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Posts posted by Switch1995
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33 minutes ago, Switch1995 said:
Yes, but if you had a square fathom filled with water and it was leaking a pottle every minute, how many stone would it weigh after 1 hour?
Answer: 944.87 stone....ugh, I'm such a nerd
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4 hours ago, mizapf said:
1000 l = 1 m³ of water has a mass of 1000 kg = 1 metric ton and freezes at 0°C.
All we need to know. 🙂
Yes, but if you had a square fathom filled with water and it was leaking a pottle every minute, how many stone would it weigh after 1 hour?
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Been working on mine this weekend. I've got "something" that works....now just improving it.
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10 minutes ago, SteveB said:
you can even DIM an array there.
Oh! Now that is cool. Thanks!
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9 minutes ago, SteveB said:
The actual SUB code is SUB TANK2(X,Y,DIR,X1,Y1,DIR1,CODE) and numeric variables are initialized with 0. So if you have some initialization to do you a
SUB TANK2(X,Y,DIR,X1,Y1,DIR1,CODE) if firstrun=0 then notfirst Q=1 firstrun=1 notfirst: Q=Q+1 ... subend
Thanks, Steve. So it sounds like Subroutines can have local variables that can be changed/updated from turn to turn without those variables being declared at the top of the parent program (?)
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On 2/12/2023 at 7:54 AM, Vorticon said:
SUB X,Y,DIR,X1,Y1,DIR1,CODE ... SUBEND
I'm a little rusty on my subroutine variable persistence. If my code was:
SUB X,Y,DIR,X1,Y1,DIR1,CODE
.....
Q=1
.....
.....
Q=Q+1
.....
SUBEND
On my next turn would Q=1 or 2? Thanks! Looking forward to this
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3 minutes ago, Asmusr said:
When is a game declared a tie? It seems quite possible that both tanks would find a place to wait for the other to appear.
The dreaded "camper"

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Model is now 50-50. Still happy with the performance. Every "expert" picked the Eagles before the game as well. Will dig up this thread again next year and try again!
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I sold a Triton Turbo XT sidecar a few years back (2016/2017ish). I was surprised at how little it brought on eBay. I always thought it was a cool piece. If you post on eBay, I'll be taking a swing at that
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Back again with updated code for this year's game. Can the TI-99/4A console BASIC go 2-0?

My model shows the Eagles with 6.90 points of proposition value above their line of -2. Chiefs have 6.68 points of proposition value above their line of +2. Not exactly a ringing endorsement, but as a life-long Eagles fan, I'm happy I don't have to bet against them!
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46 minutes ago, RXB said:
RXB 2023 will run from CONSOLE ONLY
Very cool!
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Apologies if addressed and I missed it. Does use of KSCAN risk destroying anything in scratch pad (like the built in E/A VDP routines would)?
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If you are exceeding the standard cartridge form factor, perhaps "go nuts" and expand to fit this as a cool retro case:
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On 12/19/2022 at 5:02 PM, matthew180 said:
For a few mixed XB and assembly examples, I helped Owen twice with some of his projects. One was a sound player, the other a map scroller. The assembly routines gave the needed performance to give XB a little extra kick. Both have their own threads in the forum, but the map scroller is wholly contained in this post:
https://forums.atariage.com/topic/171780-assembly-xb-link-project/page/8/#comment-2152895
I read through this thread. Very informative. Side note: you never know what post will end a thread...in this case it was an enthusiastic shout-out to the McGriddle!
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As someone learning ASSM, I've really enjoyed following this discussion. Good stuff!
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If you have an irrational fear of inadequate XB system redundancy, here is a solution:
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6 minutes ago, Willsy said:
IF (F2<>1)*(E<>1) THEN 31199
Can this be compiled in XB256?
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Plus: Breaking the wing off a model fighter airplane and gluing it to the back of a cheap Hong Kong dinosaur and spray-painting the whole thing silver is about a retro as you can get!

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Now that @pixelpedant used the "P" word, I'll offer that on Demon Attack, after the enemies fire once, they no longer fire again. Creating a psudo-attract mode. Good graphics and sound for an original game.
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I'm responding first to say I will not respond first

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Tip of the hat, indeed!
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2 hours ago, Switch1995 said:
At the bottom of Thierry's page he mentions:
Brad Snyder created "XBpacker", an utility that allows to store several Extended Basic programs in the SuperAMS card, or even one huge XB program written in a modular fashion.
Is there a thread on XBpacker? This is exactly what I've been interested in doing with the SAMS. Thanks!
Found it.
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At the bottom of Thierry's page he mentions:
Brad Snyder created "XBpacker", an utility that allows to store several Extended Basic programs in the SuperAMS card, or even one huge XB program written in a modular fashion.
Is there a thread on XBpacker? This is exactly what I've been interested in doing with the SAMS. Thanks!


Off-Topic / Dumping Thread
in TI-99/4A Computers
Posted
Excellent point! 944.87 = I believe the Brits would call this "944 stone 12"