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xxx

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  1. ive tried this on an emulator and they wont work without the ram expansion. i seems weird that it would need more than 16k of ram to run from rom. unless it copies from the rom to the ram and then executes.
  2. i recently bought a Arcade Game RGB/CGA/EGA/YUV to VGA HD video converter for my ti99. it works fine but now and again it flickers. any way of stopping this? i looks like the horiz sync is a bit out, maybe
  3. theres nothing in the manuals. i know you can do it in extended basic but i dont have it.
  4. i have a monitor that does scart/vga/composite/rf/hdmi and svideo. what is the cheapest/easiest way to connect via a converter to my ti99? mine is the 6 pin din pal european version
  5. ive kinda got it working. i think its the limitations of the machine, you cant have pfheight with no scan lines. and yeah i have been looking at that
  6. so if i set a black background you cant see it through the playfield
  7. im assuming its with missile sprites? stretched and then copied? and can this be done in batari basic?
  8. sorry cant delete this
  9. theres nothing in the manual about this and nothing online
  10. so what would be the easiest way to print characters to the screen in flashback basic? it all seems a bit complicated to me. i want to print characters to the screen as small as possible, with/without scrolling. the manual is no help at all. do u have a simple example program?
  11. an amd a10 3 ghz quad core with 8 gigs of ram and a 6 core gpu
  12. i already have this emulator but the F18A isnt finished and it doesnt work with this game
  13. ok, cool. so what about rom carts? does this speed them up too?
  14. is there an emulator that does this?
  15. hi, im a little bit confused. the tia chip has 4 video outputs; 3 x luminace and a colour output. is it rgb? or YPbPr? or some other kind of split video signal?
  16. hi has anyone got a download of the Atari MAC/65 Assembly Graphics Programming code that was posted on youtube by steve morrow?
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