Good morning.
I am trying to program a maze-like game using Intybasic. I set up the maze using Oscar's method of defining cards and assigning constants to them and then displaying them using the SCREEN command. My main MOB is defined and works except for recognizing the maze walls. I've tried numerous methods to recognize them, but nothing I've tried so far works. I've attached my code since it isn't very long. Any suggestions would be appreciated. I've been trying to use the #backtab command to recognize when the the MOB is in a card defined as "00". I'm wondering if setting up an array to define the acceptable positions would be better?
KC.bas