This just cme to mind cuz we are playing Donkey Kong on HSC this week and the fireballs on that game dont look ANYTHING like fire...
While we love the 2600 for it's simplicity, the challange for gamemakers was to create as realistic looking a product as possible. Sometimes, unsuccessfully.....In a funny way. what are some of your all time favorite poorly rendered objects in 2600 history? here are a few of mine
1. fireballs from Donkey Kong.....or ducklings?
2. the torpedoes in AirLock....which look somewhat like half of the man from.....AirLock
3. the "car" in Night Driver...some slack given to the fact that this is an early game, dont get me started about everything in Adventure
4. the "pickle" that chases you if you take too long in a room in Venture.