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sirlynxalot

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Everything posted by sirlynxalot

  1. It's been mentioned elsewhere but yes this is apparently the same emulator that was used in Atari 50. I just did a quick 15 minute test of the emulator. Its fantastic. It played almost every rom I threw at it including games like Iron Soldier, Skyhammer and Battlesphere that have issues with some of the other emulators. At the default settings the games ran quite well, didn't really pick up on any noticeable graphics or performance issues in my quick testing. Aside from the retail cartridge library, the emu didn't play a rom of Aircars, but maybe that's a bad rom file I have - it didn't work with other emulators either. It also didn't play a skunk/gamedrive locked ST port that I tested, which isn't a big surprise. In a FAQ section on the website, it looks like the author is interested in adding Jag CD support but is looking for donations of money or the hardware in order to analyze the hardware in person due to the expense of the unit these days. I hope something is able to be worked out because this emulator is fantastic and highly compatible and having Jag CD support would basically enable it to provide close to the full Jag experience. Also as mentioned elsewhere, the author is having some serious life threatening medical issues at the moment. In his youtube video demonstrating the emulator he mentioned his plans to continue updating the emulator but mentioned that he is having a serious operation soon and that if the emulator is not updated beyond the initial release, it means that he died 😬. I wish him the best and hope for good luck for his operation and dealing with his condition overall.
  2. Oh ok, I was watching the video silently because I was at work. Found my way over to his patreon, oh man, what a tragedy. Hope something good can still happen for him in some way. Too young to be dealing with something like this.
  3. What's the deal with the author's health. I didn't see any reference to that in the Twitter post or another website post by the author I found mentioning the emu.
  4. Bigpemu looks very interesting. It'll be fun to compare to VJ and Phoenix and see if games run better with this emu, and if the handful of games that don't run at all on either emulator run on this one. It would also be incredible if bigpemu provided jagcd emulation since neither of the other main emulators do, although reviewing the video, I didn't see any references to that.
  5. Works great with the Phoenix Jaguar emulator. I have also been playing several non Jaguar games with the pro controller lately. One of them, the dodonpachi series of space ship shooters on Mame allows you to fire bullets if you tap a button quickly, and a laser if you hold that same button. Many other games in this genre do that as well. Interestingly enough, that works fine if I set that ability to A B C or X on the controller, but Z and Y are not as responsive and in fact no matter how I tap the Z button it doesn't register properly in the game to fire the bullets (it will either do nothing because I tapped too quickly and it didn't seem to register a connection in the controller, or it will fire a spurt of the laser because I tapped slower and firmly pressed the button in, which was enough for the game to assume I'm starting to hold it down). Not sure if it's a controller button responsiveness issue, like if the rubber membrane in the controller is a little bit off from where it needs to be to connect the circuit on the buttons pcb, or maybe an issue with the jag adapter and not the controller. In this case it's easy to work around because most games in this genre are two or three button games and I can configure those to use the good buttons, but could be some slight issues if you want to use the top row as your main action buttons, or if you want to use for six button games and are expecting the same level of responsiveness from each of the six buttons.
  6. I bought a pair of these awhile ago but only recently had the opportunity to try them out. I was disappointed with the dpad on some initial playing, overall the controller feels like its good quality, but my dpad seems to hit the up direction a lot unexpectedly when I press either right or left. This makes it a bit of a buzzkill for using with games that require precise inputs like Raiden or the fighting games. Looking at other responses in this thread I opened the controller and tried to nudge the pcb around a bit, but I didn't really notice a difference from that first casual foray into repositioning things. Then I tried the second controller that I bought and the Dpad is basically perfect, it feels more responsive and is easy to do precise movements and diagonals without triggering unexpected directions. I guess I'll play around with the first one some more. The components are obviously good enough to have a good result, but maybe somewhere in the assembling process the components got a little off kilter. All other buttons on my two controllers work perfectly. I tried these with a jaguar to USB controller adapter on my PC. They work fine with that adapter, which is this one: http://www.2600-daptor.com/Jaguar-daptor.htm
  7. I never had his email, just talked with him through his profile on this website. Although it seems he hasn't logged in here since 2017 so he really might be 100 percent out of the picture from the game collecting standpoint.
  8. We can agree to disagree. Similar to a crt, graphical techniques of the era to imply more colors and shading, stuff like checkerboard dithering, is going to get smoothed out on the og lynx screen as well as a crt, while looking like a checkerboard on a modern lcd. And isn't that the primary thing people are always crowing about when they say stuff like 16 bit games don't look right unless they are on a crt?
  9. It's lcd but the backlight and contrast makes it blurry. I'm likening it to the crt, another type of blurry screen. If people prize playing on a crt because it was the authentic experience back in the day and the art in the games was designed with the blurriness of the screen in mind, then people should stick with the blurry screens on the handhelds too imo, same rules apply, artists were designing to the limitations of those screens washed out by the backlight and that's the authentic lynx experience. Wonder if your color issue with mcwill screen is simply because the artists chose colors that worked with the blurry screen, if they wanted blue and choosing purple gave the blue color they wanted better than a blue would, etc, that ties back to the idea you're experiencing the graphics the way the artist intended with the og screen.
  10. If you're a purist these filters will seem stupid. If you're a casual gamer who doesn't play old games regularly, then smoothing stuff out probably seems like a great idea. Also, and I'm not talking about anyone specifically in this thread, but I see a funny contradiction between retro game fans who praise the blur of the crt as the original experience for console games and that the artists designed the graphics for that blur, and then the same people go and put a super clear lcd screen in their atari lynx, game gear or Sega nomad to replace it's blurry screen and sing the praises of the ultra sharp graphics they are seeing. What happened to the appreciation of the artists designing for the blurry screen tech of the time, or using the old screen tech in 2022 because that was how the thing looked in 1993 and is therefore the official experience 😅
  11. Arcade version of STUN Runner and Badlands were officially re-released on Midway Arcade Treasures 3, a compilation for PS2, OG Xbox and Gamecube. Its very cheap to buy if you have any of those systems. I don't think the emulation for STUN Runner and some of the others is 100% perfect on that compilation, but its good enough to play.
  12. Ok new question. Do you think the folks at digital eclipse noticed that the games run more smoothly in their emulator than on a Jaguar and intentionally made things run that way so the experience is more approachable to fans in 2022? I haven't played this emulation yet but if the games run more smoothly, and don't seem like you hit the fast forward button on the remote control, I'd take that as preferable to emulating the precise slowdown that these games might have. And if the game over screen in t2k running fast is collateral damage to have the game consistently run smooth, I'd take it.
  13. Anyone who has it as a PC download - are the rom files in a separate folder? Could one theoretically plop a random jaguar rom into the folder, rename it to match one of the jag roms in the program, and thereby load a rom with the built in jag emulator?
  14. Didn't they publish a bunch of other people's games during the early 2000s? I swear I have a copy of Enter the Matrix for gamecube with a big fat Atari logo on the box. That always surprised me at the time, like I knew the Tramiel version of Atari went under 6 or so years earlier, so it seemed kinda weird to see the logo used by a company that simply acquired it in an asset purchase, and which had no particular continuity with the old versions of the company (e.g., by having some of the same managers or employees).
  15. Does that mean the game over effect is running through pre flipped images like a flip book?
  16. For that era, I think the CD was clearly the better choice. It would save atari money in game production since stamping out CDs costs much less than assembling carts, all the new systems coming out were CD based so it would look like a logical and great upgrade to the consumer and something that would defend against the marketing of competitors that they are CD systems while jag is a cart system, it would play audio CDs - another good value proposition to the customer, game developers could include things like fmv and cd music - which would make their games look more impressive by the standards of the day and the system look more impressive (atari, like other companies of the time, were not shy about putting screenshots of fmv on the jag CD box to imply that the games looked like the fmv), it could sell for less money than the vr unit and presumably cost less for atari to produce.
  17. As I recall tempest 2ks framerate drops noticeably on the jag when things are hectic. Curious if the same thing happens on the emulated version.
  18. Wow cool looking historical machine!
  19. Imagic's box art is really interesting. I read an interview with a guy from Imagic and he confirmed that they basically had people build plastic models, take photos of them, and send those pictures to a third party contractor to put in special effects such as lasers or explosions. It's a neat effect and something quite different when compared to the 100% painted graphics many other companies used.
  20. I have Phoenix on my PC. I'll see if I have the translation files, don't remember if I have it in English or if I just make do without. I don't think you really need it in English to use it, I think it's pretty clear how to load a game and stuff even if it isn't in English. For your other question about using the recent jag flash cart to emulate the jag CD, yes that's supported by the cart. However buying the flash cart and the jag these days could cost you in excess of 400 or 500 bucks if you need to go to eBay for a jag.
  21. I don't think any emulator can run battle morph. I think there is only one emulator that can run CD games and it is one of the 20 year old ones like project tempest, and in regards to CD emulation I think it can only emulate two games well enough to get into the gameplay, which I think are primal rage and world tour racing if my memory is correct.
  22. Never heard about these, might have to load them up in an emulator to check out groovy bees legacy
  23. I don't have a full set and never will. There's always a price versus enjoyment factor for me, and since I only started to rebuy things for the second time now in 2022, prices are much too high for me to buy games as cib, or to feel like the prices for some of the rare games are worth it. For me, 7800 and 2600 games are games that I tend to only play for 5 or 10 minutes before flipping to the next one. This isn't really because I'm old and jaded, that's how I played this stuff when I was a kid, it's just down to the fact that many of the games are very simple and will not keep me interested for an hour or more at a time. As a result it's really hard for me to justify spending greater than 20 or 30 dollars for a single cartridge. And that is why my 7800 set is mostly common games and probably won't grow much larger now that I've bought the cheaper ones in the set.
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