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HtheB

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Posts posted by HtheB

  1. 7 hours ago, Richard H. said:

     

     

    AAMOI www.vintex64.com will soon be selling my Virtual Boy FlashBoy+ cart.

    Reproduction cartridge for like $70 each? I would still go for the HyperFlash32..

     

      

    7 hours ago, NeonSpaceBeagle said:

    Is the virtual boy even really 3d?  I've used it so many times on a variety of games (well i only have 4) and none of it seemed 3D to me.  It looked like I was playing on a red graphing calculator.   Was the 3D just market speak?  What exactly was 3D about it?  i can definitely see in 3D because the PSVR I think works very well.  I've never watched a 3D television.. are those really 3D too?

    You can see the depth in the games. So the answer is: yes.

  2. 4 hours ago, enthusi said:

    We are more than happy to announce that the Supervision just got its first homebrew title \o/

    A small run of boxed carts is available now.

    https://www.polyplay.xyz/Assembloids-Limited-Edition_1

    A big Thanks to TailChao for his efforts with the Wataro Emulator :)

    There is a small video here:

    Awesome!
    Just ordered mine :)
    Order no.: 12503


    Any idea if we can get a rom file too to use with a flashcard?

  3. I don't think it's possible to have it work on a regular supervision.

    It would probably work on a magnum as that is what it was made for and the screen has a higher resolution.

    Has it been made to work in the emulator?

    Does anyone has the dump of this game at all?

    And if so, has it been verified? (like if it's not corrupted etc.)

     

    What about dumping Majong? Mateos was going to provide you a dumper for it

  4.  

    I forgot to post about this the other day, but I bought one of these dumb things (TV link) off ebay last year and did a bunch of RE work on it. Basically, the way it works is the chip on the right is a supervision chip, but it is not the same as the chip on the handheld system- it is similar, but the frame buffer is different and seems to be designed to be polled by the second TV chip on the left. The chip on the bottom right is a 64K ROM which contains the border graphics (I was going to dump it but haven't had time yet). The other two little carrier glop tops are the two 8K RAM chips that the supervision chip needs like usual. (8K of CPU RAM, 8K of VRAM/frame buffer).

     

    The "cartridge" that plugs into the supervision handheld is a lol, and all it does is turn your supervision in a power hungry controller. The ROM on the cartridge simply reads the buttons and sends them in parallel down the cable back to the base unit- you DO NOT even need it to play the games. You can simply send the up/down/left/right/button presses down the wire and it will work fine. I guess they had to justify the use of the supervision handheld *somehow*. lol.

     

    The two TTL chips form a johnson counter that divides the 21.47727 (or 26.6Mhz for PAL) down by 5 or 7 to run the supervision chip. Like the super gameboy, the frequency is off (but worse) so pitch of the audio is off, as well. The supervision runs at nominally 4Mhz, so you get either 4.295Mhz in NTSC mode (7.4% fast) or in PAL it will be ~3.8MHz (5.2% slow). The three jumpers near the chips that have two positions configures the johnson counter for the desired divisor. It's been over a year so my memory is a bit hazy now and I can't find the schematic I drew of it.

     

    At least one of those solderable jumper pads is to put the video chip into PAL mode.

     

    I did find the pinout (mostly complete) of the two chips.

     

    The "512D" is the 64K ROM holding the border graphics.

    CPUxx are the CPU address/data lines which run to the cartridge and the 8K of RAM connected to the CPU.

    VRAMxx is the video RAM/frame buffer (8K) bus.

     

     

    That's a nice pinout you've got there!

    Any idea if we can invert the output of the screen and somehow "fix" the audio?

  5.  

    Yes, but it's like the Game Boy, you're supposed to link two systems, not plug a gamepad on it.

     

    If I remember well, early LCD screens have an odd refresh rate, like 27 htz. or maybe 55Htz, or anything in-between.

    The result being that without a slightly modified hardware (which is probably why there is a whole Supervision crammed into the TV-Link) then the output is neither 50 or 60 htz.

     

    Regardless it's damn interesting to have clear pics, inside and out, and even a video.

    I know it's to connect 2 SuperVisions with the link cable, but did they even released any cable like that?

    If not, I should find somewhere some broken Atari/MegaDrive controllers and solder one myself to see if it's working at all.

     

    On a side note: I've noticed that the music on some games, are REALLY off...

    The games developed by B.I.T.S. are actually sounding VERY good (but they also sound VERY good on the SuperVision, surprisingly their games are also decent)

    Seems like those guys knew how to develop for the SuperVision

     

    I'll make some comparison video soon

     

     

    those jp's look tempting too, and one seems related to the chip right next to it (it would short two of its legs together). I wonder what that chip does, it'd probably help solve the mystery of what those 4 jp's do.

     

    Which one do you mean?

  6.  

    At that point, you might just want to keep an eye on the Super NT, which may (100% unconfirmed) someday have the extra fpga cores like last year's NT Mini had. NT Mini is out of production, and prices have become insane, or I'd recommend one of those. I'd direct you to the pinned kevtris fpga thread at the top of this forum, but that thread has kind of devolved into a mess

    Yeah I just noticed the price of the Framemeister... That price tag is WAAAAY out of my league :D

    I still wish there was another way to get this fixed :(

  7. Gotcha, I was thinking this was more troubleshooting than modding--I'm on the right conversation now, though.

     

    If you don't mind external, Framemeister has a negative color option in its 'special' menu. I don't know which firmware version that popped in with, probably a more recent one. Of course, this will completely mess with the border color too, and pretty much locks you to HDMI. Maybe there are other devices that keep it composite.

     

    I'd say chip/firmware replacement is probably out of the hands of mortals. The the design of the handheld and base seem to come from the same mind, but at a glance, there seems no easy way to drop one of the glop-tops from the handheld in. they seem to be on handy boards in the tv-link but no such luck from the handheld side (see my stolen pic below). At least they left some nice big traces, I guess.

    Framemeister huh? Changing the colors, AND HDMI!? What more could I ask for!?

    I've got to find some more info about this device.

     

    The border colors that you've mentioned, are actually also not correctly shown. It seems like they couldn't figure out how to fix their own problem :P

    I've took a screenshot of the output, with added negative filter, and also one without taking the borders, see for yourself of what I mean.

    post-40011-0-19097700-1518465477_thumb.png

    post-40011-0-17733600-1518465481_thumb.png

    post-40011-0-81647500-1518465485_thumb.png

  8. There are days like this that really make me value this site. To dig up a topic a year and a half old and drop a repeated set of bombs like that with such clean images, a clean video, and of all things the guts and manual of the package which really aren't out there until now along with a dissection. I'm impressed.

     

    I've understood about the system for years and it being a nice mediocrity for niche collectors but this really takes it to another level of interest.

    Heh, thanks ^^

    Who knows, more to come soon

     

     

    Yeah. If I didn't start this topic, who knows we would stick with blurry pictures and videos of this system.

     

    Thanks guys to add new contents.

    Well, I probably would have start a new thread :P

    I'm glad I can help the community with new stuff

     

     

    so one thing I notice in the box shot, is that the kid's playing cryst ball with reversed colors.

    Maybe it's running as intended.

     

    And yes, the photos in this thread have made my week.

    Yeah, it is meant to play like that :(

    But any idea if there is a way to have a 'negative' output? Any chip that we can alter/change?

  9. They made such a big deal about the handheld being 'stereo,' to the point where they printed it right on the screen protector, but then they only included mono composite support in the tv-out.

    Wow, that's cheap of them.

     

    I wonder if they intended to sell a controller separately for the tv-link down the road, where it wouldn't need the console.

    I'm actually wondering if there is a 2player link cable was available at all to play a game with 2 players. I haven't seen one at all.

    The connector is the same as the one on the Atari 2600 and the Sega Genesis/Mega Drive.

    I've connected them to the SuperVision, and the game just crashes.

     

    The game Tennis Pro '92 has an option at the beginning to select "1 Player" only.

  10.  

    Thanks for the video.

     

    Does Supervision have color palette like super gameboy for different games or it's the same color for all supervision games?

    It seems like it's the same for all the games, I couldn't find a way to change it.

     

    wow, looks like the whole system's in the base--kind of makes you wonder what they really needed the handheld for. Second link port(?) out the side, and no audio connection(?)--neat. My guess is that it connects entirely to the handheld for the controls, and to display that image on screen. Weird that they would pass all that out the controller port. Also why not just have given it a joystick port and called it a console then? It'd make the install base bigger.

     

    Are you playing this NTSC unit from PAL land? If so, you'd actually expect it to play slower, though, right?

    Since it takes aa batteries, it can't be reliant on the 60hz power for timing.

    Does the color match through both RF and composite?

     

    Yeah, this isn't the most helpful post, but this stuff is awfully neat to see. There are two pairs of wires going to the top. I assume they're either lights or switches, but I can't quite make them out--out of curiosity, what are they?

    Yeah, just like you said, playing it from a PAL land.

    Colors do match if using RF output and composite, my TV shows that it's NTSC and when I change it to PAL, it'll be grayish ugly output.

     

    The 2 top wires that goes to the back case are for the batteries, and the others are for the LED's.

    It's exactly my thoughts. This device is actually a whole SuperVision without a screen and buttons.

     

    I've noticed that the box of the TV link is showing an orange pallette on the background, while mine it's blue-ish (just like all other SuperVision TV Link videos I've seen on the internet)

     

    Edit: Added pictures of the box

    post-40011-0-70286400-1518448818_thumb.jpg

    post-40011-0-76690000-1518448821_thumb.jpg

    post-40011-0-95482900-1518448824_thumb.jpg

    • Like 2
  11. Sorry for the double post:
    I've done a little test, and indeed the TV Link plays the games a fraction faster then normally.

    Any recommendations?

    (Maybe some hardware modifications?)

    I'll post some pictures from the insides of the TV Link

     

    Edit:
    Added pictures of the main board

    post-40011-0-41465900-1518441246_thumb.jpg

    post-40011-0-70086300-1518441259_thumb.jpg

    post-40011-0-64214800-1518441265_thumb.jpg

    post-40011-0-78172600-1518441271_thumb.jpg

    post-40011-0-93691900-1518441277_thumb.jpg

    post-40011-0-78680200-1518441283_thumb.jpg

    post-40011-0-07725200-1518441739_thumb.jpg

    • Like 1
  12.  

    That's odd, I also think that maybe there's a palette selector in there.

    I can't find the manual for the tv-link (no surprise), but on this (emulator page link), two items may apply:

    1. that there seems to be mention of a color selector ("4 colors of 4096")

    2. that there are both pal and ntsc versions of the device, which could interfere with color (and may explain your audio pitch shift too)

    Ok, I just noticed that on the bottom of the TV Link, it does say NTSC.

    I didn't know that there was a "NTSC SuperVision's" out there?

    Other than that, these days TV's can handle the NTSC format on a PAL TV just fine...

     

    Edit:

    Funny fact: It says 6V but they have whitened it out and wrote 9V on it, it seems like it's been teared away after years :D

     

    I just realized that I actually have the manuals!

    It seems like this is the first time that a SuperVision manual is appearing on the internetz :P

     

    Check out the manual that I've attached.

    It doesn't say anything about a color palette though :(

    post-40011-0-31690200-1518438061_thumb.jpg

    post-40011-0-15886400-1518438066_thumb.jpg

    post-40011-0-13238000-1518438071_thumb.jpg

    post-40011-0-17908900-1518438076_thumb.jpg

    post-40011-0-91361700-1518438449_thumb.jpg

    • Like 4
  13. Sorry to necrobump this thread.

    But I've got the TV Link for quite some time now.

    Apparently the output is negative: Everything white, is black, and black is white. The games are almost unplayable!

    The audio is also much high pitch and a bit faster sounding :(

     

    I really don't know why they have done it that way :(

    Is there some way that we can change these things on hardware to fix this?

    If needed, I can share some high res pictures of the main board from the TV Link.

     

    Edit:

    I've uploaded a video on YouTube of what I'm talking about:

    • Like 3
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