. Here's just the Jaguar section of my games collection :) I also have the boxes for the console and the JagCd, but I didnt' bother taking a pic of those, if you want to see what they look like just scroll up. :D This is one of 3 of my systems that everything I get must be complete or I don't want it. This, N64 and NeoGeo fit this bill.

     

    JustJag.jpg

  5. Buyrite is shit, stay away from them.

     

    Also, the Gameaxe is shit too, I'm not suprised in the least that Buyrite sells these. Seriously, there is absolutely no reason to get one of these things, there are far better and cheaper options for handhelds. My goodness, I remember years ago when the Gameaxe first emerged, some guy was selling them on Ebay for $125 a pop, that must have been at least 5 years ago. Everything I've read about them is crap, the carts don't lock in, they wobble...the screen is horrible, like a color version of the first gameboy screens...bad bad bad..Grab a Lynx instead.

  6. Thats crazy talk, speaking about removing the particle explosions, and wishing they weren't present. Thats one of the games best features! You would have to take out the sound f/x too, because it wouldn't match. Think how stupid Star Raiders would be if you shot the enemy and he just disappeared with no effects and no sounds....

     

    If you want to see Star Raiders in its full glory, get the 5200 version. There is still some slowdown in this version as well, but I always thought that the slowdown in this game was 'on purpose' because it adds drama, the same way directors will strategically put slow motion in films for effect.

  7. Ya know, you are probably right. Ha! I was thinking more about it after I wrote this, and during the attack sequences you would need to continually roll the TB all the time in order to turn the ship around, and then back, and then up and down etc...Kind of like the way Defender works with the TB, where you need to constantly roll the ball to keep your thrust up, I don't really like that.

     

    I'll probably try Star Raiders this way next time I get the 5200 out, just for giggles. I'm just trying to figure out more games to use the TB with other than Millipede, Centipede, and Missile Command...I hate to see it go to waste.

  8. Anyone play Star Raiders with the Trakball? It's lame of me to ask for opinions of the gameplay with it, because I could just try it myself. However, I just really don't want to hook it up right now. Plus there's certainly a shortage of new subjects here lately.

     

    Ok, so I figure this game might actually work halfway decent with the TB, because the star map screen is something that would benefit from a mouse, while the attack screen is totally analog control. I could see a problem with the hyperspace control...but just maybe. I know for sure I would like the keypad function better on the TrakBall because it would be easier to look at the pad and press the correct button.

     

    So, how do you like SR with the TB, is it better or worse than using the standard 5200 sticks?

  9. I love the 5200 version. It really shows off the systems audio capabilities. I've gotten to MARS on the 5200, using a Competition Pro joystick. I've been wanting to see what happens at the end, but if what others here say is true of other versions, nothing happens :(...oh well, it will be cool to see what Earth looks like anyway.

  10. I may not have any supporters, but I break it down like this: Any cartridge system is classic, because simply being on carts makes it feel classic to me. N64 included. The introduction of dedicated CDROM gaming is the boundary line where I make the distinction between classic and modern, regardless of time period. I don't count CD addons as modern because they require the base unit to run.

     

    I think there is more to the term classic then just age, so yeah definitely the SNES is a classic console. It's got cartridges,and is a 2D gaming machine. You gotta love cartridges, that is a classic format we'll never see again.

  11. I was able to find a nicely detailed spec sheet for the N64, but only found the bare minimum of specs for the PS. However, maybe you guys can argue better with these things, personally I don't know what alot of that crap means. Sadly I couldn't acquire a polygon count for the PS, someone needs to produce that for us...here ya go:

     

    N64:

     

    Processors:

    64-bit MIPS R4300 RISC CPU running at 93.75 Mhz (125 MIPs) with true 64-bit data path and registers

     

    64-bit RISC "Reality Immersion" graphics co-processor running at 62.5 Mhz (100+ MFLOPS) with onboard rendering processor to handle textures, anti-aliasing, z-buffering

     

    Geometry engine provides support for hardware based shading, z-buffering, perspective correct texture mapping, tri-linear mip-mapping, anti-aliasing, 256-level alpha channel, LOD Management. Sprite effects include rotation, scaling, anti-aliasing, 256-level alpha channel effects.

     

    Overall, the Nintendo 64 is capable of rendering about 160,000 polygons with all hardware features enabled.

     

    Outputs:

    256 x 224 pixel resolution (low-res); 640 x 480 pixel resolution (high-res) 32-bit RGBA pixel color frame buffer (21-bit color output)

     

    Memory:

    4 MB RAM (128K memory data path); Rambus DRAM memory subsystem allows theoretical transfers up to 563 MB/second

     

    Sound:

    CD quality 16-bit stereo sound at 44.1 Khz maximum 100 PCM channels

     

    Playstation Tech Specs:

    Specification

    CPU 32-bit RISC

    Clock speed 33.9 MHz

    RAM 512 Kb

    VRAM 8 Mb

    Audio 4 Mb RAM

    Hard drive 16 Mb

    Resolution 740 x 480 pixels

  12. With a copy of Golf and Air raiders. Some of my rarest are Obelix NTSC, Texas Chainsaw, Halloween, Chase the Chuck Wagon, Water World.

     

    Congratulations! I reached my 200 mark a couple months ago, and I've kinda hit a brick wall. Going huntin today though. I think I have 201, half are complete! Some of my rarer ones include Chase the Chuckwagon, Scuba Diver, Miner 2049er II, and a boxed Sears Telegames Paddles. Good luck finding more!

  13. I'm getting my Neo Geo modded for S-Video so I can play it on my HDTV. The stock video out on the NEO is the dirtiest signal I've ever seen on any game console, I can only imagine how bad it is with RF. It only really shows up bad on my HDTV, so I have to play it on my old Quasar set.

     

    All my other systems I'm happy with, so they'll probably remain stock. Although it wouldn't hurt to mod one of my 2600's to composite video. That may be a project I would actually do myself, but I'm not even going to attempt it on my NEOGEO. I'll let a pro take care of that.

  14. Yeah hold out for a longbox version of SA, good collector choice :) I S U C K at Space Ace. It is so hard to figure out what to do because there are so many possibilities. Your in outer space so there is hardly ever any clear cut path to victory so to speak. Dragons Lair was in an enclosed environment pretty much and was easy to figure out which direction you had to go. Space Ace doesn't have this clarity. It looks good though.

  15. I'm actually glad to be able to say that I own every system I've ever wanted. It's nice to not have to worry about picking up a console before buying games :) I could probably live with just 2 systems if I had to, the 5200 and the Neo Geo..these would be the last to go if I had to sell for an emergency, and that emergency better be something along the lines of saving my penis from falling off or something.

  16. I'm not real good at Star Raiders, but it's one of my favorites on 5200. I usually play Pilot skill level and consistently can nail an Ace, which is about mediocre. This isn't a game where I strive to do exceedingly well at, I just rather enjoy the immersive experience of it more than anything.

     

    There's so much you can do in this game that just will completely envelope you in it. First of all, the first person view is great, along with the option to look fore and aft of the ship. I just love how you can track an enemy behind you and see it whiz by, then you switch to fore view and line it up in the crosshairs! The zylons can be rather tricky as well, they don't seem to be just numbed AI, but rather quick little suckers who can actually dodge a shot or two. I tried to line up for a refuel on a starbase once, and a zylon shot it while I was closing in! Thats smart for old AI.

     

    What can I say about the sound f/x? Some people think its cheesy but I think its perhaps the games' best feature. The sound of the engines increases with each factor, the sound of the photons is fantastic, and the sound of hyperspacing just takes the cake!

     

    I originally played this first on 2600, and wasn't terribly impressed as a young man. However, when playing the 5200 version I gained all new respect for the game, due to the sheer amount of options this version has. Each key on the keypad has a Dual function? Best use of the keypad ever.

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