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djmips

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Everything posted by djmips

  1. bigboing26.zipI posted this a while back in the Stella newsgroup but here is the update to the Boing2600! demo by Kudla / Stolberg Updates: - Gravity - Bigger ball graphic - PAL60 support (Uses color/BW switch) - A few other cosmetic tweaks Since the bigger graphic went over the 4K limit this is an 8K bankswitched bin (sorry no Supercharger) David Galloway First version bigboing26.zip Second version- steer a little bit left/right. - influence and even reverse gravity (up/down) The spin and horizontal speeds are randomly changed on wall bounce. I have also included an experimental flicker version. AmigaBoing2_0.zip AtariAge version Here are all the different options using Select. red on white. pink/white on black flickered. AtariAge flickered. red on black. Atariage white on blue. Atariage black on white. Note the AtariAge ball was rendered in Maya, a 3D editor often used in Movie and modern Video Game production. AmigaBoing2.0_RC2.zip
  2. You can be assured that the DS will have more than enough power to handle a 2600 emulation w/o any slowdowns. http://www.theregister.co.uk/2004/03/11/le...s_specs_reveal/
  3. I had the same problems with the twitchy control in Tetris 26, and since the source was available I worked on debouncing the input. I think the control is little better now but it still needs some work. Are you interested?
  4. I can understand somebody wishing to not circulate their work freely but on the other hand when you create a complete clone of someone else's work (Alexy Pajitnov), it is a little shady to claim it as intellectual property. Of course, it's only hearsay that Ed wants control for this reason.
  5. Well, turns out he still rides that bike. He said he rode it around the lake last weekend (IIRC) djmips
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