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KidGameR186496

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Everything posted by KidGameR186496

  1. I had Little Samson twice: one copy was in a mint condition, which me and My dad traded for another copy in a good condition + several games for other consoles. I still have most of the games from that trade including Virtual Boy Wario Land, but we had to sell Little Samson for financial reasons. I doubt i will ever come across with a third copy of Little Samson out in the wild during my lifetime...
  2. I actually liked that aspect of the video, where he explains in detail how he adapted such and such element from the Game.
  3. I know there was an article by The Atari Times at least...
  4. Slowly but surely, the SNES homebrew scene will eventually grow more and more. I heard it's also being ported to Sega Genesis so if it is being ported simultaneously, it will take time to see them finished...
  5. It seems that someone is making a homebrew port of Konami's arcade game Asterix for the SNES. It's in the early stages but it looks promising so far. I do hope it becomes a full-fledge port https://www.timeextension.com/news/2023/11/konamis-arcade-beat-em-up-asterix-could-be-getting-a-fanmade-port-for-the-snes
  6. Just insane to see the SNES do this kind of Game but then again, the NES received Over OBJ by Little Sound (another bullet hell). Except Rex Nobilis is pulling out backgrounds and bullets whereas Over OBJ does not have backgrounds for obvious reason (the NES can only do so much at what it can compared to SNES). I am really looking foward to Rex Nobilis. Amazing work so far Really makes you wonder if a port of DonPachi is possible on the SNES?
  7. But the thing is that Rampage was never an Atari Games IP in the first place. That was Midway's IP before Williams Entertainment bought Atari Games 😉
  8. I think the only way to rescue the Atari Games IPs is buying them from Warner Bros.
  9. So, this is a sign of Atari Karts 2 coming in the future?
  10. It keeps getting better and better! So looking foward to the final release when it happens
  11. Speaking of homebrew, have you guys ever checked out this N64 demo? https://youtu.be/_Yh4khdcGL8?si=EX9YzOdl9J_XhHCq
  12. I didn't know there was somebody who wants to finish the Macross 64 Game. That's news to me... Let your prayers be heard for more N64 homebrews! Awesome 😀
  13. So do i! Rich has truly been a blessing for all of us in the Jaguar scene and i hope to see him more around the community :D
  14. I've played the Game on occasions and the only flaw that i can see is the timer. Knowing that there are hidden rooms on each level with a coin that is required to have the good ending, it becomes stressful on first playthroughs. Now if you ask me if there's anything like Amiga platformers (i.e. useless collectables), i can Say that aside from the stars and hidden coins, there's none of that janky Euro game design on display. It feels like it was desgined for consoles, but that's just me... To be more specific (as i'm doing research about the game), Mr. Tuff was developed by the same team who did SWIV on Amiga. The artwork was done by Ned Langman and Dennis Gustaffson, which explains why the two games look graphically similar. As for why the game was exactly cancelled? It was due to Ocean running into financial difficulties, although SCi were reportedly paid for their work (kinda like what happened with Moto-X by Software Creations). In a surprising move, the IP was transfered to Langman and Darren Melbourne (if the name rings any bells, it's because he now runs Antstream), who conceived the game. And that's how the game was finally released after 28 years.
  15. None that i'm aware of. Being the Nuon lore master, Kevin might know any leads...
  16. So we are in a Jaguar Soulstar situation with Nuon Bust-A-Move 4 too? That sucks but oh well
  17. Kind of. Kevin does want to release Bust-A-Move 4 but he does not want to get into a legal shenanigang with Taito and Square-Enix
  18. Shin-Chan for the Nuon has finally been cracked and preserved online. Hooray! Now, it's the turn for Bust-A-Move XD https://www.timeextension.com/news/2023/10/nuons-rarest-game-crayon-shin-chan-3-has-finally-been-preserved-online
  19. I'm actually planning to make an article for Mr. Tuff with some of the stuff i've double researched about the game. So far (unless i missed some reviews), no less than 12 publications (including Super Play) reviewed the game, which is unprecedented for a previously canned title.
  20. That would explain why the GBA maps were not included... That is a lot of features and QOL additions. Also, heck yeah for Doom II!
  21. As the title days, someone ported Tempest for the 3DO, taking some cues from T2K as well
  22. I agree with most of the user here and i'll say the same opinion i have: Having the Atari Games IPs back would be a Big get for the current Atari under Wade Rosen.
  23. I own a repro cart of Recca. Fun game (IMO) but not for the faint of heart XD The first loop ain't that hard once You memorize it but good #*@$!%? luck with the second loop. That second loop is one of the hardest achivements to obtain on NES, and i Say this as someone who has finished NES Battletoads multiple times. It's doable but requieres a lot of patience and sheer force of will.
  24. I'm gonna go ahead by throwing an curve ball and say i would love to see a homebrew game similar to Attack of the Mutant Penguins on the Mega Drive (i.e. a tower defense-esque game)
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