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Everything posted by KidGameR186496
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I had Little Samson twice: one copy was in a mint condition, which me and My dad traded for another copy in a good condition + several games for other consoles. I still have most of the games from that trade including Virtual Boy Wario Land, but we had to sell Little Samson for financial reasons. I doubt i will ever come across with a third copy of Little Samson out in the wild during my lifetime...
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I actually liked that aspect of the video, where he explains in detail how he adapted such and such element from the Game.
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MORTAL KOMBAT for ATARI JAGUAR is in the works!?
KidGameR186496 replied to walter_J64bit's topic in Atari Jaguar
I know there was an article by The Atari Times at least... -
MORTAL KOMBAT for ATARI JAGUAR is in the works!?
KidGameR186496 replied to walter_J64bit's topic in Atari Jaguar
That's the one by Dave Bell's Dark Knight Games -
It seems that someone is making a homebrew port of Konami's arcade game Asterix for the SNES. It's in the early stages but it looks promising so far. I do hope it becomes a full-fledge port https://www.timeextension.com/news/2023/11/konamis-arcade-beat-em-up-asterix-could-be-getting-a-fanmade-port-for-the-snes
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Just insane to see the SNES do this kind of Game but then again, the NES received Over OBJ by Little Sound (another bullet hell). Except Rex Nobilis is pulling out backgrounds and bullets whereas Over OBJ does not have backgrounds for obvious reason (the NES can only do so much at what it can compared to SNES). I am really looking foward to Rex Nobilis. Amazing work so far Really makes you wonder if a port of DonPachi is possible on the SNES?
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But the thing is that Rampage was never an Atari Games IP in the first place. That was Midway's IP before Williams Entertainment bought Atari Games 😉
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I think the only way to rescue the Atari Games IPs is buying them from Warner Bros.
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So, this is a sign of Atari Karts 2 coming in the future?
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Hammer of the Gods - Atari Jaguar W.I.P.
KidGameR186496 replied to Eternal-Krauser's topic in Atari Jaguar
It keeps getting better and better! So looking foward to the final release when it happens -
The Official Nintendo 64 Thread!
KidGameR186496 replied to Rick Dangerous's topic in Classic Console Discussion
Speaking of homebrew, have you guys ever checked out this N64 demo? https://youtu.be/_Yh4khdcGL8?si=EX9YzOdl9J_XhHCq- 568 replies
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The Official Nintendo 64 Thread!
KidGameR186496 replied to Rick Dangerous's topic in Classic Console Discussion
I didn't know there was somebody who wants to finish the Macross 64 Game. That's news to me... Let your prayers be heard for more N64 homebrews! Awesome 😀- 568 replies
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I've played the Game on occasions and the only flaw that i can see is the timer. Knowing that there are hidden rooms on each level with a coin that is required to have the good ending, it becomes stressful on first playthroughs. Now if you ask me if there's anything like Amiga platformers (i.e. useless collectables), i can Say that aside from the stars and hidden coins, there's none of that janky Euro game design on display. It feels like it was desgined for consoles, but that's just me... To be more specific (as i'm doing research about the game), Mr. Tuff was developed by the same team who did SWIV on Amiga. The artwork was done by Ned Langman and Dennis Gustaffson, which explains why the two games look graphically similar. As for why the game was exactly cancelled? It was due to Ocean running into financial difficulties, although SCi were reportedly paid for their work (kinda like what happened with Moto-X by Software Creations). In a surprising move, the IP was transfered to Langman and Darren Melbourne (if the name rings any bells, it's because he now runs Antstream), who conceived the game. And that's how the game was finally released after 28 years.
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Nuon Game System Talk & Discussion
KidGameR186496 replied to doctorclu's topic in Classic Console Discussion
None that i'm aware of. Being the Nuon lore master, Kevin might know any leads...- 755 replies
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Nuon Game System Talk & Discussion
KidGameR186496 replied to doctorclu's topic in Classic Console Discussion
So we are in a Jaguar Soulstar situation with Nuon Bust-A-Move 4 too? That sucks but oh well- 755 replies
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Nuon Game System Talk & Discussion
KidGameR186496 replied to doctorclu's topic in Classic Console Discussion
Kind of. Kevin does want to release Bust-A-Move 4 but he does not want to get into a legal shenanigang with Taito and Square-Enix- 755 replies
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Nuon Game System Talk & Discussion
KidGameR186496 replied to doctorclu's topic in Classic Console Discussion
Shin-Chan for the Nuon has finally been cracked and preserved online. Hooray! Now, it's the turn for Bust-A-Move XD https://www.timeextension.com/news/2023/10/nuons-rarest-game-crayon-shin-chan-3-has-finally-been-preserved-online- 755 replies
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That would explain why the GBA maps were not included... That is a lot of features and QOL additions. Also, heck yeah for Doom II!
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As the title days, someone ported Tempest for the 3DO, taking some cues from T2K as well
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I agree with most of the user here and i'll say the same opinion i have: Having the Atari Games IPs back would be a Big get for the current Atari under Wade Rosen.
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Summer Carnival '92: Recca
KidGameR186496 replied to Trinity's topic in Nintendo Entertainment System (NES) / Famicom
I own a repro cart of Recca. Fun game (IMO) but not for the faint of heart XD The first loop ain't that hard once You memorize it but good #*@$!%? luck with the second loop. That second loop is one of the hardest achivements to obtain on NES, and i Say this as someone who has finished NES Battletoads multiple times. It's doable but requieres a lot of patience and sheer force of will.
