Defender_2600, I definitely liked the Popeye mockups that you did in 320 resolution better. I think that the 160 mode sacrifices too much of the characters' personalities. By the way, Trebor, I'm aware that there is still a significant difference between the resolution that the original arcade board put out and the maximum that the 7800 is capable of. Nevertheless, there are still certain tricks that can be employed with pixel art to make the image look smoother (I should know, I've done sprite work before for another "retro" homebrew video game project). Unfortunately, when you have limited colors to work with, using off-shade border pixels to make the image look less blocky becomes less realistic of an option.