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Posts posted by globeron
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20 hours ago, OLD CS1 said:
So, is Impetus February's game?
RPK format (for MAME):
the .bin is located here:
http://inufuto.web.fc2.com/8bit/impetus/#ti99
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Had not seen this (I should look more in the development area). It is Unbelievable that this is possible.
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On 2/5/2024 at 8:40 PM, Serafini Lapo said:
Hello everyone. Just out of curiosity, are there 3.5 inch drives for Ti99? Or are they used for a possible emulator on the computer?
21 hours ago, Ksarul said:Those disks are from @globeron here on AtariAge. He can probably tell you how they were formatted, as there are several possibilities. There were a whole lot of 40-track 3.5 drives floating about in the European TI community back around 1990, and then there are the two formatting possibilities that @mizapf has already mentioned when using 80-track drives on a TI.
@Serafini Lapo the diskcontroller need to be DSDD (like corcomp or bwg) as disks are 1440k formatted. 40 track. (I also have a drive mentioning 80 track).
I do have the 3.5 diskdrives for sale as well, but need to relist them again.
My TI itself , has 3x drives 5.25, 3.5, gotek/flashfloppy.
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Thank you for fixing it in version H. Fantastic game and addictive!
RPK version (for MAME based emulators):
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JS99er - Impetus - Level 14 - 106,500
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December 2016 was the game competition I did not come further than 56,268 (globeron)
but saw the snowman on his skis.
Level 10.
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Yes that worked!
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The issue of level 3 seems to be fixed.
but now in the demo mode and all the intro-demo modes Mario and Luigi do not walk automatically anymore to demo the scenes.
(but you need to walk yourself, I prefer the automatic ones).
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(I tried 9 in Rev F, but did not work?)
For Feb 2024 competition, the recent Impetus:
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In Mario as it happened in Libretro/mame as well
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Phase 17 - 137,960 (js99er.net with arrow keys and Q (jump)
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In Js99er.net. After playing, then leave the game for a while (pause and goes to a demo mode),
when playing again in level 3 can clear all the coins, but it keeps running and it shows additional coins and no bonus.
(this remains, also in next games when reaching level 3).
Until a full reset is done, then the game works okay again. -
Played a few round Mario Bros version F. till phase 16. but still did not beat my other high score.
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It is a tough game. 2nd time I reached the special donkey kong barrel level, but ended at 126,120. Also I played the arcade version (also hard with detailed graphics, but Mario has a blue hat and not so realistic as the TI version). Also two players works well now with version F.
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Latest version of TI-99/4A bezels
https://ftp.whtech.com/Cartridges/Batocera/
(installation instructions are inside TI99-Retrobat-Setup-v3.zip)
Add this file:
in the following folder (to change "MESS" into "TI-99/4A"):
C:\RetroBat\emulationstation\.emulationstation
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On 1/17/2024 at 3:47 PM, Serafini Lapo said:
dear all
I point out this seller who, in my opinion, has very interesting things on the Ti99!
(especially a Navarone and a Mechatronic expansion cartridge)
All items are up for auction with expiration more or less in 9 days..
I'll try to get myself some cassettes, the Mechatronic would be a dream, but it will raise the price a lot I think).
By the way, is the seller perhaps present in our forum?😊
https://www.ebay.it/usr/lachacore
Re Mechatronic. 3-4 years ago I sold these. There is a silver label Mechatronic (only Extended Basic) and a golden label Mechatronics II which included @Apesoft for graphics.
See:
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On 1/17/2024 at 4:44 PM, Tursi said:
Sorry, filename should be MarioF8.bin to work with Classic99.
MarioBrosTI_F.zip 31.77 kB · 19 downloads
Same file, just renamed.
thank you, so far so good until level 13, single player (still need to test more)
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I am using now RetroArch/Libretro MAME as emulator and works well.
but for the MAME64 emulator, by using DS4Windows then via Retrobat the wireless PS4 controllers work in MAME64 (configured as X360 / XINPUT controllers), but the HidePS4 does not work yet.
See more details here: https://retrobat.forumgaming.fr/t1924-retrobat-mame64-ti99-ti-99-4a-bluetooth-wireless-controllers-not-working-in-mame64?nid=1#11639
(note: by using USB Wired controllers I do not have the issue with MAME64)
I still need to sort out if the profiling works?
* https://wiki.retrobat.org/controllers/specific_mapping/mame64-controller-mapping
>> MAME64 emulator is compatible natively with XInput controllers.>> When using another type of controllers (or to simply use a specific mapping for a game), it is possible to perform a dedicated mapping within the emulator.-
1.Native controller configuration
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2.Default.cfg file located in
\bios\mame\cfgfolder
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3.Game specific config files located in
\bios\mame\cfgfolder
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4.Controller configuration file located in
\saves\mame\ctrlrfolder as per selection in RetroBat options
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On 1/18/2024 at 4:20 AM, OX. said:
Does anyone have a working .rpk for Impetus? Tried getting it working in MAME with the following setup layout.xml but just get a messed up screen :-
<?xml version="1.0" encoding="utf-8"?>
<romset version="1.0">
<resources>
<rom id="romimage" file="impetus_8.bin"/>
</resources>
<configuration>
<pcb type="paged378">
<socket id="rom_socket" uses="romimage"/>
</pcb>
</configuration>
</romset>
I just made it for Retrobat (which uses MAME).
use paged377 as pcb type
(PS. search on ftp.whtech.com for the Batocera directory for all other inufuto .rpk formats, but the .zip needs to be replaced with an update with all the latest).
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16 hours ago, carlsson said:
Impetus: http://inufuto.web.fc2.com/8bit/impetus/#ti99
Actually I didn't keep track that he already had some of his games on the TI-99.
Finally! I asked 5 times (was using the MSX version before). Will check it later
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Retrobat libretro/Mame supports joysticks/controller and it works for 2 players, but I am
doing key mapping to the controller buttons like 5 for coins an 1 and 2 so that I do not have to touch the keyboard when playing but need to map fire and arrows in this case as well
not too worry. All good with the game!
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Hi, I think I found a small bug:
(tested in Retrobat/MAME64, JS99er.net and Classic99)
Rev. E.
For Retrobat I was doing Pad2Key mapping (Joystick to key mapping). To jump for player 1 use Q and to jump for player 2 use Y.
but when pressing either Q or Y on the keyboard both players jump at the same time!
(I double checked with other two player games (where two players play concurrently, we do not have so many on the TI):
Blasto, Barrage, Meteor Attack, Tennis - they do not have this behavior in the emulators).
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Details are here:
It seems that some non-xinput controllers do not work concurrently with Retrobat and MAME64 at the same time (like PS4 wireless controllers I am testing)
(the wired non-xinput controllers do not have this issue, it all works fine).
but I switched back to the other emulator (runs via Retroarch, Libretro/MAME) and everything works fine with both wired and PS4 wireless controllers.

High Score Competition (May: Cubit)
in TI-99/4A Computers
Posted · Edited by globeron
March 2024
Next Hi-Score competitions:
The Mine:
It looks like there are 25 rooms to complete.
* RPK - themine.rpk
* bin - themine.bin
Disk (90kb SS/SD):
The-Mine.dsk
via module Editor Assembler - Option 3:
* Load and Run filename: DSK1.LOADMINE
* Press Enter
* Program name: LOAD
The Mine
and more!