Zaxxon
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Posts posted by Zaxxon
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Opcode,
Please, please, please don't spend time porting common games easily available on other systems or re-making CV games we've already played to death. Good versions of Moon Patrol, Joust and Dig Dug are already available on CV. Make more CV exclusive games. Some vector games that never came out on home systems would've been cool.
my quick list:
Scramble
Wizard of Wor/Gorf
Vanguard
Crazy Climber
Monster Bash
Timber
Demolition Derby
Domino Man
Wacko
Two Tigers
Sarge
Future Spy
Top Secret
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UPDATE: July 8th
Since all moving objects in SIC were produced by shapes (and no sprites) it wasn't very difficult to me to reuse those routines with Pac-Man. The difference is that SIC was completely shape driven, while PM is a mix between sprites and shapes. That is an interesting experiment and one which can prove very usefull in the future, helping me to port games like Wizard of Wor or Moon Patrol.
Screenshots bellow...
So since you were using no sprites, just shapes, what are the limits to the number of onscreen objects you can have? Is it possible using this technique to have 40 shapes onscreen and then add another 32 sprites onscreen? Have you documented how to do this SIC shapes technique anywhere?
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WICO released one for the O2 but it's very rare. There are pics of one on one of the O2 fan pages.
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I got the impression from looking at those catalogs before that all that old stock was supplied to them by Telegames. They DID advertise the late release Jag CD and cart releases that were put out by Telegames, that's sort of a clue. IIRC, they also prominently advertised in the catalog the Jaguar w/Jag CD and Iron Soldier 2 CD combo deal that Telegames used to advertise on their website. Telegames is also HQ'ed in Texas. I bet all those games are still sitting in Telegames warehouse.
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Unmodified systems would be great if you're just going to leave them in the box on a shelf or in a glass display case for your video game museum. It can suck if you actually planned on using them. CV's are 20+ years old and the elctrical components can and do dry out and drift out of their original values. What are you supposed to do if you find a CV that has an RF modulator that now only outputs a fuzzy black and white mess? Throw it in the garbage or convert it to S-video output and get another 20+ years of good use out of it? The CV's RF output was never very good when it was new. A lot of other older systems/computers have the same kind of problems now. What are you supposed to do, keep searching for a pristine looking system that also still works flawlessly and junk all the rest? Times have changed and people are going to want to hook up their systems to their newer TV's and HDTV's? Will all HDTV's even come with an input for old style RF in the future? If not what will those people do if they have no way to hook them up to their TV's? Buy a new TV to play their old system or just throw the system away? I think modding systems, if done correctly and cleanly, is a great thing because it makes these older systems a pleasure to use, makes people use them more frequently and adds value.
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Yeah, it's rare but that doesn't mean it'll always be expensive. I see rare CV titles go for pretty cheap on Ebay. Even highly sought after CV rares like Mr. Do's Castle/Qberts Qubes only seem to fetch $35-$45 in auctions. Compared to the 2600 scene, these are steals. Have patience. I passed on a boxed Jungle Hunt for $10 years ago in an auction. I assumed it would get a ton of bids and skyrocket in price but it didn't. As long as it isn't boxed w/instr, and Atarisoft boxes are nothing special, it shouldn't be expensive.
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I am a Jag fan. Any Jag fan who has finished AvP will understand.
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I nominate the ending of pretty much every Jaguar game.
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I had an action replay that had memory save..but games wouldn't recognize it was a memory card. It was pretty annoying. You'd have to do the system/cartridge save swapping EVERY time.
Honestly, try your damnedest to get an official one. The day I got mine was a joyous day indeed. It still blows my mind how nobody bought em and they're oddly hard to find.
Nobody bought the SEGA ones because they were like $70 back then and were small in memory size compared to the 3rd party ones. Since no one bought SEGA's overpriced mem cart, they didn't continue to make many more. The SEGA brand one is the only on AFAIK that games will recognize and save to in-game. This isn't ever a problem except for one RPG(?) put out by Working Designs, because the initial game save in the game where you created all your characters/stats was too large for the internal memory. With 3rd party ones you'll have to save to internal and then use the memory manager to move it to your memory card. It's not that big a hassle at all IMO. I have a couple of those 4 in 1 memory cards made by EMS? IIRC and I've never had a problem with them losing saves. Maybe his Saturn cart slot is dirty or damaged.
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I don't know, where is the MS's Xbox profit. Where did I claim MS were making a profit on the Xbox? They're just selling a lot of them. No contradiction at all. I don't know why you're on a witch hunt though. If you don't agree with the way I worded it, I'm ok with that.
Can you - um - pass the crack pipe?
I do find it funny when Xbox fanatics start claiming that Microsoft has "left Nintendo in the dust". Two consoles fighting it out for a very, very, very, very distant second spot behind the PS2 does not equal "selling a lot".
Both are sitting in Sony's dust. Neither is selling a lot compared to the PS2. But both have decent size bases and decent sized libraries so it depends on how you look at it ... is the glass half-full or half empty?
As you note, GameBoy is where Nintendo making the real money. But if you want to play that game, Windows and MS Office are keeping the XBox business (losses now at nearly 2 billion) afloat.
I'm not an Xbox fanatic. Just because MS haven't sold as many as the PS2 doesn't mean it's not a lot of consoles, it's several million. Sure, MS lost money in their game division, but they have many other income streams. MS started with 0% market share and $0 dollars in sales from videogames/consoles just a few years ago. They have nowhere to go but up. When Nintendo loses money it's much more of a problem for them since all they make are games/systems, that's it. When a report comes out stating Nintendo's profits are down 51%, following other reports in recent years of declining market share and real losses, it doesn't sound like good news to me. Of course Nintendo fans will try and label you a doomsayer just for posting a factual news story.
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We read it carefully enough. We understand it. Profits keep companies afloat, not sales. Nintendo fans are flogging their boners over any news/rumors of MS losses in the their game division, despite strong sales of the Xbox. The Gameboy is the only thing that keeps the company going, same as it's been since the N64 days.
It takes a certain type of individual to contradict himself in successive sentences. Where is the profit MS has made on the Xobx? We're still waiting...
I see what you're saying now. I already stated in a follow-up post that MS can and does easily absorb the losses. This isn't the first bad financial report for Nintendo. If Nintendo, MS and maybe Sony are all losing money on their consoles, who do you think can afford to stay in the race the longest?
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I don't know, where is the MS's Xbox profit. Where did I claim MS were making a profit on the Xbox? They're just selling a lot of them. No contradiction at all. I don't know why you're on a witch hunt though. If you don't agree with the way I worded it, I'm ok with that.
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What I don't understand is why everyone seems intent on seeing Nintendo suffer a horrible death. Hello? Ever hear of competition? Nintendo forces the other console manufacturers to stay in pace with them, resulting in better games for ALL the game systems out there. Without Nintendo, we would never have seen Viewtiful Joe on any console.
Just because Nintendo's profits dipped doesn't make the stupid predictions about their impending doom look any less ridiculous. As I mentioned before, THE SAME THING HAPPENED TO SONY LAST YEAR. Somehow, I doubt this news will result in the same kind of shadenfrueden-filled orgy we're seeing from Adrian M and Zaxxon now.
JR
Eh.... I just posted the news, don't shoot the messenger. If you don't like it that's ok but don't try to drag me into some system war now. I'm not in glee over Nintendo's situation. It just is what it is.
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The Handheld may be what keeps them alive, but that doesn't stop me from loving my GameCube CONSOLE to death.
No one wants to stop you from loving your GC.
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We read it carefully enough. We understand it. Profits keep companies afloat, not sales.
Oh, no! Nintendo lost money! Heaven forbid. Is it the end? Is it the end of Nintendo? Oh, mercy ... wait a minute.
Ooops. Looks like they turned a profit.
Never mind, then.
Zaxxon wrote:
The Gameboy is the only thing that keeps the company going, same as it's been since the N64 days.As I already said before, the GBC/GBA division is where they have been and continue to reap their profits, not the console side. What is it that's confusing you?
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If it's all about profits, then why is Microsoft still in the video game business after hemmorhaging millions of dollars for years on the XBox?
JR
Because they can afford to. They can just wait it out while Nintendo and Sony bleed red ink till they can either no longer keep up or lose their position in the industry, thus making MS no. 1 by default.
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We read it carefully enough. We understand it. Profits keep companies afloat, not sales. Nintendo fans are flogging their boners over any news/rumors of MS losses in the their game division, despite strong sales of the Xbox. The Gameboy is the only thing that keeps the company going, same as it's been since the N64 days.
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http://www.gamespot.com/news/2004/05/27/ne...ws_6099453.html
TOKYO--Today, Nintendo announced its earnings for the year 2004 ending March 31, 2004--and the news was not good. Nintendo's net profit dropped by a massive 50.7 percent, falling to 33.2 billion yen ($297 million) for its financial year 2004.
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Coleco Adam version did. Someone tried to hack the ColecoVision version to include all the animations and the fourth screen into the game, but what that got was a fourth screen with no collison detection or moveable conveyor belts.
I think it's just unfinished.
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Does this work on any other systems?
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Were the games Planet Smashers, Alien Brigade, Motor Psycho, Fatal Run sold in PAL overseas? AA lists them only in NTSC versions.
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Stereoscopic 3D PC games are here and have been for a long time but 99% of gamers won't buy 3D glasses to try it. I think this should be the next thing to push for, not photorealism. If Sony produced a pair of 3D glasses for the PS2/PS3 and programmed support for them into their games a lot more people would be exposed to how cool it is. I think if most people had a chance to play their 3D games in true stereo 3D they wouldn't ever want to go back to our current 2D games.
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LOL. I was skeptical about the psp before but now.......Wires and a seperate battery pack on a portable?!?!? Did they forget this was supposed to be a PORTABLE. Unless they are practically giving these things away I think I will steer clear. Looks like Nintendo may hold on to the portable market for another gen.
-Tim
Maybe this all just a decoy system they put out to get Nintendo overconfident. The real PSP design hasn't been shown yet. Yeah, that's the ticket.


ecoleco, are they good to deal with?
in Classic Console Discussion
Posted
If you thought their prices were high, their shipping/handling costs will take your breath away. Those games you're looking for are very common and can be found on Ebay dirt cheap.